KF10 wrote:That said, our offense, as of right now, revolves around mostly Cousins & Rudy, virtually playing "your turn, my turn" type of offense. Although, the emergence of RMac dissipates this a bit, we still have to look into ways of improving the team's offense.
My thoughts exactly. The reason why I don't see a silver lining in this game is because it's the same old same old. Two guys do the bulk of the scoring and nobody else shows up. In a 2 point loss, I feel like IT certainly could have made a huge difference in the outcome. But SINCE we don't have IT, it's would have been a perfect chance for somebody else to step up. But it's just not happening. Ray had a couple fool's gold games, and you knew we wasn't going to keep THAT pace up, but would 10 points be totally unreasonable?
Say what you want, but when we don't have our whole big 3 together, we just can't score for ****. And that's alarming to me. I don't know if it's still a product of chemistry issues or the way the offense is structured (or rather NOT structured) or what. If Rudy or Cousins had "happened" to have an off night, this game is ugly. If we can't find some consistent scoring from somebody else, if we expect to be a competitive team in ANY way, shape or form going forward, we have no choice BUT to resign IT. We are NOT the Miami Heat, to where we can expect to get away with relying on just a couple guys.
I feel like we play WAY to slow for a team with so many athletic players. We don't even TRY to run unless we happen to get a steal. Other teams run the ball down our throat. Why can't we do the same sometimes? To me, the worst thing a not very good defensive team can do is not be able to score enough to make up for it. You have to do SOMETHING to help counteract whatever your weakness is. In a 91 point game, 60 came from 2 guys. You can't survive on that. I know Malone is a defensive-minded coach, but he needs to bring somebody into his staff who knows something about running an offense. Not saying he's a bad coach, but our offense seems very freelance at times, and players don't know how or where or when to move.
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