j4remi wrote:I LOVED the KotoR games and Jade Empire, which was basically KotoR gameplay in a kung-fu movie setting. Since I didn't play PC games, I always missed out on the Civilation games. I remember always thinking they looked like the series Romance of the Three Kingdoms, because of the top down displays. If they're anything alike, I'd probably be a fan.
I think the hardcore 4X guys still view Civ IV as the gold standard of the genre
It doesn't have any real-time stuff, like combat is just one unit attacks another and basically dice rolls choose who wins, until they changed it in Civ V to where you can see how much damage exactly will be done to you and the enemy, as well as making it so only one unit can occupy one tile at a time making it more strategic but ironically making it easier, as AI isn't able to strategize very well so you can easily outmaneuver them, where in Civ IV they just build giant death stacks of over a dozen units that you just need to smash your way through
I still enjoy it, but like I said once you go over a certain difficulty level, the bonuses the AI get are kind of absurd. Like, I get it, that's the only real way to balance it without getting better at AI programming, but still. The game I'm on now, I took a civilization that specializes in expanding, spammed new cities to the point of almost ruining my entire economy, and I still was the smallest in terms of population
You compare that to like, CK3 where I have a playthrough where I started as the lowest level character you can make in Ireland and owned every province in Ireland, Scotland, Wales, and England by the time his son was 40, even with all the nerfs they put in place to stop that it's still too easy.