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Build a Franchise (Season 6) Regular Season Thread

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Re: Build a Franchise (Season 6) Regular Season Thread 

Post#161 » by bringbackhoffa » Thu Dec 1, 2022 8:12 pm

Buzzard wrote:
bringbackhoffa wrote:Going with a boring starting line up today, defense first, let's see what 4 80+ defenders can do

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You trying to find if its possible to stop/slow down both Trae and Siakam in the same night...

It does not matter to me. No matter what Trae and Siakam do, my defense has to show up and my others are going to have to shoot the rock like their NBA stats indicate.

Otherwise, I am going to lose anyway...

I'm not even facing you..

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Re: Build a Franchise (Season 6) Regular Season Thread 

Post#162 » by Depalma2002 » Thu Dec 1, 2022 8:23 pm

bringbackhoffa wrote:
Buzzard wrote:
bringbackhoffa wrote:Going with a boring starting line up today, defense first, let's see what 4 80+ defenders can do

Sent from my SM-G990W using RealGM mobile app

You trying to find if its possible to stop/slow down both Trae and Siakam in the same night...

It does not matter to me. No matter what Trae and Siakam do, my defense has to show up and my others are going to have to shoot the rock like their NBA stats indicate.

Otherwise, I am going to lose anyway...

I'm not even facing you..

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Hoffa....Melo.... All you guys at the top of the conference look alike to us :)

But it will make it much harder for you to stop Trae now won't it?
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Re: Build a Franchise (Season 6) Regular Season Thread 

Post#163 » by Buzzard » Thu Dec 1, 2022 8:32 pm

bringbackhoffa wrote:
Buzzard wrote:
bringbackhoffa wrote:Going with a boring starting line up today, defense first, let's see what 4 80+ defenders can do

Sent from my SM-G990W using RealGM mobile app

You trying to find if its possible to stop/slow down both Trae and Siakam in the same night...

It does not matter to me. No matter what Trae and Siakam do, my defense has to show up and my others are going to have to shoot the rock like their NBA stats indicate.

Otherwise, I am going to lose anyway...

I'm not even facing you..

Sent from my SM-G990W using RealGM mobile app

lmao sorry. Its old age....
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Re: Build a Franchise (Season 6) Regular Season Thread 

Post#164 » by Buzzard » Thu Dec 1, 2022 8:33 pm

Depalma2002 wrote:
bringbackhoffa wrote:
Buzzard wrote:You trying to find if its possible to stop/slow down both Trae and Siakam in the same night...

It does not matter to me. No matter what Trae and Siakam do, my defense has to show up and my others are going to have to shoot the rock like their NBA stats indicate.

Otherwise, I am going to lose anyway...

I'm not even facing you..

Sent from my SM-G990W using RealGM mobile app


Hoffa....Melo.... All you guys at the top of the conference look alike to us :)

But it will make it much harder for you to stop Trae now won't it?

They are two players/teams I get mixed up all the time.
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Re: Build a Franchise (Season 6) Regular Season Thread 

Post#165 » by Manhattan Project » Thu Dec 1, 2022 9:23 pm

DOT wrote:This game is actually fun when your team is good and you're trying to win lol

Zion got a concussion probably from banging his head against the wall cause we still beat Utah after him dropping 51 on us, crazy

I think Clarkson was a sneakily good pickup for me. Has 3 years left on his deal, pretty cheap, and is having maybe his best season irl at least through the first 24 games

Wiseman is looking like he won't pan out for me though. Can't even hack it in the G League irl.


The age old BAF process. Check box score, check injuries. Zion with a fifty piece and getting hurt is classic sim, much like that first and fourth quarter swings.
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Re: Build a Franchise (Season 6) Regular Season Thread 

Post#166 » by Buzzard » Thu Dec 1, 2022 9:37 pm

Manhattan Project wrote:
DOT wrote:This game is actually fun when your team is good and you're trying to win lol

Zion got a concussion probably from banging his head against the wall cause we still beat Utah after him dropping 51 on us, crazy

I think Clarkson was a sneakily good pickup for me. Has 3 years left on his deal, pretty cheap, and is having maybe his best season irl at least through the first 24 games

Wiseman is looking like he won't pan out for me though. Can't even hack it in the G League irl.


The age old BAF process. Check box score, check injuries. Zion with a fifty piece and getting hurt is classic sim, much like that first and fourth quarter swings.

Honestly, I think the Game/SIM should emulate real NBA injuries. That would eliminate trying to guess how Wolverine Studios is going to treat those injured or oft injured players.

Example: If Hunter has a torn meniscus, put him as injured until he is back playing in the NBA. Its more work; but these random one or two week injuries for injury prone players is not what happens most times in the NBA.
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Re: Build a Franchise (Season 6) Regular Season Thread 

Post#167 » by br7knicks » Thu Dec 1, 2022 9:37 pm

mpharris36 wrote:
br7knicks wrote:
mpharris36 wrote:
John Connor might have gotten that one wrong...with Zion SCR in the SIM he looks like he's going to regularly put up monster games.


what a lot of people also don't factor in is real life situation vs sim situation.

for example, because zion plays with mccollum, ingram, and valanciunas in real life, he's less likely to drop 50. there are too many weapons on that team for him to "go off" on a regular basis.


however, he's still a really prolific scorer. so put him on a SIM team where he only has 1 other player to offensively explode along with, he's a lot more likely to do so.

same if you take CJ mccollum. put him on a SIM team where there's only 1 other scorer for him to compete with, instead of 2-3 others, he's more likely to score a lot more.


that's why i think the SIM does a good job of giving us, technically, a hypothetical situation of certain players: "what would happen if player XYZ took control of a team on their own."

that's why, last season, my boy Jimmy was #1/#2 in MVP voting for our SIM. i had NO ONE else on my team, so Jimmy had to take every shot, grab every rebound, make every assist :lol:


Oh I know, what I'm saying is because Zion plays with those other scorers usually his PPG is lower so his SCR will be lower. Since the SIM didn't knock him down after his injury they not only didn't mess with his scoring they brought him up from the 80's to like 93...so he even got more SCR and like you said he is now the #1 option with hardens scoring going down on Utah so he should have a huge year.


I hear ya. My fault, I didn't mean to say you specifically.

I've see a few times when people are in disbelief when good players put up better than normal, superstar type of stats.
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Re: Build a Franchise (Season 6) Regular Season Thread 

Post#168 » by bringbackhoffa » Thu Dec 1, 2022 9:41 pm

Buzzard wrote:
Manhattan Project wrote:
DOT wrote:This game is actually fun when your team is good and you're trying to win lol

Zion got a concussion probably from banging his head against the wall cause we still beat Utah after him dropping 51 on us, crazy

I think Clarkson was a sneakily good pickup for me. Has 3 years left on his deal, pretty cheap, and is having maybe his best season irl at least through the first 24 games

Wiseman is looking like he won't pan out for me though. Can't even hack it in the G League irl.


The age old BAF process. Check box score, check injuries. Zion with a fifty piece and getting hurt is classic sim, much like that first and fourth quarter swings.

Honestly, I think the Game/SIM should emulate real NBA injuries. That would eliminate trying to guess how Wolverine Studios is going to treat those injured or oft injured players.

Example: If Hunter has a torn meniscus, put him as injured until he is back playing in the NBA. Its more work; but these random one or two week injuries for injury prone players is not what happens most times in the NBA.

Nah, randomness of injury tests you out as a real GM. If you go look at the daily NBA injury report the type of injuries are different but games missed are pretty close

For example

https://www.cbssports.com/nba/injuries/

https://www.cbssports.com/nba/injuries/daily/
Miami has 10 players questionable or out

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Re: Build a Franchise (Season 6) Regular Season Thread 

Post#169 » by mpharris36 » Thu Dec 1, 2022 9:48 pm

bringbackhoffa wrote:
Buzzard wrote:
Manhattan Project wrote:
The age old BAF process. Check box score, check injuries. Zion with a fifty piece and getting hurt is classic sim, much like that first and fourth quarter swings.

Honestly, I think the Game/SIM should emulate real NBA injuries. That would eliminate trying to guess how Wolverine Studios is going to treat those injured or oft injured players.

Example: If Hunter has a torn meniscus, put him as injured until he is back playing in the NBA. Its more work; but these random one or two week injuries for injury prone players is not what happens most times in the NBA.

Nah, randomness of injury tests you out as a real GM. If you go look at the daily NBA injury report the type of injuries are different but games missed are pretty close

For example

https://www.cbssports.com/nba/injuries/

https://www.cbssports.com/nba/injuries/daily/
Miami has 10 players questionable or out

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Yeah its not as unrealistic as some people make it out to be. My fantasy team I have with my friends has Embiid (he misses game time to time). I drafted Kawhi who has been a disaster. And I have missed a bunch of guys to random illnesses.

Bane is out with a toe...MPJ is out with a heel injury in reel life. Injuries are very real throughout the NBA.
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Re: Build a Franchise (Season 6) Regular Season Thread 

Post#170 » by Buzzard » Thu Dec 1, 2022 11:08 pm

mpharris36 wrote:
bringbackhoffa wrote:
Buzzard wrote:Honestly, I think the Game/SIM should emulate real NBA injuries. That would eliminate trying to guess how Wolverine Studios is going to treat those injured or oft injured players.

Example: If Hunter has a torn meniscus, put him as injured until he is back playing in the NBA. Its more work; but these random one or two week injuries for injury prone players is not what happens most times in the NBA.

Nah, randomness of injury tests you out as a real GM. If you go look at the daily NBA injury report the type of injuries are different but games missed are pretty close

For example

https://www.cbssports.com/nba/injuries/

https://www.cbssports.com/nba/injuries/daily/
Miami has 10 players questionable or out

Sent from my SM-G990W using RealGM mobile app



Yeah its not as unrealistic as some people make it out to be. My fantasy team I have with my friends has Embiid (he misses game time to time). I drafted Kawhi who has been a disaster. And I have missed a bunch of guys to random illnesses.

Bane is out with a toe...MPJ is out with a heel injury in reel life. Injuries are very real throughout the NBA.

lol

its pretty damn unrealistic if Sexton, Hunter, Leonard, Durant, Klay etc all start the season injured and not playing in the NBA but are playing in the SIM. Thats about as unrealistic as it gets.
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Re: Build a Franchise (Season 6) Regular Season Thread 

Post#171 » by mpharris36 » Thu Dec 1, 2022 11:14 pm

Buzzard wrote:
mpharris36 wrote:
bringbackhoffa wrote:Nah, randomness of injury tests you out as a real GM. If you go look at the daily NBA injury report the type of injuries are different but games missed are pretty close

For example

https://www.cbssports.com/nba/injuries/

https://www.cbssports.com/nba/injuries/daily/
Miami has 10 players questionable or out

Sent from my SM-G990W using RealGM mobile app



Yeah its not as unrealistic as some people make it out to be. My fantasy team I have with my friends has Embiid (he misses game time to time). I drafted Kawhi who has been a disaster. And I have missed a bunch of guys to random illnesses.

Bane is out with a toe...MPJ is out with a heel injury in reel life. Injuries are very real throughout the NBA.

lol

its pretty damn unrealistic if Sexton, Hunter, Leonard, Durant, Klay etc all start the season injured and not playing in the NBA but are playing in the SIM. Thats about as unrealistic as it gets.


how can you simulate real life injuries though. There is no game that uses real life injuries in a simulation settings. I'm just speaking on the amount of injuries and how some guys get banged up on a short term basis is very realistic to real life.

I'm not sure I understand you point. If someone gets hurt IRL you want them to get hurt in the SIM?
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Re: Build a Franchise (Season 6) Regular Season Thread 

Post#172 » by Depalma2002 » Fri Dec 2, 2022 12:00 am

Probably a good thing I'm not allowed to trade almost all of my guys right now and don't own my own pick.

Not liking how this is starting out at all. Feels like Harden all over. For some reason the sim doesn't want me acquiring 4.5 or 5 star players.
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Re: Build a Franchise (Season 6) Regular Season Thread 

Post#173 » by Fat » Fri Dec 2, 2022 12:05 am

KNew the bucks would be tough. Good game B7

I’m going to have to do some experimenting my bench is dead :lol:
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Re: Build a Franchise (Season 6) Regular Season Thread 

Post#174 » by Capn'O » Fri Dec 2, 2022 12:14 am

These Suns have pluck
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Re: Build a Franchise (Season 6) Regular Season Thread 

Post#175 » by Buzzard » Fri Dec 2, 2022 12:16 am

mpharris36 wrote:
Buzzard wrote:
mpharris36 wrote:

Yeah its not as unrealistic as some people make it out to be. My fantasy team I have with my friends has Embiid (he misses game time to time). I drafted Kawhi who has been a disaster. And I have missed a bunch of guys to random illnesses.

Bane is out with a toe...MPJ is out with a heel injury in reel life. Injuries are very real throughout the NBA.

lol

its pretty damn unrealistic if Sexton, Hunter, Leonard, Durant, Klay etc all start the season injured and not playing in the NBA but are playing in the SIM. Thats about as unrealistic as it gets.


how can you simulate real life injuries though. There is no game that uses real life injuries in a simulation settings. I'm just speaking on the amount of injuries and how some guys get banged up on a short term basis is very realistic to real life.

I'm not sure I understand you point. If someone gets hurt IRL you want them to get hurt in the SIM?

They are not SIM Keeper Leagues but ESPN and Yahoo keeper leagues use real life injuries. One way to do this would be a one week grace period were the player keeps playing after the injury. Then exactly so many days later his injury is official and he is inactive due to injury. The owner/team gets a free week but then loses that player for the exact amount of NBA games he misses.

I did say this was more work and I don't expect BAF to do it. But I like the idea of real injuries better vs random injury settings based on human opinion. One developer may like Leonard despite his injury. All it takes is multiple developers to share that opinion and his injury rating gets skewed in the wrong direction.
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Re: Build a Franchise (Season 6) Regular Season Thread 

Post#176 » by Buzzard » Fri Dec 2, 2022 12:29 am

My offense showed up. My defense did not. We allowed them Cavs to shoot 50.5 from the field, 52.6 from three, and they got 24 2nd chance points.

Good game Melo.
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Re: Build a Franchise (Season 6) Regular Season Thread 

Post#177 » by HerSports85 » Fri Dec 2, 2022 12:30 am

Jonathan Isaac putting up 20+ in our last 2 games, shooting 12-14 from 3, and averaging a 70% FG overall is a nice surprise.

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Re: Build a Franchise (Season 6) Regular Season Thread 

Post#178 » by mpharris36 » Fri Dec 2, 2022 12:31 am

Buzzard wrote:
mpharris36 wrote:
Buzzard wrote:lol

its pretty damn unrealistic if Sexton, Hunter, Leonard, Durant, Klay etc all start the season injured and not playing in the NBA but are playing in the SIM. Thats about as unrealistic as it gets.


how can you simulate real life injuries though. There is no game that uses real life injuries in a simulation settings. I'm just speaking on the amount of injuries and how some guys get banged up on a short term basis is very realistic to real life.

I'm not sure I understand you point. If someone gets hurt IRL you want them to get hurt in the SIM?

They are not SIM Keeper Leagues but ESPN and Yahoo keeper leagues use real life injuries. One way to do this would be a one week grace period were the player keeps playing after the injury. Then exactly so many days later his injury is official and he is inactive due to injury. The owner/team gets a free week but then loses that player for the exact amount of NBA games he misses.

I did say this was more work and I don't expect BAF to do it. But I like the idea of real injuries better vs random injury settings based on human opinion. One developer may like Leonard despite his injury. All it takes is multiple developers to share that opinion and his injury rating gets skewed in the wrong direction.


Yeah, not sure I'm understanding that, that seems exactly like fantasy basketball.
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Re: Build a Franchise (Season 6) Regular Season Thread 

Post#179 » by wackbone » Fri Dec 2, 2022 12:32 am

Hype train a bit halted tonight against a tough division rival in NYK, but there are still some bright spots.

Positives:
Isaiah Stewart - 15 points, 13 rebounds, 5 blocks
Chet - 21 points, 2 3PM
Team - 38.2 3P%

Negatives:
Anthony+Murray combined to shoot 5-26. Can't have that.
Mathurin with his best game of the season but fouled out in 25 minutes
Bench mob almost solely responsible for the loss looking at +/-

Not only did Booker hang 39 points on us, but he also had 3 Blocks and 3 Steals... :o

Division gonna be tough.
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Re: Build a Franchise (Season 6) Regular Season Thread 

Post#180 » by wackbone » Fri Dec 2, 2022 12:32 am

HerSports85 wrote:Jonathan Isaac putting up 20+ in our last 2 games, shooting 12-14 from 3, and averaging a 70% FG overall is a nice surprise.

Image

Damian Jones though :o

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