3toheadmelo wrote:I'll say this though when it comes to star ratings. Maybe their algorithm changed since then but when I won the chip I think my team had the most 4-5 stars in the league. I personally just build my team off players I like IRL and that approach has won me a two chips. Sounds like going forward Ima have to download the SIM like yall and study it
You're focusing on the star ratings of the players as opposed to the fit... Like yeah they had high star ratings, but even with lower star ratings they all fit together.
Buying the game won't help you. It's like y'all forget we gotta build rosters without knowing what next year's ratings will be. We don't know ratings until the season starts. I took big gambles on TJ Warren last year and Richaun Holmes this year and in both cases it didn't work out and my team lost players that were supposed to be a big part of my offensive success and scoring.
The reason I'm good at this is even before joining BaF I spent a lot of time on stats.NBA.com. Y'all can continue to not believe me when I say everything you need to dominate the sim is on there (supplemented by the wolverine studio forums giving me insight into the game, going through the history of BaF, and some proprietary +/- estimations that tell me what types of players get numbers with no impact and what players have impact with no numbers). But trust me I'm confident no one else is used to looking at long ass stat pages and making meaning of it like I am. I posted religiously on the PC board for a decade before I got banned, y'all know you're not interpreting stats like I can at the end of the day lol.
Edit: Also the game itself keeps certain stats under the covers. There's a lot of **** in the sim that you can't see as a player of the sim. You can see tendencies you can't see here, but I've found the stats that correlate with (for example) shooting percentages in the sim and they don't lineup with the FG ratings players have.




































