WeekapaugGroove wrote:I like the 16 teamer. Gives it a hardcore dynasty feel that's cool. I worry if it contacted by a couple of teams that early part of the draft would be so skewed towards an advantage especially if it happened in a year with a weak rookie class.bwgood77 wrote:wheezy wrote:I’m personally pretty happy you guys didn’t... Thought about joining back when you all started but was too busy with life stuff to do another league. Having 16 teams definitely makes it more interesting too.
I like deep leagues, but usually when I run them I customize them to add more spots. It's hard for a team like mine to decide who to draft when it gets late...prospects or win now.
I wouldn't mind if this went 6 rounds and we had an extra roster spot and an extra bench spot. It would be slim pickins on waivers, but it would make good draft choices important. It would be closer to the real NBA....you would be forced to play more players, and carry a bigger bench, and make it harder to find gems, though when the draft came around, keeper selections would likely be a lot tougher and there would be perhaps a more interesting player pool.,,,theoretically it might not change, but it might seem more interesting since 6 players on each team got dropped into the player pool for the draft instead of 4.
I'd be fine expanding rosters but as you mentioned the waiver wire would so damn thin. It's already thin but at least has some gems. Two of my keepers bogdon and sabonis were wire pickups.
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Yeah I like keeping the league bigger too.
Allen and Rozier were both waiver adds, so was Hezonja who I was hoping to get back...ah well.
It's easy to forget that fantasy studs like CJ McCollum (38 GP 5.3pts), Paul George (7.8pt 3.7reb), Kawhi (7.9pt 5.1reb), Giannis (6.8pt 4.4reb) ALL started out on waiver wires their rookie season. Some took even longer to become relevant - Lowry for example. So finding that gem is key to winning a league and building a good squad