Duffman100 wrote:tsherkin wrote:Duffman100 wrote:
The logo 3, the 3 on 1 fastbreak, and the baseline fadeaway were just awful awful decisions. The last one I have on Darko too, that's what we drew up out of the timeout? lol
Those were some of them, for sure.
But yeah, I can't really bang the gong enough on shooting 27.3% on 22 FGA in that game. That was a PUTRID scoring performance. I'm all in for us giving a little more support to IQ as I've discussed in other threads, because we're very fickle based on his game to game performance, but that did suck a lot. We need to not let him shoot THAT much, because he's not that kind of player. ESPECIALLY on a night where he couldn't hit the broad side of a barn with an artillery fusillade.
Usually I'd agree except with who we were missing. Ingram, RJ, Poeltl and then Walter. We sort of need him to shoot at that point, for better or worse. Looking at the boxscore, I'm not sure how we spread it out much more.
Shead shot 15 times, Martin 11, Barnes 19, Boyles 12.
Outside of Martin, our bench didn't really show up last night.
I hear what you're saying, but at some point, we were involving CMB more toward the end of the game and on a night like that? I mean, ride-or-die on a guy who isn't that level of scorer never feels good to me. Dunno that I have a quality solution, though, which I guess brings us back to the same problem.























