FFL 2009-10 [Champion: sly!]
Moderators: floppymoose, Curtis Lemansky, sly
Re: FFL 2009-10 [Champion: sly!]
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Re: FFL 2009-10 [Champion: sly!]
What does everyone think about upping the ante and making this a pay league next season? A cash prize at the end sure would be nice. Thoughts?
Re: FFL 2009-10 [Champion: sly!]
- jazzfan1971
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Re: FFL 2009-10 [Champion: sly!]
I'd be for it. But, I think I'm in the vast minority.
"Thibs called back and wanted more picks," said Jorge Sedano. "And Pat Riley, literally, I was told, called him a mother-bleeper and hung up the phone."
Re: FFL 2009-10 [Champion: sly!]
- floppymoose
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Re: FFL 2009-10 [Champion: sly!]
So I'm coming in late here... was referred from the other fantasy league sticky (the mock draft one)... but as someone who both works and plays in fantasy sports, I hear a lot of conversations about streaming. It sounds like you are hitting the main points but I'll thrown in what I've learned so far. To mitigate streaming while still allowing daily lineup flexibility:
1) have deep leagues. Either a lot of teams in the league (which it appears you have), or a lot of players per team. This makes the replacement player value rather low, and also rewards players who can identify sleepers in the draft.
2) Have a weekly drop/add limit and set it to a low number, like 1 or 2. So if you lose players to injuries you have some ability to trot out a replacement, but you don't get enough adds per week to get a huge advantage from streaming. I'm not sure what provider you are using, but my employer - Yahoo - supports weekly drop/add limits.
3) You could also add some additional league rules that were enforced by agreement among the players, such as if you drop a player, you are not allowed to pick that player up again in the future during the next two weeks without permission of the commish (who would deny it unless you had a player go down with injury).
Do you need another player this coming season?
1) have deep leagues. Either a lot of teams in the league (which it appears you have), or a lot of players per team. This makes the replacement player value rather low, and also rewards players who can identify sleepers in the draft.
2) Have a weekly drop/add limit and set it to a low number, like 1 or 2. So if you lose players to injuries you have some ability to trot out a replacement, but you don't get enough adds per week to get a huge advantage from streaming. I'm not sure what provider you are using, but my employer - Yahoo - supports weekly drop/add limits.
3) You could also add some additional league rules that were enforced by agreement among the players, such as if you drop a player, you are not allowed to pick that player up again in the future during the next two weeks without permission of the commish (who would deny it unless you had a player go down with injury).
Do you need another player this coming season?
Re: FFL 2009-10 [Champion: sly!]
- floppymoose
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Re: FFL 2009-10 [Champion: sly!]
on cash games... i would rather not. but if you do go that way, there are some things to think about:
One of the problems with cash hth leagues is that the results can get distorted at season's end by players who have given up. If you and I are in a tight race for second and I'm facing the 11th place team and you are facing the 10th place team, and the 10th place team is no longer being actively managed, I now have a big advantage over you, even though in theory you are facing the weaker team.
So if you do a cash hth league, all places should pay. The folks at the bottom should still have a financial incentive to do the best they can. If you have 20 players and pay out $5 for 20th, and 5 bucks more for each higher place, up to $100 for the winner, then everyone puts in $52.50 and everyone has a reason to keep playing.
One of the problems with cash hth leagues is that the results can get distorted at season's end by players who have given up. If you and I are in a tight race for second and I'm facing the 11th place team and you are facing the 10th place team, and the 10th place team is no longer being actively managed, I now have a big advantage over you, even though in theory you are facing the weaker team.
So if you do a cash hth league, all places should pay. The folks at the bottom should still have a financial incentive to do the best they can. If you have 20 players and pay out $5 for 20th, and 5 bucks more for each higher place, up to $100 for the winner, then everyone puts in $52.50 and everyone has a reason to keep playing.
Re: FFL 2009-10 [Champion: sly!]
- bww78
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Re: FFL 2009-10 [Champion: sly!]
Sorry guys, I've been out of town for the last three weeks. What did I miss?
Re: FFL 2009-10 [Champion: sly!]
- sly
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Re: FFL 2009-10 [Champion: sly!]
floppymoose wrote:So I'm coming in late here... was referred from the other fantasy league sticky (the mock draft one)... but as someone who both works and plays in fantasy sports, I hear a lot of conversations about streaming. It sounds like you are hitting the main points but I'll thrown in what I've learned so far. To mitigate streaming while still allowing daily lineup flexibility:
1) have deep leagues. Either a lot of teams in the league (which it appears you have), or a lot of players per team. This makes the replacement player value rather low, and also rewards players who can identify sleepers in the draft.
2) Have a weekly drop/add limit and set it to a low number, like 1 or 2. So if you lose players to injuries you have some ability to trot out a replacement, but you don't get enough adds per week to get a huge advantage from streaming. I'm not sure what provider you are using, but my employer - Yahoo - supports weekly drop/add limits.
3) You could also add some additional league rules that were enforced by agreement among the players, such as if you drop a player, you are not allowed to pick that player up again in the future during the next two weeks without permission of the commish (who would deny it unless you had a player go down with injury).
Do you need another player this coming season?
thanks for the drop-in, floppy. we've been running this league since the beginning of time. it seems messing with the rules of our original league isn't very favoured. at the same time, over the past several years, Yahoo has taken away the IL system which has been a heartache since we've been trying to keep a commissioner-run IL system in place to replicate what was lost by Yahoo. The IL system and streaming has been our biggest debates - our league is deeper than most but that hasn't really stopped streaming. Obviously, the impact of streaming is rather diminished; but, it's still a sore spot for some. In the end, we have a great group of guys here; most of which have been here since year 1. With 20 managers, the settings just aren't going to make everybody happy

Check in with us closer to August, if you don't mind. We'd love to have you if there's an opening...
Re: FFL 2009-10 [Champion: sly!]
- sly
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Re: FFL 2009-10 [Champion: sly!]
jfrost wrote:What does everyone think about upping the ante and making this a pay league next season? A cash prize at the end sure would be nice. Thoughts?
i think this league would be the most heated - ever - if major money was on the line. A commissioner's nightmare, I'm sure

Re: FFL 2009-10 [Champion: sly!]
- floppymoose
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Re: FFL 2009-10 [Champion: sly!]
The IL system in the yahoo nba game must have been before my time, because I've never seen it. But I bet it went away because of changes in how the league handles injures players, and the resulting changes in how data providers like STATS Inc, etc, report player data in nba. There may not be a reliable way for us to determine that a player is injured, unlike in baseball where they have a real DL.
Re: FFL 2009-10 [Champion: sly!]
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Re: FFL 2009-10 [Champion: sly!]
Technically, we've done just fine with IL since the new CBA (which changed the IL rules and led to an elmination of IL in Yahoo). Miss 5 games (the old Yahoo rule), and you can drop him to IL. Over the years there have been an occasional misstep or two in an IL add/drop, but in spite of the clamor it might create at the time, for the most part, it's run fluidly, and there really aren't any problems. Self-policing is pretty effective.
Either way, I'm fine with no IL, but when Wes's first round draft pick goes down for 6 months in the first week of the season, I think more than one of us will question why there isn't an IL.
Either way, I'm fine with no IL, but when Wes's first round draft pick goes down for 6 months in the first week of the season, I think more than one of us will question why there isn't an IL.
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Re: FFL 2009-10 [Champion: sly!]
- bww78
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Re: FFL 2009-10 [Champion: sly!]
I'm not sure what eliminating the IL really accomplishes.
Re: FFL 2009-10 [Champion: sly!]
- jazzfan1971
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Re: FFL 2009-10 [Champion: sly!]
less work for the commish.
"Thibs called back and wanted more picks," said Jorge Sedano. "And Pat Riley, literally, I was told, called him a mother-bleeper and hung up the phone."
Re: FFL 2009-10 [Champion: sly!]
- bww78
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Re: FFL 2009-10 [Champion: sly!]
Make me commish. I'll do it. 
But seriously, it works just fine to have a self-policing IL.

But seriously, it works just fine to have a self-policing IL.
Re: FFL 2009-10 [Champion: sly!]
- hamncheese
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Re: FFL 2009-10 [Champion: sly!]
So when are we starting this year? It looks like we started the draft a month from now last year, so about time to check on which managers will/won't be back? And who's the commish?
Re: FFL 2009-10 [Champion: sly!]
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Re: FFL 2009-10 [Champion: sly!]
Only bww and writersblock are volunteering, right?
Re: FFL 2009-10 [Champion: sly!]
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Re: FFL 2009-10 [Champion: sly!]
Yesiree.
Re: FFL 2009-10 [Champion: sly!]
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Re: FFL 2009-10 [Champion: sly!]
Incidentally, if we have any managers not coming back next year, I propose that we grab a solid manager who has proven himself, and who can make a nice impact on the talent level of this league:
Stanford
This guy has been absent from this league long enough.
Stanford
This guy has been absent from this league long enough.
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Re: FFL 2009-10 [Champion: sly!]
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Re: FFL 2009-10 [Champion: sly!]
Well I think floppymoose should get the first open spot.
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Formerly known as nostradamus2005
"My name is my name" - Marlo Stanfield
"If you come at the king, you best not miss" - Omar Little
Formerly known as nostradamus2005
Re: FFL 2009-10 [Champion: sly!]
- floppymoose
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Re: FFL 2009-10 [Champion: sly!]
sly was asking me if I was interested via PMs. I had some questions that he hasn't had the chance to answer:
This is a roto league, right? Not hth? And is the league reflected in a yahoo league that I can look at? Was it a money league, or just bragging rights?
My personal preferences are roto, yahoo league, bragging rights.
This is a roto league, right? Not hth? And is the league reflected in a yahoo league that I can look at? Was it a money league, or just bragging rights?
My personal preferences are roto, yahoo league, bragging rights.
Re: FFL 2009-10 [Champion: sly!]
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Re: FFL 2009-10 [Champion: sly!]
h2h (9 categories), yahoo, bragging rights
League id: 94972
http://basketball.fantasysports.yahoo.c ... /realgmffl
League id: 94972
http://basketball.fantasysports.yahoo.c ... /realgmffl
Re: FFL 2009-10 [Champion: sly!]
- 3Si
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Re: FFL 2009-10 [Champion: sly!]
floppymoose wrote:sly was asking me if I was interested via PMs. I had some questions that he hasn't had the chance to answer:
This is a roto league, right? Not hth? And is the league reflected in a yahoo league that I can look at? Was it a money league, or just bragging rights?
My personal preferences are roto, yahoo league, bragging rights.
This is HTH, not Roto. We use the Yahoo Fantasy League. This is for bragging rights. Mostly, it's just everyone VS Fran. (You will find out very shortly

Your personal preference will not matter in this league. There is no democracy here, it's a dictatorship.

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