Future Draft Games

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Re: Future Draft Games 

Post#1321 » by Fadeaway_J » Sun Apr 26, 2020 1:28 am

Blazers-1977 wrote:
Fadeaway_J wrote:Here's another idea to shake up the pool a little bit - you can only pick a player season from the team a player started his career with. So you can only use Orlando Shaq, Cleveland LeBron, OKC KD, etc.

Obviously the guys who only played for one team wouldn't be affected, but a decent number of stars and a whole bunch of role players would be. Maybe allow only one player from each franchise if an additional challenge is needed.



So does this mean say for LeBron all his Cavs years could be used or just his first stint with the Cavs

My thought was to ban all years after a player left his original team, so only his first stint would be allowed.
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Re: Future Draft Games 

Post#1322 » by Hawk Eye » Mon Apr 27, 2020 7:35 pm

A draft where everyone’s roster gets scrambled up after the first 4 rounds with a list randomizer.

Round 1 players are locked in to your roster. Rounds 2, 3, and 4 players are included in the list randomizer and scrambled up in the randomizer.

You have to adjust to your new roster and build out the rest of your team through rounds 5, 6, 7, and 8.
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Re: Future Draft Games 

Post#1323 » by Dr Positivity » Tue Apr 28, 2020 11:47 pm

Hawk Eye wrote:A draft where everyone’s roster gets scrambled up after the first 4 rounds with a list randomizer.

Round 1 players are locked in to your roster. Rounds 2, 3, and 4 players are included in the list randomizer and scrambled up in the randomizer.

You have to adjust to your new roster and build out the rest of your team through rounds 5, 6, 7, and 8.


I feel like luck would determine the winner here.
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Re: Future Draft Games 

Post#1324 » by wackbone » Tue Apr 28, 2020 11:55 pm

I think we could do a Team-Up draft of some sort next. Seeing as we have only have about 12 participants per game, that'd make 6 teams. Maybe do a ranking of the top 4 and then playoffs? Whatever restrictions people would want to do would be fine.

Either with the Team-Up, or as its own thing, what about one where you can only draft a maximum of one player per draft class between 2010 and 2018 drafts. That is 9 total draft classes, so you would have some wiggle room. Could push it to like the 2004-2018 drafts (avoiding LeBron, namely) to get some more talent and not making the Giannis/Kawhi/AD teams too strong, adding guys like Dwight and CP3. Again, could work as the Team-Up restriction or on its own.
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Re: Future Draft Games 

Post#1325 » by Fadeaway_J » Sat May 2, 2020 2:28 am

wackbone wrote:I think we could do a Team-Up draft of some sort next. Seeing as we have only have about 12 participants per game, that'd make 6 teams. Maybe do a ranking of the top 4 and then playoffs? Whatever restrictions people would want to do would be fine.

Either with the Team-Up, or as its own thing, what about one where you can only draft a maximum of one player per draft class between 2010 and 2018 drafts. That is 9 total draft classes, so you would have some wiggle room. Could push it to like the 2004-2018 drafts (avoiding LeBron, namely) to get some more talent and not making the Giannis/Kawhi/AD teams too strong, adding guys like Dwight and CP3. Again, could work as the Team-Up restriction or on its own.

I don't know, wasn't there an attempt to start another team-up game that didn't get off the ground? For me, that twist has run its course.

Anyway, I'll throw out a simple idea: a Tournament of Finalists game where you just pick players in years they played in the finals (we've already done Tournament of Champions and Tournament of Runner-ups).
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Re: Future Draft Games 

Post#1326 » by Laimbeer » Sat May 2, 2020 5:11 pm

wackbone wrote:I think we could do a Team-Up draft of some sort next. Seeing as we have only have about 12 participants per game, that'd make 6 teams. Maybe do a ranking of the top 4 and then playoffs? Whatever restrictions people would want to do would be fine.

Either with the Team-Up, or as its own thing, what about one where you can only draft a maximum of one player per draft class between 2010 and 2018 drafts. That is 9 total draft classes, so you would have some wiggle room. Could push it to like the 2004-2018 drafts (avoiding LeBron, namely) to get some more talent and not making the Giannis/Kawhi/AD teams too strong, adding guys like Dwight and CP3. Again, could work as the Team-Up restriction or on its own.


Team up seems to be something several people keep mentioning. Things are pretty active right now, I think this would be the time to try. Like you say, lower your sights to maybe 6 teams.
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Re: Future Draft Games 

Post#1327 » by ardee » Tue May 5, 2020 11:12 pm

I was thinking about a draft revolving around Alphabet... something like the name of the X+1th player you draft needs to start with the same letter that the Xth player's name ended with.

Then I realized a LOT of good players have their last names ending with N... and there aren't too many draftable players who's first names start with it.
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Re: Future Draft Games 

Post#1328 » by Hawk Eye » Thu May 7, 2020 1:14 am

What about a regular draft that incorporates a FGA tax penalty for using some of the common players we typically use?

Each player you draft that has more than 5 RealGM wins comes with a 1.5 FGA tax.

https://docs.google.com/spreadsheets/d/1wjxTZyAIql1__q2XPiq1E5rtj6cwiOc2AeZiCLFSCrA/htmlview#

For example, LeBron James has 18 wins according to the spreadsheet. Most go with his 2012-13 season which is 17.8 FGA. Using the tax, it would now be 19.3 FGA.

It doesn’t seem like much but when you consider how many routine bench players have 5 wins or more on that spreadsheet the FGA’s would start adding up really quick for you. I think It would introduce a lot of new players into the pool which appears to be the goal as of late.
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Re: Future Draft Games 

Post#1329 » by Laimbeer » Thu May 7, 2020 1:39 am

Draft four pairs, each pair must have the same position (as listed first at BR). What position you exclude is up to you. No MVP/multiple first team duos.
Comments to rationalize bad contracts -
1) It's less than the MLE
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3) It's only __% of the cap
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Re: Future Draft Games 

Post#1330 » by Laimbeer » Thu May 7, 2020 11:46 am

Hawk Eye wrote:What about a regular draft that incorporates a FGA tax penalty for using some of the common players we typically use?

Each player you draft that has more than 5 RealGM wins comes with a 1.5 FGA tax.

https://docs.google.com/spreadsheets/d/1wjxTZyAIql1__q2XPiq1E5rtj6cwiOc2AeZiCLFSCrA/htmlview#

For example, LeBron James has 18 wins according to the spreadsheet. Most go with his 2012-13 season which is 17.8 FGA. Using the tax, it would now be 19.3 FGA.

It doesn’t seem like much but when you consider how many routine bench players have 5 wins or more on that spreadsheet the FGA’s would start adding up really quick for you. I think It would introduce a lot of new players into the pool which appears to be the goal as of late.


How about a tax of 0.5 for each win and raise the FGA limit by 7.5 to 95.5?

We were given 15 wins in the last game and no FGA adjustment. This is baking in the penalty in a way that allows the big boys to come in but at a price that will make you think twice. There would be more nuanced judgment of players and their wins, imo.
Comments to rationalize bad contracts -
1) It's less than the MLE
2) He can be traded later
3) It's only __% of the cap
4) The cap is going up
5) It's only __ years
6) He's a good mentor/locker room guy
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Re: Future Draft Games 

Post#1331 » by Hawk Eye » Thu May 7, 2020 1:50 pm

Laimbeer wrote:
Hawk Eye wrote:What about a regular draft that incorporates a FGA tax penalty for using some of the common players we typically use?

Each player you draft that has more than 5 RealGM wins comes with a 1.5 FGA tax.

https://docs.google.com/spreadsheets/d/1wjxTZyAIql1__q2XPiq1E5rtj6cwiOc2AeZiCLFSCrA/htmlview#

For example, LeBron James has 18 wins according to the spreadsheet. Most go with his 2012-13 season which is 17.8 FGA. Using the tax, it would now be 19.3 FGA.

It doesn’t seem like much but when you consider how many routine bench players have 5 wins or more on that spreadsheet the FGA’s would start adding up really quick for you. I think It would introduce a lot of new players into the pool which appears to be the goal as of late.


How about a tax of 0.5 for each win and raise the FGA limit by 7.5 to 95.5?

We were given 15 wins in the last game and no FGA adjustment. This is baking in the penalty in a way that allows the big boys to come in but at a price that will make you think twice. There would be more nuanced judgment of players and their wins, imo.


So Michael Jordan has 23 wins according to the spreadsheet. Most go with his 91’ season which is 22.4 FGA. So 0.5 x 23 = 11.5, meaning that if you want to draft MJ it’s going to cost you 33.9 FGA.

That’s pretty steep even factoring in the inflation from an 88.0 FGA restriction to 95.5

I think it would be really tough to justify drafting any of those guys that are 15+ wins but I would be willing to try something like this and seeing how it all plays out.
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Re: Future Draft Games 

Post#1332 » by Laimbeer » Thu May 7, 2020 6:16 pm

Hawk Eye wrote:
Laimbeer wrote:
Hawk Eye wrote:What about a regular draft that incorporates a FGA tax penalty for using some of the common players we typically use?

Each player you draft that has more than 5 RealGM wins comes with a 1.5 FGA tax.

https://docs.google.com/spreadsheets/d/1wjxTZyAIql1__q2XPiq1E5rtj6cwiOc2AeZiCLFSCrA/htmlview#

For example, LeBron James has 18 wins according to the spreadsheet. Most go with his 2012-13 season which is 17.8 FGA. Using the tax, it would now be 19.3 FGA.

It doesn’t seem like much but when you consider how many routine bench players have 5 wins or more on that spreadsheet the FGA’s would start adding up really quick for you. I think It would introduce a lot of new players into the pool which appears to be the goal as of late.


How about a tax of 0.5 for each win and raise the FGA limit by 7.5 to 95.5?

We were given 15 wins in the last game and no FGA adjustment. This is baking in the penalty in a way that allows the big boys to come in but at a price that will make you think twice. There would be more nuanced judgment of players and their wins, imo.


So Michael Jordan has 23 wins according to the spreadsheet. Most go with his 91’ season which is 22.4 FGA. So 0.5 x 23 = 11.5, meaning that if you want to draft MJ it’s going to cost you 33.9 FGA.

That’s pretty steep even factoring in the inflation from an 88.0 FGA restriction to 95.5

I think it would be really tough to justify drafting any of those guys that are 15+ wins but I would be willing to try something like this and seeing how it all plays out.


My guess is he still gets drafted, though probably not top two. Remember the 7.5 extra FGA's, so you're exhausting that plus 4. I think it would be interesting to see if/where. Keep in mind he was 100% excluded in the other game. This at least puts everyone in play.

I do wonder if Freak is something of a cheat code in these.
Comments to rationalize bad contracts -
1) It's less than the MLE
2) He can be traded later
3) It's only __% of the cap
4) The cap is going up
5) It's only __ years
6) He's a good mentor/locker room guy
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Re: Future Draft Games 

Post#1333 » by Hawk Eye » Thu May 7, 2020 6:25 pm

Laimbeer wrote:
Hawk Eye wrote:
Laimbeer wrote:
How about a tax of 0.5 for each win and raise the FGA limit by 7.5 to 95.5?

We were given 15 wins in the last game and no FGA adjustment. This is baking in the penalty in a way that allows the big boys to come in but at a price that will make you think twice. There would be more nuanced judgment of players and their wins, imo.


So Michael Jordan has 23 wins according to the spreadsheet. Most go with his 91’ season which is 22.4 FGA. So 0.5 x 23 = 11.5, meaning that if you want to draft MJ it’s going to cost you 33.9 FGA.

That’s pretty steep even factoring in the inflation from an 88.0 FGA restriction to 95.5

I think it would be really tough to justify drafting any of those guys that are 15+ wins but I would be willing to try something like this and seeing how it all plays out.


My guess is he still gets drafted, though probably not top two. Remember the 7.5 extra FGA's, so you're exhausting that plus 4. I think it would be interesting to see if/where. Keep in mind he was 100% excluded in the other game. This at least puts everyone in play.

I do wonder if Freak is something of a cheat code in these.


Giannis, Kareem(how does he only have 5 wins?), and Bill Russell present the best value relative to the FGA win tax in my opinion. After that, I think it’s some order of Walton, Wade, Wilt, Hakeem, and Kobe.

But I like the premise of the idea. If someone wants to run with it, I would sign up and give it a shot.
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Re: Future Draft Games 

Post#1334 » by Laimbeer » Fri May 8, 2020 6:07 pm

Hawk Eye wrote:
Laimbeer wrote:
Hawk Eye wrote:
So Michael Jordan has 23 wins according to the spreadsheet. Most go with his 91’ season which is 22.4 FGA. So 0.5 x 23 = 11.5, meaning that if you want to draft MJ it’s going to cost you 33.9 FGA.

That’s pretty steep even factoring in the inflation from an 88.0 FGA restriction to 95.5

I think it would be really tough to justify drafting any of those guys that are 15+ wins but I would be willing to try something like this and seeing how it all plays out.


My guess is he still gets drafted, though probably not top two. Remember the 7.5 extra FGA's, so you're exhausting that plus 4. I think it would be interesting to see if/where. Keep in mind he was 100% excluded in the other game. This at least puts everyone in play.

I do wonder if Freak is something of a cheat code in these.


Giannis, Kareem(how does he only have 5 wins?), and Bill Russell present the best value relative to the FGA win tax in my opinion. After that, I think it’s some order of Walton, Wade, Wilt, Hakeem, and Kobe.

But I like the premise of the idea. If someone wants to run with it, I would sign up and give it a shot.


Thread is up, I have you on the list.
Comments to rationalize bad contracts -
1) It's less than the MLE
2) He can be traded later
3) It's only __% of the cap
4) The cap is going up
5) It's only __ years
6) He's a good mentor/locker room guy
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Re: Future Draft Games 

Post#1335 » by Hawk Eye » Wed May 20, 2020 1:17 pm

How can we improve the GMAT/Fantasy Draft game?

Here was the signup thread: https://forums.realgm.com/boards/viewtopic.php?f=340&t=1953717

I still really like the concept and think this kind of format can work with some refining.

Here were my thoughts after it was completed:

- hated the 9-12 rounds FGA rule I installed. Not sure why I thought that one was going to work.

- I’m not sure the salary structure works in this format either. May need to remove that entirely.

- player pool was too large. It should have been restricted based on the amount of signups we had.

I can’t remember who had the idea but I remember somebody suggesting that we can only draft one position (guard, wing, or big) and after the draft is over we have to trade with other people to build out the rest of the team. I like this idea because it would force everyone to have to trade.

Any other thoughts or suggestions? I was thinking about running this back once we find a way to improve it.

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Re: Future Draft Games 

Post#1336 » by MadNESS » Wed May 20, 2020 1:31 pm

FGA limit, for the final roster? But make it higher that usual, like 98.00 or something.
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Re: Future Draft Games 

Post#1337 » by Laimbeer » Thu May 21, 2020 1:21 am

Hawk Eye wrote:How can we improve the GMAT/Fantasy Draft game?

Here was the signup thread: https://forums.realgm.com/boards/viewtopic.php?f=340&t=1953717

I still really like the concept and think this kind of format can work with some refining.

Here were my thoughts after it was completed:

- hated the 9-12 rounds FGA rule I installed. Not sure why I thought that one was going to work.

- I’m not sure the salary structure works in this format either. May need to remove that entirely.

- player pool was too large. It should have been restricted based on the amount of signups we had.

I can’t remember who had the idea but I remember somebody suggesting that we can only draft one position (guard, wing, or big) and after the draft is over we have to trade with other people to build out the rest of the team. I like this idea because it would force everyone to have to trade.

Any other thoughts or suggestions? I was thinking about running this back once we find a way to improve it.



I agree with all of this. I'd do away with salary altogether. Simply draft any 10 players and have to pare it down to 8 at 88 FGAs or less before playoffs. No real restrictions in terms of matching salary or anything else when making a trade.

I like the idea of only drafting one or maybe two adjacent positions (C and PF, SG and PG, etc.) People pretty much drafted the team they wanted and weren't inclined to trade a lot.

I'm open on declaring a season when drafting. Doing so does add to the challenge - but I wonder if it would make trading too difficult.
Comments to rationalize bad contracts -
1) It's less than the MLE
2) He can be traded later
3) It's only __% of the cap
4) The cap is going up
5) It's only __ years
6) He's a good mentor/locker room guy
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Re: Future Draft Games 

Post#1338 » by wackbone » Sat May 23, 2020 10:39 pm

Some ideas that just went through my head:

Pickpocket Draft: every player drafted has to have at least 1 spg in the chosen season.
Assists Draft: every player drafted has to have at least 5 apg in the chosen season.

Both of those could also be done with a team minimum you have to get to - like with your 8 picks you have to have at least 40 combined assists.

No Playoffs Draft - can only use a season of a player in which they didn’t make the playoffs. Would drastically change the talent pool.

No Alphas Draft - you can not use a season for a player in which they were their team’s leading scorer.
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Re: Future Draft Games 

Post#1339 » by Odinn21 » Sun May 24, 2020 3:21 am

Ah, I didn't see this thread.

Odinn21 wrote:I'm thinking about starting a new draft after playoffs of no multiple All-NBA 1st teams is over and the idea is something like this;
8.0 fga minimum per player with 1 player exemption for 5.0 fga minimum
Minimum 16 minutes play time for each player in rotations
100 fga* budget with extra costs for regular season accolades as MVP +3 fga, All-NBA 1st +2 fga, All-NBA 2nd +1 fga.

Would something like that interest you? Or had it been done?

*: In no multiple All-NBA first draft we're doing, the bench costs at least 9 fga of 88 total. The bench would cost 21 fga at least, 12 more than that one, thus 100 fga budget.

Or 105 or 110 fga budget, 10 fga minimum per player with 1 player exemption for 5.0 fga minimum and minimum 20 minutes play time in rotations.
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Re: Future Draft Games 

Post#1340 » by wackbone » Sun May 24, 2020 3:35 am

Odinn21 wrote:Ah, I didn't see this thread.

Odinn21 wrote:I'm thinking about starting a new draft after playoffs of no multiple All-NBA 1st teams is over and the idea is something like this;
8.0 fga minimum per player with 1 player exemption for 5.0 fga minimum
Minimum 16 minutes play time for each player in rotations
100 fga* budget with extra costs for regular season accolades as MVP +3 fga, All-NBA 1st +2 fga, All-NBA 2nd +1 fga.


Would something like that interest you? Or had it been done?

*: In no multiple All-NBA first draft we're doing, the bench costs at least 9 fga of 88 total. The bench would cost 21 fga at least, 12 more than that one, thus 100 fga budget.

Or 105 or 110 fga budget, 10 fga minimum per player with 1 player exemption for 5.0 fga minimum and minimum 20 minutes play time in rotations.

I don’t know man, seems a bit overly complicated. Too many variable pieces. Let me know what you think of my ideas above.

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