Build a Dynasty General Discussion

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Re: Build a Dynasty General Discussion 

Post#161 » by Snakebites » Tue Aug 11, 2009 7:45 pm

^Yes.

Continuing the draft at this point would be pointless.
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Re: Build a Dynasty General Discussion 

Post#162 » by Warspite » Tue Aug 11, 2009 10:20 pm

Theres no doubt talent to be had out there but most likely no starters and if you continue to draft talent you will watch your cap explode.

This is my 11th and 12th man are former allstar Dale Ellis 11ppg and future 22ppg Laphonso Ellis who is out for yr. Would my team actualy get better adding another 15ppg player when hes not much of an upgrade and would just send another 13ppg player to the IR and cost me another 3 to 4 mil in cap space??
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Re: Build a Dynasty General Discussion 

Post#163 » by Gremz » Tue Aug 11, 2009 10:28 pm

If we are still drafting, can either Warspite or TMAC select a guy for my needs if my selection is up?

I really don't care either way, but just for safety, I don't wish to hold this thing up any longer than necessary.
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Re: Build a Dynasty General Discussion 

Post#164 » by CB-Blazer » Tue Aug 11, 2009 10:55 pm

If we aren't doing a second round (there is a player I've been eyeballing since round one, so I naturally want to continue) is it really fair change it now and make people compete via free agency?

I mean, this was suppose to be a draft. All the people who don't want to do the draft is because they don't want to over-pay for players at this point and they will be able to get them cheaper if they go into a free agency pool. That's nice but it only really helps contending teams. The worse teams in the league are still going to have to over pay to get any of the remaining free agents.........

Basically it helps a select few and hurts majority of the league.

Unless all the people who actually want to keep their pick get first dibs or just make it to where none of the remaining players are signable until the next off-season.

I say allow the people who want to pick to pick and put like a 3 hour time limit on the pick starting tomorrow and once that 3 hours is up, their pick is forfited.
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Re: Build a Dynasty General Discussion 

Post#165 » by Warspite » Wed Aug 12, 2009 1:17 am

CB-Blazer wrote:If we aren't doing a second round (there is a player I've been eyeballing since round one, so I naturally want to continue) is it really fair change it now and make people compete via free agency?

I mean, this was suppose to be a draft. All the people who don't want to do the draft is because they don't want to over-pay for players at this point and they will be able to get them cheaper if they go into a free agency pool. That's nice but it only really helps contending teams. The worse teams in the league are still going to have to over pay to get any of the remaining free agents.........

Basically it helps a select few and hurts majority of the league.

Unless all the people who actually want to keep their pick get first dibs or just make it to where none of the remaining players are signable until the next off-season.

I say allow the people who want to pick to pick and put like a 3 hour time limit on the pick starting tomorrow and once that 3 hours is up, their pick is forfited.



Players are not FA they are on teh waiver wire so there contracts are still in effect. If you have a higher pick than me and I claim a player you want you can override my claim.

Let me be clear I want to continue the draft but the majority of GMs dont and there ineptitude, indifferance and and complete disrespect for other GMs says very loud and very clear that they dont want to continue the draft. Most teams dont want to add talent because that hurts there chances for a very high pick and and the others dont want to ruin thee cap space. You cant tell me that if David West was avaialable to any team for nothing that 16 GMs would never pick up the phone but thats what is happening here. The 2nd to last pick in this draft is a allstar and leads the NBA in reb rate.
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Re: Build a Dynasty General Discussion 

Post#166 » by poopdamoop » Wed Aug 12, 2009 1:46 am

Warspite wrote:

Players are not FA they are on teh waiver wire so there contracts are still in effect. If you have a higher pick than me and I claim a player you want you can override my claim.

Let me be clear I want to continue the draft but the majority of GMs dont and there ineptitude, indifferance and and complete disrespect for other GMs says very loud and very clear that they dont want to continue the draft. Most teams dont want to add talent because that hurts there chances for a very high pick and and the others dont want to ruin thee cap space. You cant tell me that if David West was avaialable to any team for nothing that 16 GMs would never pick up the phone but thats what is happening here. The 2nd to last pick in this draft is a allstar and leads the NBA in reb rate.


I wouldn't mind continuing either, but having to wait a week watching other GM's miss deadlines and slow things down just to get a 9th-10th man is kinda annoying
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Re: Build a Dynasty General Discussion 

Post#167 » by TMACFORMVP » Wed Aug 12, 2009 1:55 am

Again, I wouldn't MIND a second round (really don't think it's that necessary), but I can see the reasons towards having one, so let's have one. But agreed with Blazer, if we are having one (which seems apparent with the title being changed to 2nd Round), then the three hour time limit should be implemented. We've really only got two actual picks done in the past two days, and for what are third rate prospects, having a draft prolong over a week is pointless.
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Re: Build a Dynasty General Discussion 

Post#168 » by SamBone » Wed Aug 12, 2009 2:24 am

Have no problem dropping the 3rd round, but if we keep going, I do not think teams should be allowed to forfit their pick. Teams should have to add the salaries like others. Do your homework and draft cheaper expiring contracts if you do not want a pick

And YES, this needs to speed up
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Re: Build a Dynasty General Discussion 

Post#169 » by Gremz » Wed Aug 12, 2009 9:29 am

SamBone wrote:Have no problem dropping the 3rd round, but if we keep going, I do not think teams should be allowed to forfit their pick. Teams should have to add the salaries like others. Do your homework and draft cheaper expiring contracts if you do not want a pick

And YES, this needs to speed up


Yeah, interesting point. Mind you, most teams that weren't interested would go for a minimum type one year contract I guess.
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Re: Build a Dynasty General Discussion 

Post#170 » by eitanr » Wed Aug 12, 2009 2:48 pm

Sorry I am back....I apoligize.

Here is my contact info:

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Re: Build a Dynasty General Discussion 

Post#171 » by SabasRevenge! » Wed Aug 12, 2009 3:12 pm

I agree that the draft needs to be sped up. There are at least enough players to finish a second round, but I think we can ditch the third round. Perhaps we should have a lower roster limit for this first season to compensate, maybe 10 players? Also, teams can pick up any player off of waivers after the draft. You inherit their contract, but they will all be available. Contracts become void at the end of the season and unsigned players will enter FA as UFA.

Then it goes up once FA hits and we will have cap holds for anything under 12.

PLEASE take care of your own business and be on point for this draft. Unfortunately, it only takes a few to throw a wrench in things and disrespect the good intentions of the 15+ others, so do your part!
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Re: Build a Dynasty General Discussion 

Post#172 » by SabasRevenge! » Wed Aug 12, 2009 3:18 pm

Back on the injury discussion...

Perhaps Warspite is right - a player that plays in 50+ games can be considered healthy?

I'm still of the opinion that the formula (GP/82)*MPG for players who miss significant time is a good way to penalize injured players on a sliding scale. It's very simple to calculate, but I'm also open to just drawing a line at a certain number of games for simplicities sake.
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Re: Build a Dynasty General Discussion 

Post#173 » by poopdamoop » Wed Aug 12, 2009 3:20 pm

^^^I like the formula idea
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Re: Build a Dynasty General Discussion 

Post#174 » by Gremz » Wed Aug 12, 2009 3:26 pm

SabasRevenge! wrote:Back on the injury discussion...

Perhaps Warspite is right - a player that plays in 50+ games can be considered healthy?

I'm still of the opinion that the formula (GP/82)*MPG for players who miss significant time is a good way to penalize injured players on a sliding scale. It's very simple to calculate, but I'm also open to just drawing a line at a certain number of games for simplicities sake.


For arguments' sake, if a player was healthy in time for a playoff run, would that be taken into consideration for each season?

Of course this would take the opposite into effect also, with injuries to players who play in 82 games yet miss the playoffs for example.
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Re: Build a Dynasty General Discussion 

Post#175 » by SabasRevenge! » Wed Aug 12, 2009 3:36 pm

Gremz wrote:
SabasRevenge! wrote:Back on the injury discussion...

Perhaps Warspite is right - a player that plays in 50+ games can be considered healthy?

I'm still of the opinion that the formula (GP/82)*MPG for players who miss significant time is a good way to penalize injured players on a sliding scale. It's very simple to calculate, but I'm also open to just drawing a line at a certain number of games for simplicities sake.


For arguments' sake, if a player was healthy in time for a playoff run, would that be taken into consideration for each season?

Of course this would take the opposite into effect also, with injuries to players who play in 82 games yet miss the playoffs for example.

I would lean towards counting those players healthy for the playoffs because the situations will be different in this game and IMO specific injured seasons are more of a guide for how injury prone and perhaps when a player would miss time. To be clear, a playoffs with write ups hasn't been written as part of this game, it's a simple vote at the end of the season to keep things moving.

The reason I like the formula is that it allows players to essentially be penalized on a sliding scale for "how" injured they were during a given season and will ultimately affect final voting.
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Re: Build a Dynasty General Discussion 

Post#176 » by deNIEd » Wed Aug 12, 2009 3:43 pm

Who decides what happens to players on waivers and free agents?
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Re: Build a Dynasty General Discussion 

Post#177 » by CB-Blazer » Wed Aug 12, 2009 5:35 pm

My opinion on the injury thing is this.

If a player misses majority of the season (something like 50+ games, render them void during the play-offs) and allow the rest to be counted towards that. It's a simple rule and easy to follow......

I think we are all smart enough GM's to take into account how often a team is injured when we are doing our voting and do not really need a formula to do so.
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Re: Build a Dynasty General Discussion 

Post#178 » by Warspite » Wed Aug 12, 2009 10:44 pm

SabasRevenge! wrote:Back on the injury discussion...

Perhaps Warspite is right - a player that plays in 50+ games can be considered healthy?

I'm still of the opinion that the formula (GP/82)*MPG for players who miss significant time is a good way to penalize injured players on a sliding scale. It's very simple to calculate, but I'm also open to just drawing a line at a certain number of games for simplicities sake.


I dont mind the formula or just giving me the total mins and divide that into how many games I want the player to play.

My starting PG next yr is Robert Pack who is a 18ppg 8apg player. He only plays 39 games but he played almost 40mpg. I most likely wouldnt use him more than 26mpg on my team and if I could cut him back 10mpg I could increase him to playing in 12 more games and get him to 50 games.

My point is that players who played 65-70 games most likley should be considered totaly healthy because most players are having mins reduced and getting games off. Theres also no rush to bring back a injured starter with these deep rosters.

I dont want a roster cap at all thats below 12 players. This contraction draft is the only way a team over the cap can add players.

I took Price because Pack is hurt for the playoffs and Price isnt. I kind of thought we would have a playoffs. Was looking forward to a a little compettition.
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Re: Build a Dynasty General Discussion 

Post#179 » by SabasRevenge! » Thu Aug 13, 2009 5:23 pm

I've had some complaints about teams passing on picks in the expansion draft. I'm of the opinion that instead of passing, a team should find a minimum expiring contract to fill out their roster with. If a team doesn't want to add salary, just take a cheap expiring contract.
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Re: Build a Dynasty General Discussion 

Post#180 » by SamBone » Thu Aug 13, 2009 5:34 pm

Good call, if a team takes too long to pick a player you should just assign them the best available player (not contract). This game is supposed to be for very active GM's. I understand not having time, but during a DRAFT teams should check in often or email the commish their picks so this does to go on for weeks
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SF: KD / MWP
PF: Ibaka / Landry
C : DMC / Dalembert / Kelly Olynyk

draft rites to Serey Karaey

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