GM-A-Team: Suggestions To Improve The Game

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GM-A-Team: Suggestions To Improve The Game 

Post#1 » by Karmaloop » Fri Feb 3, 2012 8:58 pm

Since the discussion thread seems to be chock full of ideas to improve the game, I thought it'd be a better idea to have a new thread to discuss how best to improve the games.

Let it fly.
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Re: GM-A-Team: Suggestions To Improve The Game 

Post#2 » by -Kees- » Fri Feb 3, 2012 10:45 pm

viewtopic.php?f=340&t=1131795&start=105

we can start from the last posts there.

Last thing I suggested was the rankings system a few times mid way through, also having updating rosters be more mandatory.
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Re: GM-A-Team: Suggestions To Improve The Game 

Post#3 » by Karmaloop » Fri Feb 3, 2012 11:17 pm

Something I may suggest, we get someone whose pretty familiar with the CBA keep an eye on everyone's roster pages and be bigger sticklers about keeping it up to date. When I was commish, I didn't enforce it, but it needs to be for the good of the game.
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Re: GM-A-Team: Suggestions To Improve The Game 

Post#4 » by Klomp » Sat Feb 4, 2012 8:59 am

I'm not a fan of the automatic approval. Not saying there needs to be a 24-hr window, but I think at least the commish needs to post saying that a deal has been approved. Thats one of my biggest gripes from the current game.
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Re: GM-A-Team: Suggestions To Improve The Game 

Post#5 » by Dan Verze » Sat Feb 4, 2012 10:29 am

- extension talks
- FA that get over 12 mil can't be traded
- matched RFA's can't be traded
- it's possible to offer FA's a No-trade-clause for this game (!!) and it should be valued pretty high

+ we could determine directions for the teams. So the manager has to built his team to accomplish the assignment (for example make the Sixers a condender, get Miami a C etc...)
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Re: GM-A-Team: Suggestions To Improve The Game 

Post#6 » by -Kees- » Sat Feb 4, 2012 1:04 pm

Im not so sure about extension talks. It really hurts FA, especially if each team has a guy or two that they extend. I think they should have to win him in FA, because in RL, there are only a few players who sign extensions, and most are RFAs.
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Re: GM-A-Team: Suggestions To Improve The Game 

Post#7 » by -Kees- » Sat Feb 4, 2012 5:10 pm

Sort of a side note here, but do we have anyone who will sign up for commish next game? I cant do it lol, and probably won't for quite a while.
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Re: GM-A-Team: Suggestions To Improve The Game 

Post#8 » by spree8 » Sat Feb 4, 2012 11:28 pm

If Karm doesn't do it, maybe we can split the job up 3 seperate ways...like a cap specialist who knows the specs of the CBA really well to oversee the trades, and another guy to do the Draft, and another to act as the Commish-type role in setting up the structure and rules (including dates and timelines) of the game..with all 3 coming together to rule on every free agent's destination. If any of those 3 want a particular free agent, the other 2 make an unbiased decision.

This of course would take 3 dedicated players who have the time to do it. Just an idea. I'd be willing to be 1 of the 3 guys..since I have the time (out of work from a bball injury for a few months lol) either way...all I know is I'm playing again haha
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Re: GM-A-Team: Suggestions To Improve The Game 

Post#9 » by -Kees- » Sun Feb 5, 2012 12:28 am

Well Karma commished the time before mine (so 2 games ago) and he also did one a few times back, and I just commished (I think me/Karma have commish like 4 of the past 7 or something like that lol), so I wouldnt say either of us would be top guys to sign up (although I wont speak for Karma).

However, I do like your idea of a 3 headed commish type thing. 1 guy handles day to day things, trades, structure, setting up all the threads, ect, one guy heads the draft and all of the picks, and the third handles cap stuff and FA.

If you could do one of those, and start as one of them (start recruiting the others too lol) that would be awesome.
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Re: GM-A-Team: Suggestions To Improve The Game 

Post#10 » by mtamasi » Sun Feb 5, 2012 1:35 am

-Kees- wrote:Well Karma commished the time before mine (so 2 games ago) and he also did one a few times back, and I just commished (I think me/Karma have commish like 4 of the past 7 or something like that lol), so I wouldnt say either of us would be top guys to sign up (although I wont speak for Karma).

However, I do like your idea of a 3 headed commish type thing. 1 guy handles day to day things, trades, structure, setting up all the threads, ect, one guy heads the draft and all of the picks, and the third handles cap stuff and FA.

If you could do one of those, and start as one of them (start recruiting the others too lol) that would be awesome.


I could help out in some way, probably not as part of the commissioner tripod but something to help. ideally I'd like to be the CBA guy, but I'm not even close to that level yet so maybe in a few games. I'll volunteer to help with the draft, and keep the traded picks in order, if nobody else is interested.

also, i like the idea of RFAs who are matched not being able to be traded, as well as $12M+ players. it just sucks missing out on them while the matching team just ends up trading them away anyways.
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Re: GM-A-Team: Suggestions To Improve The Game 

Post#11 » by mtamasi » Sun Feb 5, 2012 1:46 am

also, keep the trading money/buying out players idea. it was a great addition to this game.
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Re: GM-A-Team: Suggestions To Improve The Game 

Post#12 » by -Kees- » Sun Feb 5, 2012 2:11 am

Maybe you could run the draft/picks, spree8 run something else, then you only need one more person (or one of you could take a bigger load and just have it be the 2 of you)
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Re: GM-A-Team: Suggestions To Improve The Game 

Post#13 » by SamBone » Sun Feb 5, 2012 3:09 am

after talking to a few guys, I accept the few requests to commish the game. Please keep posting suggestions, I will type my intentions after the weekend
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Re: GM-A-Team: Suggestions To Improve The Game 

Post#14 » by RoyalWun » Sun Feb 5, 2012 4:21 am

I wouldn't mind taking on an additional role in the next game.
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Re: GM-A-Team: Suggestions To Improve The Game 

Post#15 » by spree8 » Sun Feb 5, 2012 7:04 am

I think the best bet is to have Sammy Bone run this thing...he's had experience with a committee type commish system, and although it sounds good on paper..the way it actually plays out doesn't seem ideal. Like any other form of government, kingdom or mafia lol the boss is the boss...we can't have any conflict at the top. Now having guys help if need be is fine for like the draft or something if the commish is away, but SamBone with his knowledge of the CBA is the best choice for commish imo.
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Re: GM-A-Team: Suggestions To Improve The Game 

Post#16 » by Karmaloop » Sun Feb 5, 2012 7:41 am

spree8 wrote:If Karm doesn't do it, maybe we can split the job up 3 seperate ways


I'd really rather not commish again so soon. It's rather taxing and with SamBone stepping up to the plate, I fully support him.
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Re: GM-A-Team: Suggestions To Improve The Game 

Post#17 » by Karmaloop » Sun Feb 5, 2012 7:43 am

spree8 wrote:I think the best bet is to have Sammy Bone run this thing...he's had experience with a committee type commish system, and although it sounds good on paper..the way it actually plays out doesn't seem ideal. Like any other form of government, kingdom or mafia lol the boss is the boss...we can't have any conflict at the top. Now having guys help if need be is fine for like the draft or something if the commish is away, but SamBone with his knowledge of the CBA is the best choice for commish imo.


It all for intents and purposes acts like a business. There is one commish (SamBone) along with a couple of managers that run the draft and free agency. And then there are the employees (everyone else). SamBone's say would be the final decision.

P.S. I'd be willing to help by running the draft, but probably don't have the time to handle FA. I'd only let a veteran of the game run it though. Someone whose been through quite a few of these already.
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Re: GM-A-Team: Suggestions To Improve The Game 

Post#18 » by SamBone » Sun Feb 5, 2012 1:33 pm

quicky here are my thoughts...

roster updates are needed and trades will not be approved if this is not updated on a regular basis, if you will be out of contact, please post so people don't think you left the game.

PLEASE respond to all offers, even if they are poor, a simple "No" is all you need to say

If teams go MIA without saying they are no around, or if roster goes a few days post trade without being updated, that team will be replaced, either with a new GM, an existing GM taking a 2nd team, or the league "myself" taking over

We will be using the new CBA for all trade rules and contracts, if something is proven to be agaist the CBA it will be voided

Timeline:

Still not set in stone, but this is what I'm thinking. We will start as soon as we have enough people to start, so I won't post a finite start date.

March 13 - Trade deadline is midnight EST
March 15 - all final 2012 rosters need to be updated and ranking for draft order will be done (someone else will handle this since I will be out of contact)
March 17 - draft lottery will be held (someone else will handle this since I will be out of contact)
March 18 - draft will start, and trading will open using 2013 salaries(someone else will handle this since I will be out of contact)
March 21 - all 2013 team options and player options will have to be decided on
March 22 - you can send in FA offers
March 24 - Tier 1 FAs will sign
March 25 till March 29 – rest of FA
April 3 – start of reg season, all teams must be within roster limits, draft picks need to be signed or they are in Europe for the season
April 13 - Trade deadline is midnight EST
April 15- final rosters/writeup needs to be done
April 16- April 17 rankings need to be sent in (if you don’t send in a complete ranking, you will not be allowed to play next game)
April 20 – winners announced

Salary Cap:

60M - Soft Cap
75M - Lux Tax
90M - Hard Cap

Amnesty:

Amnesty will only be able to be used during the draft. Any team that has not used it in NBA this year is eligible to use it during this time. Teams can only use it on players that had a contract when the CBA was signed, and has not been traded. The Amnesty completely takes the players contract off of your salary cap.

Trading:

Approvals will be approved, and posted in an “Approved Trades Thread”, almost all legal trades will be approved.

Trading picks:

Unlike the NBA we allow picks to be traded in back to back years. If you place protection on the pick, the full protection MUST be listed, or it will be unprotected the following season

Under Lux Tax:

Teams can acquire up to the lesser of 150 percent plus $100,000, or 100 percent plus $5 million of the salaries they trade away.

Over Lux Tax:

Teams can acquire no more than 125 percent plus $100,000 of the salaries they trade away.

Special Cases:

Real life extensions and options are used for this game (ex: CP decining FA, Love, Westbrook and others signing extensions)
Kenyon Martin – signed with Clippers
Wilson Chandler, JR Smith, Aaron Brooks - Overseas, no Bird Rights, UFA in 2012
Jeff Green – will be a UFA in 2012, but Boston has his Bird Rights, can only be traded as a S&T in free Agency since he is not under contract

Buyouts/Trading Money:

This was need, and will stay

IT MUST BE LISTED ON YOUR ROSTER PAGE, OR WE WILL ASSUME YOU HAVE NONE AT ALL TO USE (even star up cash)

Each team can trade cash as part of trades. There are limits:

Every team starts with 7M
Max amount of cash you can get/trade in one deal: 3M
You can never be a negative

All buyouts must be cleared with me. You can buy a player out by requesting one (send me an email) and using your cash to pay the player now, and have him come off the salary cap. Since this money gets taken off payroll (unlike real life) you gotta pay a little extra to buy out the guy. We will only use round numbers (by the mil) If the player makes 2,300,000, you need to pay him $3mil to buy him out. Min contracts will cost you $1mil to erase. If the player has a buyout or partial guarantee, you need to pay the ENTIRE salary to clear the partial money, or just waive the player and take the smaller cap hit

Money, if part of a trade, does not count for incoming/outgoing, it is separate.

People can find salaries at http://www.shamsports.com (this is the official site)
Also look at http://www.nba.com for rosters, or http://www.hoopshype.com/salaries.htm for the blanks. Also http://www.sportscity.com/NBA-Salaries/ has some. Or just email me for help lol.

Trading Free Agents

Tier 1 FAs (Dwight and DWill) will not be able to be traded if they sign with a new team, if they resign with the team that had them at end of 2012 season, they will be allowed to be traded 7 days after signing is posted. If they “jump ship” and choose a better situation, they stay with that team the rest of the game.

RFAs: most have signed extensions in real life which will be used in this game, teams that have a RFA will be allowed to extend them prior to FA, but some may decide to test the market since the payday will be available in this type of game.

RFA Offer Sheets need to be matched or a S&T worked out between only those 2 teams within 12 hours of the offer sheet being posted

If the RFA signs an offer sheet, and it gets matched, that player can not be traded for 7 days after “offer matched” is posted. If the player is not matched, he still can not be traded for 7 days from the offer sheet being posted

Resigning your own RFA would make him allowed to be traded at any time

More to come………………
2012 GMAT Christmas Edition : OKC Thunder

PG: DWill / Bayless
SG: DWade / VC / Grant Hill
SF: KD / MWP
PF: Ibaka / Landry
C : DMC / Dalembert / Kelly Olynyk

draft rites to Serey Karaey
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Re: GM-A-Team: Suggestions To Improve The Game 

Post#19 » by SamBone » Sun Feb 5, 2012 1:52 pm

Final Rankings I will be using for next game

1. OVERALL BEST JOB, you need to rank the top 10 teams

Improvement compared to real life starting point, You need to view the team as both a winning team and a rebuilding team, (consider future draft picks as a key asset, as well as future cap). In this category you are being rated against the real life team, not other teams in the game

2. CHAMPIONSHIP TEAM. You need to rank the top 5 winning teams

This is the top teams you think are in the game, playing against others in the game. Chemistry together and Depth are important in this category. This is the team that you think will win it all in 2013

3. FUTURE TEAM. You will need to rank the top 5 teams that you think contend in 5 years time

This is a “future” category, teams can win now and still win 5 years down the road, but older teams should finish lower in this category because those players will either be washed up, or retired. Your ability to add players in the future should also be considered as well as stock pile of picks.

The winner of each of those categories (in that order) will get 1st dibs at a team next game for a reward!
2012 GMAT Christmas Edition : OKC Thunder

PG: DWill / Bayless
SG: DWade / VC / Grant Hill
SF: KD / MWP
PF: Ibaka / Landry
C : DMC / Dalembert / Kelly Olynyk

draft rites to Serey Karaey
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Re: GM-A-Team: Suggestions To Improve The Game 

Post#20 » by -Kees- » Sun Feb 5, 2012 1:54 pm

A few quick things, not sure if you want to keep or change, just that I noticed.

1) Timeline is pretty long. We should have enough players for the next game by the 15th of Feb, making the game more than 2 months long. I just remember the longer the games were scheduled, the more the commish had to bring up the dates because the game slows down. I understand if you're out of town at a certain point, and need it to be that way (I know I did), but it is pretty long.

2) Is there a max for the cash you can acquire? Starting at 7M, lowest you can go is 0M, is the highest still 14M?

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