Page 1 of 1

BuzzerBeater - World's Largest Basketball Simulation

Posted: Tue May 11, 2010 11:13 pm
by FatCurry
Link: http://www.BuzzerBeater.com

Ladies and Gentleman,
I wanted to take two seconds to introduce you to BuzzerBeater. A game I discovered a year ago and have been hooked on ever since. BuzzerBeater is an online Basketball simulation with over fifty-seven thousand managers worldwide. You can spend as little or as much time as you want to manage your team, with a slow paced setting BuzzerBeater only take a few minutes a week to prepare your team for games.

What Is BuzzerBeater?
BuzzerBeater is the world’s largest basketball manager game, with over fifty-seven thousand managers controlling their team’s destiny. Tired of yelling at you teams coach about how you would manage the team? Here’s your chance, BuzzerBeater allows you to pick the players, train them, and tell them how to play. The game engine, designed by two astrophysicists gives you the most advanced basketball simulation and coaching AI ever released.

Why BuzzerBeater?
You manage every aspect of you team including your finances, scouting, arena management, tactics, and player development. As a new manager you’re given a team of scrubs to develop into a dynasty. Each player has a unique set of skills and abilities that are yours to either squander or mold into the next great superstar. Buy, sell, draft and train players to improve your team and climb the ranks. Compete in a league with 15 other managers, each season the best teams promote to tougher leagues. You set the lineups each game, pick the offensive and defensive tactics based on your opponent’s strengths and weaknesses to determine the outcome of the game.

The United States is currently the third largest user base in the game and we’d love to have you join us. It’s free to play so please stop on by and give it a shot. http://www.buzzerbeater.com

Thank You.

FatCurry

Re: BuzzerBeater - World's Largest Basketball Simulation

Posted: Thu May 20, 2010 11:00 am
by James Morales
By the 1950s, basketball had become a major college sport, thus paving the way for a growth of interest in professional basketball. In 1959, a basketball hall of fame was founded in Springfield, Massachusetts, site of the first game. Its rosters include the names of great players, coaches, referees and people who have contributed significantly to the development of the game. The hall of fame has people who have accomplished many goals in their career in basketball.

=============================
Black Eyed Peas Concert | Ac Dc Concert Tickets

Re: BuzzerBeater - World's Largest Basketball Simulation

Posted: Mon Jun 21, 2010 5:47 pm
by Boss_
Alright well, I got hooked to BuzzerBeater too..I think realgm used to have an ad back in the day.

Its a good bball simulation site if you're a hoops head.

Its not like yahoo fantasy though, the players aren't real, you don't go game by game.



It works like this..

Starting off, you need to assemble a team. Each player on the team has the following cats.
Jump Shot: mediocre ↑ Jump Range: mediocre
Outside Def.: strong Handling: respectable
Driving: average Passing: respectable
Inside Shot: awful Inside Def.: awful
Rebounding: average Shot Blocking: average
Stamina: pitiful Free Throw: pitiful
Experience: atrocious

Like in the NBA, there's a "cap" for your division. Its not a hard cap, but each player has a salary. If your salary exceeds your weekly income, you will eventually get fired as a GM. But you get income from winning, from your arena, from merchandise, from playing and training your draft picks for them to develop, etc.

Now for the game engine, you get to pick 4-6 different offensive tactics and theres a few defensive tactics like full court press, 2-3zone, 3-2zone, 1-3-1zone, man to man, etc..so you scout your opponent and prepare.

Like in real life, when theres a young player on your team, you can train them so their skills can get better and in rl, if the player is old like 30+, they get worse and lose their skills. But, older players have better experience than younger players so they don't screw up as much when the score is close in the 4th quarter.

You need to hire staff just like a gm would in real life and you have the option of making your arena bigger if you draw in lots of crowds to get more income per week.

Well, that's about it. I joined it like 12 weeks ago and at first I thought the site looked kinda "cartoony", and being a noob you can get overwhelmed with so many options for your team at first, and the guides for it aren't that noob friendly, but once you get passed that it's pretty cool.