NBA Teams Licensing RealGM Product To Manage Scouting Database

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NBA Teams Licensing RealGM Product To Manage Scouting Database 

Post#1 » by RealGM Wiretap » Wed Apr 30, 2014 4:06 pm

NBA teams use three different methods to manage their scouting databases.


The most common is a custom-built program by the team that lives on a private, internal server, which cost between $50,000 and $60,000 to design, and around $20,000 per year to maintain. Those teams include the Charlotte Bobcats, Cleveland Cavaliers, Atlanta Hawks, Orlando Magic, Dallas Mavericks, Toronto Raptors, Houston Rockets, San Antonio Spurs, Oklahoma City Thunder, Portland Trail Blazers, Boston Celtics, Philadelphia 76ers and Utah Jazz.


"A third of the league builds their own very high-end, very sophisticated, very comprehensive internal database, which you can't get into," another scout said. "They'll tier it. The GM can see everything. The assistant GM can see most. But the scouts won't read the GM's notes."


The second way is to share emails, Word documents and spreadsheets among the front office.


The third, which is the trendiest, is a password-protected online account through basketball website RealGM.com. Eleven teams are now involved, including the Brooklyn Nets, Indiana Pacers, Golden State Warriors, New Orleans Pelicans and New York Knicks.


"It’s the depth of information, and the quality of our tools and reports that set RealGM apart," said Todd Essman, RealGM's chief operating officer.


But one NBA scout was surprised to hear that teams use RealGM, saying, "I'm really not sure why they would for security purposes."


To note, at the recent MIT Sloan Sports Analytics Conference, a big conversation piece centered around "high-profile hacks," according to another scout, in the wake of a breach of credit and debit card data at Target that may have affected as many as 40 million shoppers.


"NBA teams were saying that they feel like that could be the next big embarrassment, like if somebody downloads all your scouting files and tracks them or leaks them to Deadspin," the scout said.


But Essman made it clear, "We have never had a security issue. We practice the protocols that big financial institutions do so everything is as safe as an online banking session."


RealGM's scouting servicewhich also has a salary cap and player transaction software product—first arrived during the 2011-12 season. Each team's cost per season is between $30,000 and $40,000, and the overall price tag is about $50,000 less than an internal database over a five-year span, according to a scout.

Via Jared Zwerling/Bleacher Report

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Re: NBA Teams Licensing RealGM Product To Manage Scouting Da 

Post#2 » by kacey ring » Wed Apr 30, 2014 6:13 pm

Those price tags seem pretty high.

No real competition with your product though and best of luck controlling the remaining teams. I'm surprised by the number of teams that lack databases, which that all changes as the analytical guys take lead in database management for their team.
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Re: NBA Teams Licensing RealGM Product To Manage Scouting Da 

Post#3 » by artsncrafts » Thu May 1, 2014 2:37 am

Who would use Real GM over a custom built superior product to save 10k a year?
Harold_and_Kumar wrote:What if the 10 incher was overrated and the 4 incher was too small for any playing time, but the 7 incher was a perfect fit for our roster and the 5 incher was good for specific situations, like backdoor cuts?
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Re: NBA Teams Licensing RealGM Product To Manage Scouting Da 

Post#4 » by brownsmith89 » Thu May 1, 2014 4:43 am

congrats to the realgm team for providing news, information, and an open forum for fans. i didn't know that many nba teams were directly subscribing to realgm's tools and database.
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Re: NBA Teams Licensing RealGM Product To Manage Scouting Da 

Post#5 » by Saig » Thu May 1, 2014 9:32 am

I'm happy for you all and congrats, but LOL
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Re: NBA Teams Licensing RealGM Product To Manage Scouting Da 

Post#6 » by pylb » Thu May 1, 2014 10:07 am

artsncrafts wrote:Who would use Real GM over a custom built superior product to save 10k a year?

That's less than a 10-day contract.

The financial savings aspect of it doesn't seem to make a whole lot of sense.
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Re: NBA Teams Licensing RealGM Product To Manage Scouting Da 

Post#7 » by Rated T By CBRA » Thu May 1, 2014 12:56 pm

Do they scout our comments on these boards and make decisions based on that? :lol:

I mean Lakers were leaning towards keeping D'Antoni but then he got fired...and from all the comments read on threads related to him, there was very little support :lol:
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Re: NBA Teams Licensing RealGM Product To Manage Scouting Da 

Post#8 » by Blkbrd671 » Thu May 1, 2014 12:59 pm

CAn we get the paraphrased version ? what exactly is this article saying?
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Re: NBA Teams Licensing RealGM Product To Manage Scouting Da 

Post#9 » by ChiTownJedi » Thu May 1, 2014 2:00 pm

pylb wrote:
artsncrafts wrote:Who would use Real GM over a custom built superior product to save 10k a year?

That's less than a 10-day contract.

The financial savings aspect of it doesn't seem to make a whole lot of sense.


When outsourcing products usually you look for a financial cost reduction, risk reduction, and guarantees. If a 3rd party can make reasonable guarantees about service quality, uptime, availability, and may have provided staff already in place then it may make since to outsource.

Not only would they have to build their own custom DB, but they would have to pay for the labor and skill to develop it, tailor it, and maintain it throughout its lifecycle. If RealGM is presented as a resource that devotes R/D into those things already, then aye... you can see why one would consider.
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Re: NBA Teams Licensing RealGM Product To Manage Scouting Da 

Post#10 » by Narjee » Thu May 1, 2014 2:20 pm

Is the RealGM tool based on analytics from the Raptors board, if so, that'd be cool.
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Re: NBA Teams Licensing RealGM Product To Manage Scouting Da 

Post#11 » by TaiLs21 » Thu May 1, 2014 2:39 pm

They can use the player comparison board to see which player has been claimed by father time.
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Re: NBA Teams Licensing RealGM Product To Manage Scouting Da 

Post#12 » by MKG35 » Thu May 1, 2014 3:10 pm

ChiTownJedi wrote:
pylb wrote:
artsncrafts wrote:Who would use Real GM over a custom built superior product to save 10k a year?

That's less than a 10-day contract.

The financial savings aspect of it doesn't seem to make a whole lot of sense.


When outsourcing products usually you look for a financial cost reduction, risk reduction, and guarantees. If a 3rd party can make reasonable guarantees about service quality, uptime, availability, and may have provided staff already in place then it may make since to outsource.

Not only would they have to build their own custom DB, but they would have to pay for the labor and skill to develop it, tailor it, and maintain it throughout its lifecycle. If RealGM is presented as a resource that devotes R/D into those things already, then aye... you can see why one would consider.


I still wouldn't trust RealGM's service to be honest. I rather keep it in-house.
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Re: NBA Teams Licensing RealGM Product To Manage Scouting Da 

Post#13 » by Arsilva » Thu May 1, 2014 5:12 pm

At least, RealGM products can be used to showcase its employees skills, so they can be hired to a NBA organization.

But, in terms of finding a niche as an outsourcing company, maybe they can create value for outsiders who want to acquire a franchise for a fair value....or in less wealthy leagues.

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