skones wrote:Mr Puddles wrote:skones wrote:
No question that he benefits, but folks also need to realize that that benefit is 100% earned. Dudes been a legitimate MVP candidate year in year out for 5 or 6 seasons. Do that in the NBA, and you're going to get that whistle.
This is why it's good to have both sides of the argument out there.
You're not alone here in the argument that certain players should get special treatment and handouts, integrity of the game be damned. Reducing the NBA to a WWE style pro wrestling league, where favoritism is what determines games rather than basketball play. That is certainly a position to hold.
On the other hand, I'm with Monty in the sense that I think objective officiating and preserving the integrity of the game is important. A foul is a foul, regardless of who is dribbling the ball. No handout, no charity.
Again, it's good to have both sides of the debate out there - that's how issues get solved.
Should and reality of this league are entirely different. I don't think anyone should get preferential treatment in this league. With that being said, Giannis also ACTUALLY gets fouled more than any player in this league.
For everyone who argues he gets preferential treatment, I can sit here and point to a number of other players that ARE fouls that don't ultimately get called.
You literally just argued a minute ago that Giannis gets a favorable whistle, but that this whistle is earned due to his accolades.
And now you're saying he doesn't get favorable treatmentt.
That seems to be a bit of a contradictory message.
skones wrote:No question that he benefits, but folks also need to realize that that benefit is 100% earned. Dudes been a legitimate MVP candidate year in year out for 5 or 6 seasons. Do that in the NBA, and you're going to get that whistle.
Again, I support Monty's message of game be officiated equally, regardless of who has the ball in his hands. It's good that you seem to have changed your mind and agree now with Monty Williams that there should be no special charity cases, and that the game should be called objectively. Like I said before, this type of dialogue is how issues get resolved.