New GM A Team Ideas

Moderators: Snakebites, MadNESS, Fadeaway_J

Which new GM a Team idea should we try?

Keep it the way it is.
5
26%
Take top 30 players, and replace them with top 30 players from a past year, including keeping same salaries (Keeslinator's idea)
0
No votes
Start it normally, then draft in past players based on mid-game rankings without changing any current players (Warriorfan's idea)
0
No votes
Incorporate HOF teams into the league like the Bad Boy Pistons and Showtime Lakers (Warriorfan's idea)
0
No votes
Take a team that someone else used in a past GMAT game, and use that as the teams (Babyjax idea)
4
21%
Take a 3 year period, and use the players from that. Keeps current players if overlaps occur. Trade, draft legends into the league. Trade more, then use remaining legends and 2012 draftees as the 2012 draft. (Blazer50's idea)
1
5%
Take an old year, and use that. So like start at 2008 and go to 2009 instead of '11 to '12 (Lukekarts idea)
9
47%
Other combination of ideas
0
No votes
 
Total votes: 19

User avatar
roc
Retired Mod
Retired Mod
Posts: 14,252
And1: 983
Joined: May 29, 2006
Location: roc city

Re: New GM A Team Ideas, Looking for Votes! 

Post#81 » by roc » Mon Oct 17, 2011 9:41 pm

just thought of something...

The Gilbert Arenas rule did not exist in the 02/03 season.
Image
the crux of the biscuit is the apostrophe
User avatar
babyjax13
RealGM
Posts: 35,931
And1: 18,436
Joined: Jul 02, 2006
Location: Fresno, eating Birria
     

Re: New GM A Team Ideas, Looking for Votes! 

Post#82 » by babyjax13 » Mon Oct 17, 2011 9:48 pm

I'd just wait till Friday, give yourselves some time to get the rules ironed out, salaries, etc. If anything last game would have been much smoother had I done more planning.
Image

JazzMatt13 wrote:just because I think aliens probably have to do with JFK, doesn't mean my theory that Jazz will never get Wiggins, isn't true.

JColl
Warriorfan
RealGM
Posts: 15,357
And1: 2,801
Joined: Jun 24, 2001
         

Re: New GM A Team Ideas, Looking for Votes! 

Post#83 » by Warriorfan » Mon Oct 17, 2011 10:05 pm

I think the collective bargainning agreement we shoul use is the simplified one used last game w/o waiting periods etc because of better understanding we are just using previous salary and rosters
User avatar
roc
Retired Mod
Retired Mod
Posts: 14,252
And1: 983
Joined: May 29, 2006
Location: roc city

Re: New GM A Team Ideas, Looking for Votes! 

Post#84 » by roc » Mon Oct 17, 2011 10:21 pm

To be fair the only reason a new CBA was used in last game was because there is no CBA set in stone for 2011/12 and beyond in RL so it allowed one to be manufactured for game purposes.

02/03 mos def does have a set in stone CBA already in place.

Whatever is chosen is no matter to me though since I won't be playing but thought it was still worth mentioning none the less if GMs actually wanted to do 02/03 properly.
Image
the crux of the biscuit is the apostrophe
User avatar
-Kees-
Lead Assistant
Posts: 5,155
And1: 54
Joined: Jan 16, 2011
   

Re: New GM A Team Ideas, Looking for Votes! 

Post#85 » by -Kees- » Mon Oct 17, 2011 11:47 pm

Ok, I'll try to sum up all my opinions in one post...here we go :D

CBA has to be the same as current year. We raised the soft cap because all-stars were getting MLE, and still, with the raised cap, only like 9 teams are under it (Similar to current), so it's not like its a huge deal. I think that's the only changes that needs, period.

On the 2 teams thing, I get where people are saying it is and isn't good. What might be the solution, is that the people who want to can, and people who don't want to don't. I agree that trades between your own teams isn't a good idea, and if we do multiple teams, that we shouldn't be able to trade with ourselves.

Another issue/thing I have is that a lot of the "regulars" aren't playing this time around, which is like 7-9 people, which would put us around 20, and with double teams, we could be playing now.

I sort of understand why people wouldn't want to do a past game, but I also am convinced it will be one of the funnest I've played. New rosters, new cap, new FA's, not same old everyone goes for Dwight/Paul/Deron, with the same players, just mixed up on teams. Mostly new players, you have some greats in their prime and some young players too.

I have talked to some "regulars" on why they aren't playing, all of them said because we know how the rookies/young players turn out. This is why I put this reminder out there:
***Things to Remember:***
-If you sign up, please do a bit of research. Most people don't remember all of the role/bench players from 9 years ago, so if you can research all of your own players, that would be great. Basketball-reference.com is a great resource for stats, along with just simply looking them up on Google or Wiki for bios.
-Players (young especially) can change how they turn out based on where they are. IE say Wade somehow goes to the Lakers and never gets any playing time cause of Kobe, we wouldn't know him as he is today. Or if Darko was in a different role, maybe he becomes better than he is today. Just remember that things like that can happen (or you predict to happen) in this game, and saying "Well they were a bust after this year" might not be the best, because their path can change.

That is to remind people that players paths can change. I think bringing in some nice vets, along with young players that could've been better, will be a great part to this game because then you can make the case that they will turn out better, and that will be part of the rankings too. I myself was worried about win future teams, because we know how they turned out, but with this added in, I think a lot of that can be changed, and win future teams can become more relevant in rankings.

Another thing I want to mention is how insanely deep this draft is. A few people have told me that they aren't playing because everyone will go for the top picks, but I don't think that will be as big of a deal as some think.

Everyone knows about LeBron/Wade/Bosh/Melo
2nd Tier includes David West/Hinrich/Perkins/Mo Williams/Chris Kaman/Diaw
Then you have guys who were 1 time all-stars, or solid starters like Pietrus/Josh Howard/Barbosa/Korver/Delfino/Outlaw/Bogans/Darko

This shows that at picks even at 16, 17, 18, you could get guys like Outlaw, Pietrus, Darko or Korver. Just insane, and that isn't even all of the talent in the draft.

So I understand if people are busy, or want a break from the game, but I really urge some people who usually play, just to try it. If we get a lot of those people, I think we got around 20ish, and then with some people taking on 2, we could be playing in the very near future.

-Kees
Warriorfan
RealGM
Posts: 15,357
And1: 2,801
Joined: Jun 24, 2001
         

Re: New GM A Team Ideas, Looking for Votes! 

Post#86 » by Warriorfan » Tue Oct 18, 2011 12:39 am

Sign ups are going slow but willing to wait. My preference would be to have as many players as possible and not people having two teams like I did last game it could be too much of an advantage. It somewhat worked because I sabotaged Utah by rebuilding an young team to jolt player movement
User avatar
-Kees-
Lead Assistant
Posts: 5,155
And1: 54
Joined: Jan 16, 2011
   

Re: New GM A Team Ideas, Looking for Votes! 

Post#87 » by -Kees- » Tue Oct 18, 2011 12:50 am

Yeah, again, I wouldn't mind having a few people with 2 teams (I've done that twice before), but I agree that the more the merrier. I'm just wondering where we will find these people that will sign up.

I have posted links to the signup in the T&T and Player Comparisons boards, so I'm sure anyone who visits them have seen them. If they've taken a look, they don't want to if they haven't already signed up.

So I think we need to start recruiting a bit, especially if we don't find many more in the next couple days. And that's also why I encouraged the "regulars" to join, just because they are good GMs, good to trade with, and understand the game well.

The signups are easily the slowest I've been through, its not like that one time where we got 29 people in like 10 hours haha. This time it's 13 (?) in 3.5 days. I'm getting excited for this, and I know others are, so I can understand where people are coming from.
User avatar
BlackIce
Head Coach
Posts: 6,873
And1: 901
Joined: Jul 26, 2008
Location: Toronto
Contact:
 

Re: New GM A Team Ideas, Looking for Votes! 

Post#88 » by BlackIce » Wed Oct 19, 2011 11:18 pm

Kees asked to me post this:

When do you think a good time to start the game would be?

Personally, I vote tomorrow. One person only having 1 team. We have 16 GM's I believe. Curious to see what others have to say.

Cheers
Warriorfan
RealGM
Posts: 15,357
And1: 2,801
Joined: Jun 24, 2001
         

Re: New GM A Team Ideas, Looking for Votes! 

Post#89 » by Warriorfan » Thu Oct 20, 2011 5:14 am

The last game was decided congrats Ice but I feel we are a few short to start. The majority of the players would have to take two teams. I am leaning to running the weighted lotto but not posting the results to prevent advance deals and then getting more sign ups before starting
User avatar
-Kees-
Lead Assistant
Posts: 5,155
And1: 54
Joined: Jan 16, 2011
   

Re: New GM A Team Ideas 

Post#90 » by -Kees- » Fri Nov 25, 2011 2:34 pm

Ok, so the current GM a Team game is just ending, and it didn't quite go as planned, as there seemed to be a lot of people that don't like the older games.

So should we go back to normal next game? Or try something new, that would still attract people who like the current one?

I still kinda like my idea of replacing the top 30 players in the current league with the top 30 players from a different year. Then you keep the same contracts, you still don't "know" what's going to happen with most of the players, and it's a change. Another option is to try what we did last time, but with a different year, that's more recent. Both the 2009 and 2010 drafts are pretty deep, so we could do a game around one of them. 09 might work better because then we wouldn't have to deal with the very complicated and sure to be problematic '10 FA.

But then again, a big issue was the contracts, and we still wouldn't know who was waived, not waived, retired, ect. So that brings it back to my idea (replace top 30 players with older players) or do a normal game.

Any thoughts?
User avatar
-Kees-
Lead Assistant
Posts: 5,155
And1: 54
Joined: Jan 16, 2011
   

Re: New GM A Team Ideas 

Post#91 » by -Kees- » Fri Nov 25, 2011 3:54 pm

yitur asked me to post this idea for him.

Start in the 99/00 season, 16 GMs, everyone picks a team. We do trading, then rank.

Then we do a contraction draft based on the rankings, from the other remaining teams.

We trade some more, do rankings again, then draft, FA, then we do writeups.

So similar to the game that's just finishing, but instead of everyone having 2 teams, most people have 1, and we do a planned contraction draft.
Crispy
Senior
Posts: 589
And1: 12
Joined: Feb 19, 2009

Re: New GM A Team Ideas 

Post#92 » by Crispy » Sun Nov 27, 2011 3:12 am

Keeslinator wrote:Ok, so the current GM a Team game is just ending, and it didn't quite go as planned, as there seemed to be a lot of people that don't like the older games.

So should we go back to normal next game? Or try something new, that would still attract people who like the current one?

I still kinda like my idea of replacing the top 30 players in the current league with the top 30 players from a different year. Then you keep the same contracts, you still don't "know" what's going to happen with most of the players, and it's a change. Another option is to try what we did last time, but with a different year, that's more recent. Both the 2009 and 2010 drafts are pretty deep, so we could do a game around one of them. 09 might work better because then we wouldn't have to deal with the very complicated and sure to be problematic '10 FA.

But then again, a big issue was the contracts, and we still wouldn't know who was waived, not waived, retired, ect. So that brings it back to my idea (replace top 30 players with older players) or do a normal game.

Any thoughts?

If we bring the old game back, I'll definitely sign up. I think with a new CBA and the NBA/college seasons actually coming will make things interesting. The only thing that needs to be more organized probably is FA. And I don't think there should be any vetoed trades. But everything else is good.
Karmaloop
General Manager
Posts: 9,687
And1: 1,780
Joined: Sep 24, 2009
       

Re: New GM A Team Ideas 

Post#93 » by Karmaloop » Sun Nov 27, 2011 4:34 am

I think we definitely need to go back to the old games. I had a hard time believing the "back in the past" games would find much success. I'd be willing to co-commish with two others, if anyone is interested hit me up on AIM or shoot me an e-mail.

karmaloop1234@yahoo.com
User avatar
MagicalMe
Senior
Posts: 592
And1: 43
Joined: Jun 29, 2011

Re: New GM A Team Ideas 

Post#94 » by MagicalMe » Sun Nov 27, 2011 10:17 am

My vote goes for the classic game of the present, It was more interesting than this one, i should admit. Especially if we could get 30 GMs (or at least 25). And trades should be automatically approved, no matter, who wins or losses. Commish could call off the trade only, if salaries don't work.
And if the majority decides, to go back to the past, i think it should be 2009 or 2010, not something old.

However, if you don't like the classic game, maybe we could do something like this:

Game of today's rosters and every team has all their picks back, you take the best player from every team and everybody's 2012 1st round pick and then do the lottery, where each team gets 1 player and 1 draft pick back. It would bring some luck factor, where some teams would get a much better player (imagine Cavs getting Durant for unproven Kyrie Irving. While Thunder could get something like Granger (who is obviously a downgrade from KD), but also Thunder could get a top 5 pick in a deep 2012 draft. After that it's a normal game with 2012 draft, 2012 FA, some more trading, write-ups, rankings. Taking 30 top players and 30 top picks and mixing them up, could be pretty fun, i guess.
User avatar
-Kees-
Lead Assistant
Posts: 5,155
And1: 54
Joined: Jan 16, 2011
   

Re: New GM A Team Ideas 

Post#95 » by -Kees- » Sun Nov 27, 2011 3:05 pm

Yeah, I think going back to the normal game would be good.

We had to try the old games, and now we know that it doesn't work well because there isn't as much support for it.

I can't help commish this time around, I am running the ATL, and I might be a player in FA anyways.

Karmaloop - check out the MLE, cap, ect before we start so everyone knows the details. I'm assuming that we will use the new tentative CBA, and that we will have amnesty, and everything else that was agreed to. Like this is different:

Salary-matching requirements for trades have been loosened. Now non-taxpaying teams can take back salaries worth up to 140 percent, plus $100,000, of what they're sending out. Taxpaying teams are limited to 125 percent plus $100,000
User avatar
-Kees-
Lead Assistant
Posts: 5,155
And1: 54
Joined: Jan 16, 2011
   

Re: New GM A Team Ideas 

Post#96 » by -Kees- » Sun Nov 27, 2011 3:12 pm

And to add to this, we should assume all trades are approved when they are posted. If someone sees something wrong with the salaries, then we can have it be adjusted, but other than that, I think we should just play on.

Also, a panel of about 3 respected posters should be assembled to rank the people for the draft. This prevents people from ranking themselves lower to get a high draft pick.
User avatar
Blazer50
Head Coach
Posts: 6,028
And1: 763
Joined: Aug 12, 2010
       

Re: New GM A Team Ideas 

Post#97 » by Blazer50 » Sun Nov 27, 2011 8:50 pm

the 3 year - 6th option on the survey was not Blazer 50s. I don't like historic games. Probably proposed by another GM and Kees wasn't sure who suggested the game. I recommend playing gameswith current rosters so you don't have to "imagine" how actual careers could have turned out.
User avatar
-Kees-
Lead Assistant
Posts: 5,155
And1: 54
Joined: Jan 16, 2011
   

Re: New GM A Team Ideas, Looking for Feedback! 

Post#98 » by -Kees- » Sun Nov 27, 2011 8:54 pm

Blazer50 wrote:These games are all subjective, but the active GMs do have a good grasp of the current players and how their skills mesh with others. However, given all the guys who are starting school, etc, their historical perspective is very suspect.

I viewed part of another 'historical' game felt there were players who were selected on some stat sheet only. There seemed to be far better players available and some guys were played out of position. MY point - you have to limit the historical players to the late 90s to get more realistic rosters.

You need to pick 3 years (1998-2000) and list the 6 best players by position for those 3 seasons. Any Active players will be omitted from the "legends" pool. That gives us 6X5 = 30 players x 3 seasons =90. However, a lot of overlaps and currents will be eliminated. It would be ideal to have about 50 -65 players to pick from.

Assign 2011 teams - set CBA salaries - and provide an amnesty so each team gets to a 10 player roster - cut salaries are forgiven. 1 week of trading to move players around base on GMs philosophies. Hold a 1 round Legends Draft (out of the legends pool). (NOTE: Commissioner has to assign a salary to each player - all 3 year level contracts - from $4M to $12M). Trade for another 3 weeks - 1 week free agent period - panel determines winner - draft order.

Hold the 2012 Draft with balance of Legends in the draft - pick either 2012 draftees or remaining legends. Another 2 weeks of Trading and do the write-ups. Don't Drag it out. Update Rosters!!!


Blazer50 wrote:the 3 year - 6th option on the survey was not Blazer 50s. I don't like historic games. Probably proposed by another GM and Kees wasn't sure who suggested the game. I recommend playing gameswith current rosters so you don't have to "imagine" how actual careers could have turned out.


We aren't really using the survey right now anyways.

I think we will do a normal GM game, now with the new CBA and basketball back and all that.
Karmaloop
General Manager
Posts: 9,687
And1: 1,780
Joined: Sep 24, 2009
       

Re: New GM A Team Ideas 

Post#99 » by Karmaloop » Sun Nov 27, 2011 9:05 pm

Keeslinator wrote:check out the MLE, cap, ect before we start so everyone knows the details. I'm assuming that we will use the new tentative CBA, and that we will have amnesty, and everything else that was agreed to. Like this is different:


Yeah, we'd be playing with the new CBA rules. There was a post at another site along with a website that laid out the changes with the new CBA. It'll be in one of the OP. I was looking for someone who'd be willing to run FA and then someone to help out with the draft.
yitur
Sixth Man
Posts: 1,945
And1: 904
Joined: Sep 11, 2011
   

Re: New GM A Team Ideas 

Post#100 » by yitur » Sun Nov 27, 2011 9:11 pm

When will the new game start anyway, 02-03 edition looks like dead to me.

Return to Trades and Transactions Games