SupremeHustle wrote:Ghost of Tsushima.Spoiler:
I'm only in Act 2 but I"m feeling kinda burned out on the game, I must have killed 1,000+ Mongols at this point. Maybe I did too many side activities during Act 1.
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SupremeHustle wrote:Ghost of Tsushima.Spoiler:
StickeeFingaz wrote:Think I"ll buy Hades tonight and give it a go.
MikeIsGood wrote:Sauce Boss wrote:MikeIsGood wrote:
Got it. Hades is on my Steam wish list, and certainly would pick it up elsewhere if it's best on a particular console. I didn't get it the past couple days as I have fully cleared my gaming calendar for BG3 on Tuesday. I didn't want to pick-up something I couldn't commit to and/or finish before then.
Love to hear this comparison, though. I like, but generally don't love, rogue-likes. What I liked about Hades was that it sounded like dying was a more integrated part of the story, and less about starting over for another run. But it's even better to hear it has some D3 feel. Can't wait to check it out.
Kind of wish I hadn’t picked up a few games earlier in the year and grabbed Hades instead. Would get it now, but BG3 is Tuesday.
Speaking of, what kind of character you making Mike? I’m leaning one of Cleric, Fighter, or Wizard. I’d want to play Ranger, but Ranger sucks in 5E and if they faithfully converted stuff it feels like a good choice to steer clear.
Definitely wood elf first. I actually love playing non-backstabbing, archer-based thieves, so I'll probably try to roll that in some way and hope it's viable. I'm not up on 5E so not sure what is or isn't good. Any suggestions?
If I can't get that to work, probably either a wizard or warlock. I don't know much about the warlock, so intrigured to try that out. But I also love spell casting elves, so that would be my second choice. I suppose I'd roll high elf then.
I do love playing clerics, too. Surely will also give that a try. Fighter is the only hard pass for me - too boring IMO.
Stephen Jackson wrote:"I got a video off the French Montana beat that I shot in the condo. The condo was laid, man. I had a gate with a key...Yeah, Milwaukee is a nice place but the team sucked."
ReasonablySober wrote:StickeeFingaz wrote:Think I"ll buy Hades tonight and give it a go.
It's amazing. Like I said earlier, you're gonna feel like you're banging your head against a wall, even as you're progressing. I can breeze through through levels without losing life when I used to get destroyed.
MikeIsGood wrote:MikeIsGood wrote:So I guess I'll give Genshin a run for about a week until BG3 EA is out. I am confused as all hell right now because of some of the mechanics (never played a gacha game), the story is weak, and the characters are like memes of anime tropes, but the world seems cool and I'm having fun so far regardless at about 2h in.
Sauce Boss wrote:MikeIsGood wrote:Sauce Boss wrote:Kind of wish I hadn’t picked up a few games earlier in the year and grabbed Hades instead. Would get it now, but BG3 is Tuesday.
Speaking of, what kind of character you making Mike? I’m leaning one of Cleric, Fighter, or Wizard. I’d want to play Ranger, but Ranger sucks in 5E and if they faithfully converted stuff it feels like a good choice to steer clear.
Definitely wood elf first. I actually love playing non-backstabbing, archer-based thieves, so I'll probably try to roll that in some way and hope it's viable. I'm not up on 5E so not sure what is or isn't good. Any suggestions?
If I can't get that to work, probably either a wizard or warlock. I don't know much about the warlock, so intrigured to try that out. But I also love spell casting elves, so that would be my second choice. I suppose I'd roll high elf then.
I do love playing clerics, too. Surely will also give that a try. Fighter is the only hard pass for me - too boring IMO.
I could tell you what is good in 5E, but until I play BG3 I won’t know how literally they translated the rules to a video game. Like a rogue usually only has a single attack that can get Sneak Attack to do great single target burst damage. So that might be viable, but if they altered rules to be more like D:OS2 maybe that doesn’t work quite the same.
I’d say as a rule of thumb though, that if classes are close to their 5E counterparts I’d say Bard is technically the best class and Cleric, Wizard, and Paladin will be very strong options. Barbarian, Monk, Rogue are on the weaker side, and Ranger is pretty much universally the worst (most of its abilities are highly situational, like tracking specific types of creatures like dragons, giants, etc...).
MikeIsGood wrote:Sauce Boss wrote:MikeIsGood wrote:
Definitely wood elf first. I actually love playing non-backstabbing, archer-based thieves, so I'll probably try to roll that in some way and hope it's viable. I'm not up on 5E so not sure what is or isn't good. Any suggestions?
If I can't get that to work, probably either a wizard or warlock. I don't know much about the warlock, so intrigured to try that out. But I also love spell casting elves, so that would be my second choice. I suppose I'd roll high elf then.
I do love playing clerics, too. Surely will also give that a try. Fighter is the only hard pass for me - too boring IMO.
I could tell you what is good in 5E, but until I play BG3 I won’t know how literally they translated the rules to a video game. Like a rogue usually only has a single attack that can get Sneak Attack to do great single target burst damage. So that might be viable, but if they altered rules to be more like D:OS2 maybe that doesn’t work quite the same.
I’d say as a rule of thumb though, that if classes are close to their 5E counterparts I’d say Bard is technically the best class and Cleric, Wizard, and Paladin will be very strong options. Barbarian, Monk, Rogue are on the weaker side, and Ranger is pretty much universally the worst (most of its abilities are highly situational, like tracking specific types of creatures like dragons, giants, etc...).
Can rogues "backstab" with bows in 5E? I see you called it sneak attack, so I'm hoping the rename is indicative of it being opened up. That would really lock me in for what I start with.
Love playing bards, also. Swashbuckler in BG2 is a blast with their spins. My only knowledge of D&D rule sets is through video games, though, so it'll probably be trial and error for me in finding good builds. Which I am fine with. If this turns out anything like BG2 was for me - and really has continued to be for like 20 years - I'll replay over, and over, and over, and over...
Stephen Jackson wrote:"I got a video off the French Montana beat that I shot in the condo. The condo was laid, man. I had a gate with a key...Yeah, Milwaukee is a nice place but the team sucked."
Sauce Boss wrote:Yes, sneak attack is sort of thematically the same thing as backstabbing, but it has more ways to trigger than literally hitting someone from behind. If Weapon proficiency is a thing in BG3, rogues don’t get longbows by default, but an elf trait usually gives proficiency in longbows so you’d be set with wood elf.
Weirdly enough, since you mentioned it, Swashbuckler is a subclass of rogue in 5E. Not sure if they’re including it or not, but it does sound like they are adhering to the same leveling scheme as 5E where most classes pick their subclass at level 3. The EA goes level 1-4 so you might be able to pick that if you really wanted (not really suitable for a ranged build though).
glenn wrote:Agree with the praise for Hades. I've been playing since yesterday and don't want to put it down. It's my first game in the genre, so I'm not sure how it compares to others, but it does a great job of keeping me engaged even after a frustrating death with upgrades and story progress. It's just a really polished experience.
For those playing, do you have a weapon you stick with or do you mix it up? I've been mixing it up but prefer the bow so far.
glenn wrote:Agree with the praise for Hades. I've been playing since yesterday and don't want to put it down. It's my first game in the genre, so I'm not sure how it compares to others, but it does a great job of keeping me engaged even after a frustrating death with upgrades and story progress. It's just a really polished experience.
For those playing, do you have a weapon you stick with or do you mix it up? I've been mixing it up but prefer the bow so far.
glenn wrote:The spear had been my second favorite. I liked the shield, but ended up getting my ass handed to me really bad by a boss and never went back. Maybe I need to give it another try.
MikeIsGood wrote:Sauce Boss wrote:Yes, sneak attack is sort of thematically the same thing as backstabbing, but it has more ways to trigger than literally hitting someone from behind. If Weapon proficiency is a thing in BG3, rogues don’t get longbows by default, but an elf trait usually gives proficiency in longbows so you’d be set with wood elf.
Dope! I'm usually good with short bows, and even though longbows provide good RP element for elves, feel like short bows make more sense for a sneak attack-ing rogue.
MikeIsGood wrote:Sauce Boss wrote:Weirdly enough, since you mentioned it, Swashbuckler is a subclass of rogue in 5E. Not sure if they’re including it or not, but it does sound like they are adhering to the same leveling scheme as 5E where most classes pick their subclass at level 3. The EA goes level 1-4 so you might be able to pick that if you really wanted (not really suitable for a ranged build though).
Oh right, that makes sense. I was thinking of Blades, not Swashbucklers. It's been a few years since I've played either one, but have enjoyed both.
From the Bard POV though, I always enjoyed Blades in BG2 as they were still capable fighters, but their O/D Spins were fantastic.
Interesting about the subclass element. I guess we'll find out tomorrow
Stephen Jackson wrote:"I got a video off the French Montana beat that I shot in the condo. The condo was laid, man. I had a gate with a key...Yeah, Milwaukee is a nice place but the team sucked."
Sauce Boss wrote:MikeIsGood wrote:Sauce Boss wrote:Yes, sneak attack is sort of thematically the same thing as backstabbing, but it has more ways to trigger than literally hitting someone from behind. If Weapon proficiency is a thing in BG3, rogues don’t get longbows by default, but an elf trait usually gives proficiency in longbows so you’d be set with wood elf.
Dope! I'm usually good with short bows, and even though longbows provide good RP element for elves, feel like short bows make more sense for a sneak attack-ing rogue.
Depending on how literally the game translates, mechanically the short bow is a "simple weapon" and longbow is a "martial weapon" and the only difference besides that tag is that longbows just straight up do more damage (1d6 vs 1d8 respectively). You can totally do short bow if you want for RP or whatever, but if you are optimizing longbow is straight better.MikeIsGood wrote:Sauce Boss wrote:Weirdly enough, since you mentioned it, Swashbuckler is a subclass of rogue in 5E. Not sure if they’re including it or not, but it does sound like they are adhering to the same leveling scheme as 5E where most classes pick their subclass at level 3. The EA goes level 1-4 so you might be able to pick that if you really wanted (not really suitable for a ranged build though).
Oh right, that makes sense. I was thinking of Blades, not Swashbucklers. It's been a few years since I've played either one, but have enjoyed both.
From the Bard POV though, I always enjoyed Blades in BG2 as they were still capable fighters, but their O/D Spins were fantastic.
Interesting about the subclass element. I guess we'll find out tomorrow
No idea what a blade is, probably something from 3 or 3.5 that I'm not familiar with. There are two martial bards, the College of Valor and the College of Swords. They each have their own little quirks (swords uses the Bardic Inspiration class mechanic to buff it's attacks, Valor get more weapon proficiencies and shields and are less about their martial damage).
MikeIsGood wrote:Sauce Boss wrote:MikeIsGood wrote:
Dope! I'm usually good with short bows, and even though longbows provide good RP element for elves, feel like short bows make more sense for a sneak attack-ing rogue.
Depending on how literally the game translates, mechanically the short bow is a "simple weapon" and longbow is a "martial weapon" and the only difference besides that tag is that longbows just straight up do more damage (1d6 vs 1d8 respectively). You can totally do short bow if you want for RP or whatever, but if you are optimizing longbow is straight better.MikeIsGood wrote:
Oh right, that makes sense. I was thinking of Blades, not Swashbucklers. It's been a few years since I've played either one, but have enjoyed both.
From the Bard POV though, I always enjoyed Blades in BG2 as they were still capable fighters, but their O/D Spins were fantastic.
Interesting about the subclass element. I guess we'll find out tomorrow
No idea what a blade is, probably something from 3 or 3.5 that I'm not familiar with. There are two martial bards, the College of Valor and the College of Swords. They each have their own little quirks (swords uses the Bardic Inspiration class mechanic to buff it's attacks, Valor get more weapon proficiencies and shields and are less about their martial damage).
2E. Wait wait wait, hold up. So you're this pumped for BG3 and you never played BG2, the greatest CRPG (and IMO one of the greatest games period) of all time?
Dude! I know BG3 has effectively nothing to do with BG and BG2 - which is a whole 'nother discussion - but you really need to fit BG2 into your schedule. It is such a masterpiece.
Stephen Jackson wrote:"I got a video off the French Montana beat that I shot in the condo. The condo was laid, man. I had a gate with a key...Yeah, Milwaukee is a nice place but the team sucked."