ReasonablySober wrote:Been playing a relatively gear-independent build and it does a solid enough job on bosses. Problem is it's not really that much fun to play. It's essentially a build where you stun and freeze enemies and bash them with the arc lash. I don't know. I have a feeling I'll be respec'ing soon.
This is something I don’t like about D3 and now D4. It’s very much so intended to be shaping your build and how you play around the uniques you drop. Or legendary or whatever. In PoE, your build might be shot in end game if you didn’t plan accordingly, but you can play through the campaign with virtually anything you want and see the skill come online as you progress. The skill gems take care of the modifiers, as opposed to being reliant on drops.
I think this new aspect system helps address that, but not fully. In any case, its fine - games need different mechanics. And for my taste, for my first play through adapting my build to what I drop doesn’t bother me much. As it happens, what I’m playing now is way more fun than what I started with.
On that note, the cold tree is excellent. Freezing mobs odd always fun, but some of the tech with ice shards rocks. Anytime you freeze an enemy they automatically fly out of you and home in on then, then ricochet off them and fly to another enemy, who is hopefully also frozen, etc. It’s chaos and I love it. I also just got a legendary with an aspect that makes frozen enemies explode when they thaw out for part of the damage you dealt to them while frozen
