RealGM 2023 Top 100 Project - General Thread

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Re: RealGM 2023 Top 100 Project - General Thread 

Post#561 » by Doctor MJ » Tue May 28, 2024 10:32 pm

Smoothbutta wrote:What were people's thoughts on the ranked choice voting from previous projects vs. the nomination process?

Personally I think the nomination method made the discussion less streamlined and tougher to follow the topics of the threads.


I appreciate you getting this discussion started Smoothbutta because we should analyze this now. I have to say I'm surprised you found it tougher to follow the conversation this way, and if this how others feel, it's a reason not to use Nominations.

If you wouldn't mind, please elaborate on any details - perhaps an example - of how it made things harder to follow.
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Re: RealGM 2023 Top 100 Project - General Thread 

Post#562 » by Doctor MJ » Tue May 28, 2024 10:41 pm

Colbinii wrote:
Smoothbutta wrote:What were people's thoughts on the ranked choice voting from previous projects vs. the nomination process?

Personally I think the nomination method made the discussion less streamlined and tougher to follow the topics of the threads.


My understanding is Ranked Choice Vote, while better, is significantly more work for the person or people running the project, but I could be wrong.


This is absolutely true, but honestly, I thought the system we had would improve the user experience compared to the ranked choice too, and if I was wrong, that's important to know.

For my part as a participant in Ranked Choice projects, at a certain point it's like everything becomes a collection of lists getting shuffled together and if you want to go from reader to participant you feel you have to quickly decide on your own list of comparable length to others, which I find to be more of a barrier to entry than a situation where you only really need to make one choice out of 5 guys in any given thread.

But even if other participants agree with me, the point of view from the non-participant readers perspective definitely matters to me. I'd like the project to be as readable as possible, all other things being equal, because the project's afterlife is an artifact to be read.
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Re: RealGM 2023 Top 100 Project - General Thread 

Post#563 » by AEnigma » Tue May 28, 2024 11:16 pm

Doctor MJ wrote:
Smoothbutta wrote:What were people's thoughts on the ranked choice voting from previous projects vs. the nomination process?

Personally I think the nomination method made the discussion less streamlined and tougher to follow the topics of the threads.

I appreciate you getting this discussion started Smoothbutta because we should analyze this now. I have to say I'm surprised you found it tougher to follow the conversation this way, and if this how others feel, it's a reason not to use Nominations.

If you wouldn't mind, please elaborate on any details - perhaps an example - of how it made things harder to follow.

Well, the nomination/induction process fundamentally created a split conversation of “who should we induct now” and “who should we induct in ~5 threads”. So in that sense it was never going to be as focused.

What may be a little more concerning is whether the thread topics corresponded well to their induction result. Midway through the project someone mentioned they were confused why the topic of discussion seemed to frequently be more about a potential nominee than about a potential inductee. My answer then was that the nomination process introduced a player to a discussion whereas much of the induction process served to reiterate what was argued during the nomination process, and I stand by that.

Now, personally, I felt similar “readability” issues plagued prior projects, such that you often needed to look at the thread preceding induction to see the best commentary on a given player, and I believe this project improved upon that particular issue. To the question of divided attention though, I agree the nomination/induction process could make the conversation feel less singularly focused than in the past (even if not in a negative way).
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Re: RealGM 2023 Top 100 Project - General Thread 

Post#564 » by f4p » Wed May 29, 2024 10:07 pm

i didn't participate in past projects but i thought the nomination process was good. it kept us from talking about 20 different people at a time, which i think was more important at the top of the project (the middle is always going to be more muddled). i think all projects will sort of suffer from a "prior thread" problem as a lot of the debate will be had in one thread and then the vote will reflect it in the next thread but i don't know what would solve that. plus, the nomination race was a nice little bit of suspense for each thread, even if i hardly ever nominated anyone.
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Re: RealGM 2023 Top 100 Project - General Thread 

Post#565 » by Smoothbutta » Thu May 30, 2024 7:47 am

Doctor MJ wrote:I appreciate you getting this discussion started Smoothbutta because we should analyze this now. I have to say I'm surprised you found it tougher to follow the conversation this way, and if this how others feel, it's a reason not to use Nominations.

If you wouldn't mind, please elaborate on any details - perhaps an example - of how it made things harder to follow.

I am pleasantly surprised that my question didn't get ignored/overlooked lol maybe I'm too jaded but I appreciate it.

For me though, I feel like the nomination process is just disconnected. You're not sure if they're nominating someone because they think they should be up soon or if they actually think the nominee should be even higher than the player they're voting for, etc. The ranked voting is very clear and concise; when they discuss a topic/player you know what point they're trying to make immediately and it's all there at the forefront (or I guess in a previous post of theirs) rather than the disjointed discussion.

Anyway I could be wrong, you guys have much more experience and have read/participated in many more threads than I have.

I do hope to participate in the next project!
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Re: RealGM 2023 Top 100 Project - General Thread 

Post#566 » by trex_8063 » Thu May 30, 2024 1:35 pm

What follows is just sort of thinking out loud.....

I'm OK with the nomination process, however, I'd be in favour of EXPANDING the nominee pool in the later stages of the list. And this could be done in a pre-determined and structured manner (e.g. something like 5 nominees [as we had] for the first 25 spots; then expand to 6 for #26-50, then 7 for #51-75, and 8 for #76-100 [or something like that; doesn't necessarily have to go as far as eight nominees, but at least more than five]).


Five is a perfect number in the early stages because we're largely all thinking about the same(ish) group of players anyway. But as we get further down the list, opinions get more and more divergent, and then five begins to feel inadequate. I know that I personally had MANY threads where I wasn't enthusiastic about ANY of the eligible candidates (which was frustrating).

It's like another poster said above (while speaking in favour of the nomination process): it keeps things more focused, because otherwise [in past projects] we might have 20 players being discussed at once.

So while he's right that the nomination process is good for keeping things a bit more focused, he's also illustrating my point: that the number [5] just isn't adequate for the stages of the list where opinions are so spread out.
Early on, there are probably only 5-8 guys any of us are thinking about; so five is plenty.
In the late stages, there might be 20+ players we are [collectively] thinking about; five is plenty no longer (and obviously so, imo).


Another thought I had (again, just spit-ballin') was for using a nomination process in combination with some manner of ballot-point system. e.g. suppose with have five candidates [who were nominated], and posters then rank them 1st ballot thru 5th (with an agreed-upon point system, and the points determine the winner); and in later stages if [as I suggested] we have more than five nominees, the players a poster ranks 6th thru X can just be left off [no points].

While I know this allows the greatest degree of manipulation, it also would reduce induction of polarizing candidates who slip by on the support of a handful of posters in a manner that doesn't truly reflect the forum consensus.

e.g. Suppose there are 14 posters voting on a late spot on the list.......Player A is a polarizing figure who 4 people made their top pick and 3 others made him their alternate [total of 7], and that ends up being good enough to win the spot. But of the other seven voters, SIX of them would have him dead-last among the five candidates, and the other would have him 4th/5.

Meanwhile, Player B had 3 posters give him their induction vote, and another 3 give him their alternate [or even just TWO primary induction votes with FOUR alternates, for a total of 6]; but NONE of the other eight posters have him dead-last, and most would have him 3rd/5.

The true consensus of opinion is that Player B > Player A, and under ANY type of point-system [5-4-3-2-1, or 10-7-5-3-1, or whatever] Player B would beat Player A. But Player A ends up taking the spot anyway under the system we used. I do believe there were at least 2-3 threads in this year's project that panned out in just such a manner.


Anyway, that's the system I might suggest for next time: nomination process, but gradually expanding candidate pool, and ballot-point system to determine winner.
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Re: RealGM 2023 Top 100 Project - General Thread 

Post#567 » by Special_Puppy » Thu May 30, 2024 2:17 pm

AEnigma wrote:
Doctor MJ wrote:
Smoothbutta wrote:What were people's thoughts on the ranked choice voting from previous projects vs. the nomination process?

Personally I think the nomination method made the discussion less streamlined and tougher to follow the topics of the threads.

I appreciate you getting this discussion started Smoothbutta because we should analyze this now. I have to say I'm surprised you found it tougher to follow the conversation this way, and if this how others feel, it's a reason not to use Nominations.

If you wouldn't mind, please elaborate on any details - perhaps an example - of how it made things harder to follow.

Well, the nomination/induction process fundamentally created a split conversation of “who should we induct now” and “who should we induct in ~5 threads”. So in that sense it was never going to be as focused.

What may be a little more concerning is whether the thread topics corresponded well to their induction result. Midway through the project someone mentioned they were confused why the topic of discussion seemed to frequently be more about a potential nominee than about a potential inductee. My answer then was that the nomination process introduced a player to a discussion whereas much of the induction process served to reiterate what was argued during the nomination process, and I stand by that.

Now, personally, I felt similar “readability” issues plagued prior projects, such that you often needed to look at the thread preceding induction to see the best commentary on a given player, and I believe this project improved upon that particular issue. To the question of divided attention though, I agree the nomination/induction process could make the conversation feel less singularly focused than in the past (even if not in a negative way).


I think the best solution is to use RCV, get rid of formal nominations so you can vote for whomever you want, but start out the thread with a list of the top vote-getters in the previous round to nudge the discussion towards people who have a chance of winning.
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Re: RealGM 2023 Top 100 Project - General Thread 

Post#568 » by Owly » Thu May 30, 2024 6:03 pm

trex_8063 wrote:What follows is just sort of thinking out loud.....

I'm OK with the nomination process, however, I'd be in favour of EXPANDING the nominee pool in the later stages of the list. And this could be done in a pre-determined and structured manner (e.g. something like 5 nominees [as we had] for the first 25 spots; then expand to 6 for #26-50, then 7 for #51-75, and 8 for #76-100 [or something like that; doesn't necessarily have to go as far as eight nominees, but at least more than five]).


Five is a perfect number in the early stages because we're largely all thinking about the same(ish) group of players anyway. But as we get further down the list, opinions get more and more divergent, and then five begins to feel inadequate. I know that I personally had MANY threads where I wasn't enthusiastic about ANY of the eligible candidates (which was frustrating).

It's like another poster said above (while speaking in favour of the nomination process): it keeps things more focused, because otherwise [in past projects] we might have 20 players being discussed at once.

So while he's right that the nomination process is good for keeping things a bit more focused, he's also illustrating my point: that the number [5] just isn't adequate for the stages of the list where opinions are so spread out.
Early on, there are probably only 5-8 guys any of us are thinking about; so five is plenty.
In the late stages, there might be 20+ players we are [collectively] thinking about; five is plenty no longer (and obviously so, imo).


Another thought I had (again, just spit-ballin') was for using a nomination process in combination with some manner of ballot-point system. e.g. suppose with have five candidates [who were nominated], and posters then rank them 1st ballot thru 5th (with an agreed-upon point system, and the points determine the winner); and in later stages if [as I suggested] we have more than five nominees, the players a poster ranks 6th thru X can just be left off [no points].

While I know this allows the greatest degree of manipulation, it also would reduce induction of polarizing candidates who slip by on the support of a handful of posters in a manner that doesn't truly reflect the forum consensus.

e.g. Suppose there are 14 posters voting on a late spot on the list.......Player A is a polarizing figure who 4 people made their top pick and 3 others made him their alternate [total of 7], and that ends up being good enough to win the spot. But of the other seven voters, SIX of them would have him dead-last among the five candidates, and the other would have him 4th/5.

Meanwhile, Player B had 3 posters give him their induction vote, and another 3 give him their alternate [or even just TWO primary induction votes with FOUR alternates, for a total of 6]; but NONE of the other eight posters have him dead-last, and most would have him 3rd/5.

The true consensus of opinion is that Player B > Player A, and under ANY type of point-system [5-4-3-2-1, or 10-7-5-3-1, or whatever] Player B would beat Player A. But Player A ends up taking the spot anyway under the system we used. I do believe there were at least 2-3 threads in this year's project that panned out in just such a manner.


Anyway, that's the system I might suggest for next time: nomination process, but gradually expanding candidate pool, and ballot-point system to determine winner.

Just my opinion ... I don't think nomination necessarily does focus the debate. You still have the same guys in the discussion you just split it between nomination and final vote - as it was taking place in the same thread.

WRT "manipulation" ... it's an open ballot. IIrc, at times people were openly not choosing their preferred choices. I'd argue if one does a chance where one gets to express multiple preferences it makes tactical voting less necessary. I can express my true preference without giving up having a say in the outcome.

You can vote early and set the table for the discussion. You can vote late and have more info and try to be "tactical" ... but if your ranking keeps changing significantly it becomes obvious, people could always sneak in after you and I would think there's a danger that ... presumably if it's tactical you're putting guys outside your true order (say, to create a false gap between your 1 guy and the guy who you might not dislike but think is the closest rival, putting guys you don't actual like as much ahead) there's a non-zero risk you just end up helping the cause of guys you like least. Maybe people could change their ballots ... maybe you'd look to limit that.


Anyway yeah personally I too would be inclined towards a points-y system. Probably without nominations for me. That feels like a needless extra layer. But that's just me.

As ever I'll caveat that there's probably some unintended consequences I haven't thought of.
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Re: RealGM 2023 Top 100 Project - General Thread 

Post#569 » by AEnigma » Thu Jun 13, 2024 3:17 am

Assuming the Celtics do not lose four straight games against the Mavericks, curious how high people feel this elevates Jrue, where they would have considered nominating / voting for him if this year were included, and whether they think he could crack the list next time.

For my part, I already had Jrue right on the edge of my personal top 100 list, but my personal list is a bit different from what I think the RealGM list measures, so I do not see a clear spot where I would have voted for or definitely nominated him ahead of any others based on how the list progressed. That locks him in as one of my top three exclusions (English and Chet), but we would have needed to push out a couple of securely inducted players to make space for me to actively support him.
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Re: RealGM 2023 Top 100 Project - General Thread 

Post#570 » by Special_Puppy » Fri Jun 14, 2024 4:39 am

AEnigma wrote:Assuming the Celtics do not lose four straight games against the Mavericks, curious how high people feel this elevates Jrue, where they would have considered nominating / voting for him if this year were included, and whether they think he could crack the list next time.

For my part, I already had Jrue right on the edge of my personal top 100 list, but my personal list is a bit different from what I think the RealGM list measures, so I do not see a clear spot where I would have voted for or definitely nominated him ahead of any others based on how the list progressed. That locks him in as one of my top three exclusions (English and Chet), but we would have needed to push out a couple of securely inducted players to make space for me to actively support him.


Which 3 currently inducted player players would you Jrue over?
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Re: RealGM 2023 Top 100 Project - General Thread 

Post#571 » by One_and_Done » Sat Jun 15, 2024 2:15 am

The opening post doesn't have a link to the pre-project criteria/lists discussion, which is there for previous project threads.
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Re: RealGM 2023 Top 100 Project - General Thread 

Post#572 » by Smoothbutta » Mon Jul 7, 2025 7:26 pm

Some surprises after spending more time with the list over the last year.

Manu is so respected by this list at #39, while he was #53 in 2020 and #54 in 2017. I think the #53 range is more realistic with most of public opinion (as most consider him around 80th all time which is silly and people debate Klay vs Manu which is also crazy). But I do think he is one of the more underrated players ever. He had greater EPM than Duncan in every year from 2005 to 2016 aside from two seasons

On the other end, I am surprised Ewing was higher than Stockton and Havlicek. Additionally really surprised Reggie Miller made it to the top 40 all-time which is seemingly consistent with previous threads, also ahead of Havlicek. Reggie and the next one I mention are probably the biggest deviations from my top 100 all-time model. He has almost zero accolades and does not have good advanced stats so he should around #75-80 with everything on paper, but he did perform well in clutch/playoffs and didn't have a lot of help so I understand him rising to #50-60 range, not sure about #40 range.

Aside from Havlicek, one of the players that seems remarkably low is Cousy. He was #46 in 2017, #63 in 2020, and #79 in 2023. Seems like he is getting more scrutiny every season just like MJ :lol:
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Re: RealGM 2023 Top 100 Project - General Thread 

Post#573 » by One_and_Done » Mon Jul 7, 2025 8:32 pm

Smoothbutta wrote:Some surprises after spending more time with the list over the last year.

Manu is so respected by this list at #39, while he was #53 in 2020 and #54 in 2017. I think the #53 range is more realistic with most of public opinion (as most consider him around 80th all time which is silly and people debate Klay vs Manu which is also crazy). But I do think he is one of the more underrated players ever. He had greater EPM than Duncan in every year from 2005 to 2016 aside from two seasons

On the other end, I am surprised Ewing was higher than Stockton and Havlicek. Additionally really surprised Reggie Miller made it to the top 40 all-time which is seemingly consistent with previous threads, also ahead of Havlicek. Reggie and the next one I mention are probably the biggest deviations from my top 100 all-time model. He has almost zero accolades and does not have good advanced stats so he should around #75-80 with everything on paper, but he did perform well in clutch/playoffs and didn't have a lot of help so I understand him rising to #50-60 range, not sure about #40 range.

Aside from Havlicek, one of the players that seems remarkably low is Cousy. He was #46 in 2017, #63 in 2020, and #79 in 2023. Seems like he is getting more scrutiny every season just like MJ :lol:

More people are realising Cousy shouldn't be on the list at all. I doubt he'd make the G-League today tbh.
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Re: RealGM 2023 Top 100 Project - General Thread 

Post#574 » by Smoothbutta » Mon Jul 7, 2025 8:56 pm

One_and_Done wrote:More people are realising Cousy shouldn't be on the list at all. I doubt he'd make the G-League today tbh.

If we were following that logic we could wipe most of the players from pre-80's to simplify the nomination process and wipe Mikan even though he was 16th in this project's results
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Re: RealGM 2023 Top 100 Project - General Thread 

Post#575 » by One_and_Done » Mon Jul 7, 2025 8:59 pm

Smoothbutta wrote:
One_and_Done wrote:More people are realising Cousy shouldn't be on the list at all. I doubt he'd make the G-League today tbh.

If we were following that logic we could wipe most of the players from pre-80's to simplify the nomination process and wipe Mikan even though he was 16th in this project's results

Most players pre-80s probably shouldn't be discussed in the top 100. I wouldn't put Mikan in my top 200.
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