2010 wrote:ezmoney707 wrote:I sent in a proposal as well and it might kinda go hand and hand with Cap’s but here’s mine
Proposal:
Draft picks, rights, non exempt
Teams should be able to keep the rights to draft picks 1st and 2nd regardless of roster space if player goes un-drafted in real life or is drafted and stashed in real life, these players would not count on the exempt roster.
[I’m confused by the above paragraph. I can be a bit slow sometimes, so can you break it down for me?]
Players could go into a new section called draft rights, and these contracts would not count against the team until they are signed to a real life NBA roster, salary can still be listed so teams trading for the rights to these players know the salary that would come into effect if player were to be signed to an NBA roster.
Lastly 2nd round picks should be non guaranteed and be able to cut up until the trade deadline or set deadline in season. I believe that would help not penalize teams for multiple draft picks in the 2nd round, that may have to eat that salary if player doesn’t become an NBA player or if they need roster spots, that would allow them to cut non guaranteed salaries to do so.
[I strongly agree with making 2nd round picks non-guaranteed with the ability to waive them prior to the trade deadline. That would really increase the value of 2nd’s.]
These changes kind of overlap and I’m not even sure how they would affect the sim, I’m open to adjustments by you and the rest of the GMs
Currently players that were drafted in BAF but ended up not being drafted in real life. There are also players that have been drafted in real life but stashed overseas.
As it’s currently constructed those players rights are still retained by each team under the exempt players section and they also cost towards your cap to certain extent (I know you’re more well versed in the exempt contracts than I am )
I’m proposing they don’t count at all towards your cap if they aren’t in the NBA, and simply just draft rights or draft and stash players, which would save cap space until players are signed in real life.
If I’m interpreting the rule wrong please correct me , but that’s what I essentially meant in the above































