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Build a Franchise (Season 9) Discussion Thread- Bubble schedule pg. 47- Announcement on pg. 48

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Re: Build a Franchise (Season 9) Discussion Thread- Bubble schedule pg. 47 

Post#941 » by bringbackhoffa » Thu Sep 4, 2025 8:50 pm

Im Coming Home wrote:
Exclusive: Shai Gilgeous-Alexander signed a $28M endorsement deal for a "no-show job" with a fraudulent tree-planting company funded by $50M from Hornets owner, according to documents obtained by @PabloTorre.

"It was to circumvent the salary cap," an inside source says.

:o



Only $28M..? Guess they didnt find the out of state deals in place..

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Re: Build a Franchise (Season 9) Discussion Thread- Bubble schedule pg. 47 

Post#942 » by Capn'O » Fri Sep 5, 2025 5:03 pm

This NBA's free agency feels like our free agency.

There's a money track and then when the money runs out there's a group of guys that think they should be getting paid like the big guns but aren't.

Giddey
Grimes
Kuminga
Thomas

Then, starting next season, a bunch of money is gonna open up.
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Re: Build a Franchise (Season 9) Discussion Thread- Bubble schedule pg. 47 

Post#943 » by El Poochio » Sun Sep 7, 2025 9:19 pm

:o

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B: Melo | Lonzo
B: J. Green | Donte | B. Hield
B: Herb | K. Oubre | N. Clifford
B: Zion | J. Isaac | D. Jones Jr | A. Toohey
B: KP | G. Yabusele | J. Huff
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Re: Build a Franchise (Season 9) Discussion Thread- Bubble schedule pg. 47 

Post#944 » by bishnykfan » Mon Sep 8, 2025 1:22 pm

TRANSACTION

The Phoenix Suns have agreed to a buyout with Tamar Bates.
All-Time Draft

PG- Oscar Robertson/Bob Cousy
SG- Earl Monroe/James Harden/Dana Barros
SF- Billy Cunningham/Michael Finley/Chet Walker
PF- Elvin Hayes/Dolph Schayes/Tom Chambers/Danny Manning
C- Walt Bellamy/Neil Johnston/Darryl Dawkins
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Re: Build a Franchise (Season 9) Discussion Thread- Bubble schedule pg. 47 

Post#945 » by bishnykfan » Mon Sep 8, 2025 1:22 pm

TRANSACTION

The Phoenix Suns have agreed to sign Andre Jackson Jr. for $1/4 years.
All-Time Draft

PG- Oscar Robertson/Bob Cousy
SG- Earl Monroe/James Harden/Dana Barros
SF- Billy Cunningham/Michael Finley/Chet Walker
PF- Elvin Hayes/Dolph Schayes/Tom Chambers/Danny Manning
C- Walt Bellamy/Neil Johnston/Darryl Dawkins
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Re: Build a Franchise (Season 9) Discussion Thread- Bubble schedule pg. 47 

Post#946 » by bishnykfan » Mon Sep 8, 2025 1:47 pm

TRADE ANNOUNCEMENT

The Oklahoma City Thunder have agreed to trade Robert Covington and a 2026 2nd round draft pick (From Memphis) to the Los Angeles Clippers.
All-Time Draft

PG- Oscar Robertson/Bob Cousy
SG- Earl Monroe/James Harden/Dana Barros
SF- Billy Cunningham/Michael Finley/Chet Walker
PF- Elvin Hayes/Dolph Schayes/Tom Chambers/Danny Manning
C- Walt Bellamy/Neil Johnston/Darryl Dawkins
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Re: Build a Franchise (Season 9) Discussion Thread- Bubble schedule pg. 47 

Post#947 » by bishnykfan » Wed Sep 10, 2025 12:21 am

TRADE ANNOUNCEMENT

The Miami Heat have agreed to trade Amari Williams and the rights to a 2026 1st round draft pick (From Portland*) to the Oklahoma City Thunder.

*- The Oklahoma City Thunder will receive the better of the Portland and Sacramento 2026 1st round draft pick. Miami gets the worse of these picks.
All-Time Draft

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SF- Billy Cunningham/Michael Finley/Chet Walker
PF- Elvin Hayes/Dolph Schayes/Tom Chambers/Danny Manning
C- Walt Bellamy/Neil Johnston/Darryl Dawkins
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Re: Build a Franchise (Season 9) Discussion Thread- Bubble schedule pg. 47 

Post#948 » by bishnykfan » Wed Sep 10, 2025 12:48 am

ANNOUNCEMENT

First round of the Bubble Tournament will begin this weekend. There will be a roster freeze for all teams still remaining in the tournament beginning tomorrow at 9PM when I start putting the rosters together for 2K. Any rotations/minutes for first round games must be submitted at least 24 hours before your game. If no rotation/minutes is submitted, 2K will determine your lineup for you.


Spoiler:
Friday- September 12
8:00- Free Agent Team #1 @ Detroit

Saturday- September 13
7:00- Boston @ Portland
8:30- Free Agent Team #2 @ San Antonio

Sunday- September 14
7:00- Sacramento @ Charlotte
8:30- Lakers @ Miami
All-Time Draft

PG- Oscar Robertson/Bob Cousy
SG- Earl Monroe/James Harden/Dana Barros
SF- Billy Cunningham/Michael Finley/Chet Walker
PF- Elvin Hayes/Dolph Schayes/Tom Chambers/Danny Manning
C- Walt Bellamy/Neil Johnston/Darryl Dawkins
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Re: Build a Franchise (Season 9) Discussion Thread- Bubble schedule pg. 47- Announcement on pg. 48 

Post#949 » by Busta Bucket » Wed Sep 10, 2025 4:48 pm

Draft Rule Change Proposal: Minimum Free Agent Salary

Hey all, for the past few weeks I have been workshopping a rule change with a few GMs and have also run the idea by bish, and I’ve been encouraged to go ahead and throw it out to the BAF community to get additional feedback.

If you have any thoughts/concerns/suggestions at all, please send them directly to me via PM (I do not want to derail this thread with discussion/debate! :) ) I'd like to know whether you'd support the rule either as presented or with modifications (possibly including one or more of the options below.) If something seems viable, I will submit a proposal at the end of the 2025-26 season.

Thank you to the GMs who have provided feedback so far!

Spoiler:
Discussion: Most BAF rules are intended to create a realistic GM experience, including free agency destination tiers, Bird rights, and draft slot salaries (which it is important to note are perfectly proportional to the NBA's CBA and salary cap). A glaring exception to this principle is that there is not an established minimum free agent salary. The lack of minimum FA salaries has at least 2 negative impacts:

    1. It is just extremely unrealistic. Proportionally, veteran salaries set by the NBA CBA are equal to $15-$26/year in the BAF, depending on the number of years played. (Currently the IRL minimum veteran salary is $2.048 to $3.634 million/year, and the current NBA salary cap is roughly $154.647 million.) It’s absurd to imagine that a free agent would sign for as little as $1 (~$143k IRL) for even a single year, let alone multiple years.

    2. It severely devalues draft picks. Picks are often seen as burdens rather than assets -- and yes, that is sometimes true in the NBA as well, but not nearly to the same extent because the BAF still has draft slot salaries but (currently) no minimums for FAs. Many BAF GMs would rather pick veterans from the dollar bin than keep or acquire drafted players who may take time to develop.


Proposal: The minimum annual salary is $15/year
This is proportionally equal to the lowest NBA veteran salary. While IRL the minimum salary goes up with years of service, I’d suggest keeping it standard so that it is easy to understand and administer.


Additional Options
One or more of these could also be considered:

Option A: The minimum annual salary could only apply to multi-year contracts; with this option, $1/1 contracts would still be available.
    Potential benefit: Preserving a path for $1 contracts makes it easier to track the minimum salary hold required for a team to field 13 players.
Option B: The minimum annual salary could only apply during the free agency period; the rest of the year, free agents could still be offered deals for as low as $1/year.
    Potential benefit: Continues a current practice without substantial drawbacks.
Option C: To smooth the transition, the minimum annual FA salary could be phased in over multiple years -- eg. $8/year in 2026, and the full minimum in 2027.
    Potential benefit: This would help teams adjust to a new salary dynamic, and recognize the possibility that some recent trades involving draft picks may have been made under the previous assumption of their relatively lower value.

Again, If you have any thoughts/concerns/suggestions at all, please send them directly to me via PM.
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Re: Build a Franchise (Season 9) Discussion Thread- Bubble schedule pg. 47- Announcement on pg. 48 

Post#950 » by Capn'O » Wed Sep 10, 2025 5:13 pm

Busta Bucket wrote:Draft Rule Change Proposal: Minimum Free Agent Salary

Hey all, for the past few weeks I have been workshopping a rule change with a few GMs and have also run the idea by bish, and I’ve been encouraged to go ahead and throw it out to the BAF community to get additional feedback.

If you have any thoughts/concerns/suggestions at all, please send them directly to me via PM (I do not want to derail this thread with discussion/debate! :) ) I'd like to know whether you'd support the rule either as presented or with modifications (possibly including one or more of the options below.) If something seems viable, I will submit a proposal at the end of the 2025-26 season.

Thank you to the GMs who have provided feedback so far!

Spoiler:
Discussion: Most BAF rules are intended to create a realistic GM experience, including free agency destination tiers, Bird rights, and draft slot salaries (which it is important to note are perfectly proportional to the NBA's CBA and salary cap). A glaring exception to this principle is that there is not an established minimum free agent salary. The lack of minimum FA salaries has at least 2 negative impacts:

    1. It is just extremely unrealistic. Proportionally, veteran salaries set by the NBA CBA are equal to $15-$26/year in the BAF, depending on the number of years played. (Currently the IRL minimum veteran salary is $2.048 to $3.634 million/year, and the current NBA salary cap is roughly $154.647 million.) It’s absurd to imagine that a free agent would sign for as little as $1 (~$143k IRL) for even a single year, let alone multiple years.

    2. It severely devalues draft picks. Picks are often seen as burdens rather than assets -- and yes, that is sometimes true in the NBA as well, but not nearly to the same extent because the BAF still has draft slot salaries but (currently) no minimums for FAs. Many BAF GMs would rather pick veterans from the dollar bin than keep or acquire drafted players who may take time to develop.


Proposal: The minimum annual salary is $15/year
This is proportionally equal to the lowest NBA veteran salary. While IRL the minimum salary goes up with years of service, I’d suggest keeping it standard so that it is easy to understand and administer.


Additional Options
One or more of these could also be considered:

Option A: The minimum annual salary could only apply to multi-year contracts; with this option, $1/1 contracts would still be available.
    Potential benefit: Preserving a path for $1 contracts makes it easier to track the minimum salary hold required for a team to field 13 players.
Option B: The minimum annual salary could only apply during the free agency period; the rest of the year, free agents could still be offered deals for as low as $1/year.
    Potential benefit: Continues a current practice without substantial drawbacks.
Option C: To smooth the transition, the minimum annual FA salary could be phased in over multiple years -- eg. $8/year in 2026, and the full minimum in 2027.
    Potential benefit: This would recognize the possibility that some recent trades involving draft picks may have been made under the previous assumption of their relatively lower value.

Again, If you have any thoughts/concerns/suggestions at all, please send them directly to me via PM.


I would have strong support for option B. Generally, I agree that the $1 deals and other extremely low deals in free agency for vets are just wildly unrealistic and I would like to see something in place that would change the valuation of role players. Over the cap teams need some in season flexibility for drop/adds and that's consistent with what happens in the league - 10 days and low value deals happen in the NBA.

These rules would reward good cap management.
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Re: Build a Franchise (Season 9) Discussion Thread- Bubble schedule pg. 47- Announcement on pg. 48 

Post#951 » by HEZI » Wed Sep 10, 2025 5:38 pm

Busta Bucket wrote:Draft Rule Change Proposal: Minimum Free Agent Salary

Hey all, for the past few weeks I have been workshopping a rule change with a few GMs and have also run the idea by bish, and I’ve been encouraged to go ahead and throw it out to the BAF community to get additional feedback.

If you have any thoughts/concerns/suggestions at all, please send them directly to me via PM (I do not want to derail this thread with discussion/debate! :) ) I'd like to know whether you'd support the rule either as presented or with modifications (possibly including one or more of the options below.) If something seems viable, I will submit a proposal at the end of the 2025-26 season.

Thank you to the GMs who have provided feedback so far!

Spoiler:
Discussion: Most BAF rules are intended to create a realistic GM experience, including free agency destination tiers, Bird rights, and draft slot salaries (which it is important to note are perfectly proportional to the NBA's CBA and salary cap). A glaring exception to this principle is that there is not an established minimum free agent salary. The lack of minimum FA salaries has at least 2 negative impacts:

    1. It is just extremely unrealistic. Proportionally, veteran salaries set by the NBA CBA are equal to $15-$26/year in the BAF, depending on the number of years played. (Currently the IRL minimum veteran salary is $2.048 to $3.634 million/year, and the current NBA salary cap is roughly $154.647 million.) It’s absurd to imagine that a free agent would sign for as little as $1 (~$143k IRL) for even a single year, let alone multiple years.

    2. It severely devalues draft picks. Picks are often seen as burdens rather than assets -- and yes, that is sometimes true in the NBA as well, but not nearly to the same extent because the BAF still has draft slot salaries but (currently) no minimums for FAs. Many BAF GMs would rather pick veterans from the dollar bin than keep or acquire drafted players who may take time to develop.


Proposal: The minimum annual salary is $15/year
This is proportionally equal to the lowest NBA veteran salary. While IRL the minimum salary goes up with years of service, I’d suggest keeping it standard so that it is easy to understand and administer.


Additional Options
One or more of these could also be considered:

Option A: The minimum annual salary could only apply to multi-year contracts; with this option, $1/1 contracts would still be available.
    Potential benefit: Preserving a path for $1 contracts makes it easier to track the minimum salary hold required for a team to field 13 players.
Option B: The minimum annual salary could only apply during the free agency period; the rest of the year, free agents could still be offered deals for as low as $1/year.
    Potential benefit: Continues a current practice without substantial drawbacks.
Option C: To smooth the transition, the minimum annual FA salary could be phased in over multiple years -- eg. $8/year in 2026, and the full minimum in 2027.
    Potential benefit: This would recognize the possibility that some recent trades involving draft picks may have been made under the previous assumption of their relatively lower value.

Again, If you have any thoughts/concerns/suggestions at all, please send them directly to me via PM.


I think rookie scale extensions add less realism than those minimum deals so if anything was to change then it would have to start with those rookie scale extensions. They are set way too low right now. For example your player Scottie Barnes is making $90 which is equal to a 9 mil per contract in the NBA whereas in the real NBA he’s going to be making 38 mil per which would be more like $380 in BAF. That’s not realistic. So before we tackle minimum salary guys maybe we should start with the salaries of more impactful guys like actual All Stars making chump change
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Re: Build a Franchise (Season 9) Discussion Thread- Bubble schedule pg. 47- Announcement on pg. 48 

Post#952 » by Capn'O » Wed Sep 10, 2025 7:33 pm

HEZI wrote:
Busta Bucket wrote:Draft Rule Change Proposal: Minimum Free Agent Salary

Hey all, for the past few weeks I have been workshopping a rule change with a few GMs and have also run the idea by bish, and I’ve been encouraged to go ahead and throw it out to the BAF community to get additional feedback.

If you have any thoughts/concerns/suggestions at all, please send them directly to me via PM (I do not want to derail this thread with discussion/debate! :) ) I'd like to know whether you'd support the rule either as presented or with modifications (possibly including one or more of the options below.) If something seems viable, I will submit a proposal at the end of the 2025-26 season.

Thank you to the GMs who have provided feedback so far!

Spoiler:
Discussion: Most BAF rules are intended to create a realistic GM experience, including free agency destination tiers, Bird rights, and draft slot salaries (which it is important to note are perfectly proportional to the NBA's CBA and salary cap). A glaring exception to this principle is that there is not an established minimum free agent salary. The lack of minimum FA salaries has at least 2 negative impacts:

    1. It is just extremely unrealistic. Proportionally, veteran salaries set by the NBA CBA are equal to $15-$26/year in the BAF, depending on the number of years played. (Currently the IRL minimum veteran salary is $2.048 to $3.634 million/year, and the current NBA salary cap is roughly $154.647 million.) It’s absurd to imagine that a free agent would sign for as little as $1 (~$143k IRL) for even a single year, let alone multiple years.

    2. It severely devalues draft picks. Picks are often seen as burdens rather than assets -- and yes, that is sometimes true in the NBA as well, but not nearly to the same extent because the BAF still has draft slot salaries but (currently) no minimums for FAs. Many BAF GMs would rather pick veterans from the dollar bin than keep or acquire drafted players who may take time to develop.


Proposal: The minimum annual salary is $15/year
This is proportionally equal to the lowest NBA veteran salary. While IRL the minimum salary goes up with years of service, I’d suggest keeping it standard so that it is easy to understand and administer.


Additional Options
One or more of these could also be considered:

Option A: The minimum annual salary could only apply to multi-year contracts; with this option, $1/1 contracts would still be available.
    Potential benefit: Preserving a path for $1 contracts makes it easier to track the minimum salary hold required for a team to field 13 players.
Option B: The minimum annual salary could only apply during the free agency period; the rest of the year, free agents could still be offered deals for as low as $1/year.
    Potential benefit: Continues a current practice without substantial drawbacks.
Option C: To smooth the transition, the minimum annual FA salary could be phased in over multiple years -- eg. $8/year in 2026, and the full minimum in 2027.
    Potential benefit: This would recognize the possibility that some recent trades involving draft picks may have been made under the previous assumption of their relatively lower value.

Again, If you have any thoughts/concerns/suggestions at all, please send them directly to me via PM.


I think rookie scale extensions add less realism than those minimum deals so if anything was to change then it would have to start with those rookie scale extensions. They are set way too low right now. For example your player Scottie Barnes is making $90 which is equal to a 9 mil per contract in the NBA whereas in the real NBA he’s going to be making 38 mil per which would be more like $380 in BAF. That’s not realistic. So before we tackle minimum salary guys maybe we should start with the salaries of more impactful guys like actual All Stars making chump change


You're not wrong about the extensions but... why not both?
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Re: Build a Franchise (Season 9) Discussion Thread- Bubble schedule pg. 47- Announcement on pg. 48 

Post#953 » by HEZI » Wed Sep 10, 2025 8:18 pm

Capn'O wrote:
HEZI wrote:
Busta Bucket wrote:Draft Rule Change Proposal: Minimum Free Agent Salary

Hey all, for the past few weeks I have been workshopping a rule change with a few GMs and have also run the idea by bish, and I’ve been encouraged to go ahead and throw it out to the BAF community to get additional feedback.

If you have any thoughts/concerns/suggestions at all, please send them directly to me via PM (I do not want to derail this thread with discussion/debate! :) ) I'd like to know whether you'd support the rule either as presented or with modifications (possibly including one or more of the options below.) If something seems viable, I will submit a proposal at the end of the 2025-26 season.

Thank you to the GMs who have provided feedback so far!

Spoiler:
Discussion: Most BAF rules are intended to create a realistic GM experience, including free agency destination tiers, Bird rights, and draft slot salaries (which it is important to note are perfectly proportional to the NBA's CBA and salary cap). A glaring exception to this principle is that there is not an established minimum free agent salary. The lack of minimum FA salaries has at least 2 negative impacts:

    1. It is just extremely unrealistic. Proportionally, veteran salaries set by the NBA CBA are equal to $15-$26/year in the BAF, depending on the number of years played. (Currently the IRL minimum veteran salary is $2.048 to $3.634 million/year, and the current NBA salary cap is roughly $154.647 million.) It’s absurd to imagine that a free agent would sign for as little as $1 (~$143k IRL) for even a single year, let alone multiple years.

    2. It severely devalues draft picks. Picks are often seen as burdens rather than assets -- and yes, that is sometimes true in the NBA as well, but not nearly to the same extent because the BAF still has draft slot salaries but (currently) no minimums for FAs. Many BAF GMs would rather pick veterans from the dollar bin than keep or acquire drafted players who may take time to develop.


Proposal: The minimum annual salary is $15/year
This is proportionally equal to the lowest NBA veteran salary. While IRL the minimum salary goes up with years of service, I’d suggest keeping it standard so that it is easy to understand and administer.


Additional Options
One or more of these could also be considered:

Option A: The minimum annual salary could only apply to multi-year contracts; with this option, $1/1 contracts would still be available.
    Potential benefit: Preserving a path for $1 contracts makes it easier to track the minimum salary hold required for a team to field 13 players.
Option B: The minimum annual salary could only apply during the free agency period; the rest of the year, free agents could still be offered deals for as low as $1/year.
    Potential benefit: Continues a current practice without substantial drawbacks.
Option C: To smooth the transition, the minimum annual FA salary could be phased in over multiple years -- eg. $8/year in 2026, and the full minimum in 2027.
    Potential benefit: This would recognize the possibility that some recent trades involving draft picks may have been made under the previous assumption of their relatively lower value.

Again, If you have any thoughts/concerns/suggestions at all, please send them directly to me via PM.


I think rookie scale extensions add less realism than those minimum deals so if anything was to change then it would have to start with those rookie scale extensions. They are set way too low right now. For example your player Scottie Barnes is making $90 which is equal to a 9 mil per contract in the NBA whereas in the real NBA he’s going to be making 38 mil per which would be more like $380 in BAF. That’s not realistic. So before we tackle minimum salary guys maybe we should start with the salaries of more impactful guys like actual All Stars making chump change


You're not wrong about the extensions but... why not both?


Horse before the carriage. Not that both can’t or shouldn’t be fixed but one certainly should be the focus and priority over the other
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Re: Build a Franchise (Season 9) Discussion Thread- Bubble schedule pg. 47- Announcement on pg. 48 

Post#954 » by KnicksGadfly » Thu Sep 11, 2025 4:33 am

HEZI wrote:
Capn'O wrote:
HEZI wrote:
I think rookie scale extensions add less realism than those minimum deals so if anything was to change then it would have to start with those rookie scale extensions. They are set way too low right now. For example your player Scottie Barnes is making $90 which is equal to a 9 mil per contract in the NBA whereas in the real NBA he’s going to be making 38 mil per which would be more like $380 in BAF. That’s not realistic. So before we tackle minimum salary guys maybe we should start with the salaries of more impactful guys like actual All Stars making chump change


You're not wrong about the extensions but... why not both?


Horse before the carriage. Not that both can’t or shouldn’t be fixed but one certainly should be the focus and priority over the other


I don't think realism should be the driving factor for anything in this game. It's a nice-to-have, but I think it has to be acknowledged that our game doesn't adhere completely to the rules of the NBA. For example, the SGA contract that we have. Our cap rising by 1%.

To me, I think we should just go back to the problem and what we're trying to solve, rather than just going straight to a solution (by the way, I do support Busta's proposal but if there's another solution that works, I'm okay with it).

So...Problem #1: cheap player contracts devaluing second round picks
I think I don't think all $1/4 contracts are bad, but I think some of the cheaper contracts we see given out are not because someone did some crafty scouting. I think it's because there's a loophole in the FA rules that lets contenders sign key players for cheap. I'd argue that a player like PJ Washington, who signed for $10/4, fits into this because I submitted a bigger bid for him but was constrained by other bids. Basically, what's happening is that the cap space teams usually have to spend time fighting over the top FAs. The losers of that battle are doubly screwed. If 10 teams are duking it out for 4 all stars, then the 6 losers will be left with scraps...they won't even get to fight for PJ Washington because a contender will steal him in the meantime.

We can close that loophole by trying to do a $15 minimum bid, but some players really do not deserve $15 minimum bids. Or we could also do a transparency rule. Any player about to sign for $15 or less should have that number show up in the FA list 1 or 2 rounds before he signs. Or we bring on another player, who serves as an agent? No idea. But I think this loophole is pretty bad because it does two things: 1) it awards inactive GMs and 2) it makes FA less fun. And any of these should help increase the value of 2nd rounders.

In terms of inactive GMs, I think the league benefits when the contenders are also active. Guys like SAS and Melo, for example...they're very active on the margins. They have their core, but they make lots of trades and communicate a lot about the rest of their roster. I think that's really healthy and good for the league. The fact is, there are always tradeoffs to be made in this league, and I'd argue those tradeoffs create the conditions for tough decisionmaking that allows GMs to shine. If you have stars in this league making lots of money and you're cap constrained...I think there should be a fair amount of pressure on you to be scrappy, not to rely upon a FA slipping through.

I think letting this loophole of players signing for cheap also hurts FA. I would argue that there's a difference between Toronto signing Green to a 1 year contract using the Wood exception and then the shotgun approach some teams are doing. I don't like a system where teams can submit 40 bids through a shotgun approach and hope that one dude slips through. I guess it's kind of like a fantasy football waiver wire scenario and you're the one dude who has 0 dollars and everyone else has $100. But yea, I think FA would improve if we had bidding wars over the mid players too.

Okay problem 2: rookie salaries too cheap?
First, I don't think Scottie Barnes should be held up as the sole example of why the rookie system is broken. One thing to also realize is the amount of risk teams are taking on when they pick high in the draft. If you draft and extend a bust, it really hurts, especially on a high pick. Take Scoot Henderson...Philly is going to have to make a tough decision on that guy. Lots of potential but he can be expensive. So yes, you'll have guys like Scottie Barnes but I think we need to consider a lot of other players, too.

Then add onto that the fact that the sim is a year slow in evaluating players. Year 1 of a rookie player is usually a wash...the sim decides how good a player actually is and it uses college stats. It's only year 2 that the sim reflects how a rookie did in year 1. Then year 3 is when you have to decide whether to extend. As a GM with a bunch of rookies, I already know I need to buy out some of my rookies at the end of this year. If I extend the wrong dude, it's going to eat up my cap.

I'd also argue that it's not really the years, but more about the salaries (viewtopic.php?f=24&t=2099633). For example, pick 1 is given a $78 salary, but pick 6 Scottie is given a $47 salary. So yes, some discrepancy there and maybe we need to consider that. But in some years, that shat can hurt. Last year was a really weak draft. Pick the wrong guy and it's going to cost a lot to buy that dude out.

But one other issue. In the NBA, we have max cats. We have rookie max cats. We don't have that here. We have a league where SGA can get over 60% of the cap or something.

But in terms of league health, I think we still see a fair amount of talent hitting FA from rookies (Deni Avdija and Kuminga come to mind). We also see a fair amount of busts...some dudes that were extended and maybe should not have been. I'd favor a proposal with some changing numbers. Or maybe something where a player who becomes an all star in real life gets an automatic salary bump the next year? No idea. But that thing where the sim is behind our league by a year complicates a lot.
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Re: Build a Franchise (Season 9) Discussion Thread- Bubble schedule pg. 47- Announcement on pg. 48 

Post#955 » by HEZI » Thu Sep 11, 2025 12:38 pm

KnicksGadfly wrote:
HEZI wrote:
Capn'O wrote:
You're not wrong about the extensions but... why not both?


Horse before the carriage. Not that both can’t or shouldn’t be fixed but one certainly should be the focus and priority over the other


I don't think realism should be the driving factor for anything in this game. It's a nice-to-have, but I think it has to be acknowledged that our game doesn't adhere completely to the rules of the NBA. For example, the SGA contract that we have. Our cap rising by 1%.

To me, I think we should just go back to the problem and what we're trying to solve, rather than just going straight to a solution (by the way, I do support Busta's proposal but if there's another solution that works, I'm okay with it).

So...Problem #1: cheap player contracts devaluing second round picks
I think I don't think all $1/4 contracts are bad, but I think some of the cheaper contracts we see given out are not because someone did some crafty scouting. I think it's because there's a loophole in the FA rules that lets contenders sign key players for cheap. I'd argue that a player like PJ Washington, who signed for $10/4, fits into this because I submitted a bigger bid for him but was constrained by other bids. Basically, what's happening is that the cap space teams usually have to spend time fighting over the top FAs. The losers of that battle are doubly screwed. If 10 teams are duking it out for 4 all stars, then the 6 losers will be left with scraps...they won't even get to fight for PJ Washington because a contender will steal him in the meantime.

We can close that loophole by trying to do a $15 minimum bid, but some players really do not deserve $15 minimum bids. Or we could also do a transparency rule. Any player about to sign for $15 or less should have that number show up in the FA list 1 or 2 rounds before he signs. Or we bring on another player, who serves as an agent? No idea. But I think this loophole is pretty bad because it does two things: 1) it awards inactive GMs and 2) it makes FA less fun. And any of these should help increase the value of 2nd rounders.

In terms of inactive GMs, I think the league benefits when the contenders are also active. Guys like SAS and Melo, for example...they're very active on the margins. They have their core, but they make lots of trades and communicate a lot about the rest of their roster. I think that's really healthy and good for the league. The fact is, there are always tradeoffs to be made in this league, and I'd argue those tradeoffs create the conditions for tough decisionmaking that allows GMs to shine. If you have stars in this league making lots of money and you're cap constrained...I think there should be a fair amount of pressure on you to be scrappy, not to rely upon a FA slipping through.

I think letting this loophole of players signing for cheap also hurts FA. I would argue that there's a difference between Toronto signing Green to a 1 year contract using the Wood exception and then the shotgun approach some teams are doing. I don't like a system where teams can submit 40 bids through a shotgun approach and hope that one dude slips through. I guess it's kind of like a fantasy football waiver wire scenario and you're the one dude who has 0 dollars and everyone else has $100. But yea, I think FA would improve if we had bidding wars over the mid players too.

Okay problem 2: rookie salaries too cheap?
First, I don't think Scottie Barnes should be held up as the sole example of why the rookie system is broken. One thing to also realize is the amount of risk teams are taking on when they pick high in the draft. If you draft and extend a bust, it really hurts, especially on a high pick. Take Scoot Henderson...Philly is going to have to make a tough decision on that guy. Lots of potential but he can be expensive. So yes, you'll have guys like Scottie Barnes but I think we need to consider a lot of other players, too.

Then add onto that the fact that the sim is a year slow in evaluating players. Year 1 of a rookie player is usually a wash...the sim decides how good a player actually is and it uses college stats. It's only year 2 that the sim reflects how a rookie did in year 1. Then year 3 is when you have to decide whether to extend. As a GM with a bunch of rookies, I already know I need to buy out some of my rookies at the end of this year. If I extend the wrong dude, it's going to eat up my cap.

I'd also argue that it's not really the years, but more about the salaries (viewtopic.php?f=24&t=2099633). For example, pick 1 is given a $78 salary, but pick 6 Scottie is given a $47 salary. So yes, some discrepancy there and maybe we need to consider that. But in some years, that shat can hurt. Last year was a really weak draft. Pick the wrong guy and it's going to cost a lot to buy that dude out.

But one other issue. In the NBA, we have max cats. We have rookie max cats. We don't have that here. We have a league where SGA can get over 60% of the cap or something.

But in terms of league health, I think we still see a fair amount of talent hitting FA from rookies (Deni Avdija and Kuminga come to mind). We also see a fair amount of busts...some dudes that were extended and maybe should not have been. I'd favor a proposal with some changing numbers. Or maybe something where a player who becomes an all star in real life gets an automatic salary bump the next year? No idea. But that thing where the sim is behind our league by a year complicates a lot.


This is not a loophole this is just bad strategy and preparation by a GM(s). Striking out in free agency because your money was locked into unrealistic targets and then missing out on realistic targets because of it is the fault of the GM not some free agency loophole. We always had a name for this and it’s called being left holding the bag. PJ Washington went for $10 because nobody made him a priority in free agency not because of some loophole. If he was on anybody’s priority list he would have easily gone for more but GMs had other names on their priority list so that’s the result of that. And there were bidding wars for mid players, some guys got extremely overpaid as a result of it.

As far as rookie extensions go, nobody forces teams to throw out extensions so being locked into a long term deal and the guy doesn’t pan out that’s again on the GM. A lot of extensions get thrown out carelessly on hope that a guy will pan out but GMs can always wait to see how players actually develop and then even let them hit free agency to resign. You can always use bird rights to resign a free agent but GMs want to lock players into a cheaper deal and sometimes it’s wise and other times it’s not. By increasing the rookie scale extensions it would make GMs really consider if their guy is worth the extension or do they want to wait and that would reduce the amount of bad contracts that we see given out to young players based on potential who never pan out and also the guys who have broken our would get paid what they deserve. And the sim being a year behind affects all players not just rookies so this is a factor for the whole league and not exclusive to just rookies. It doesn’t complicate anything when you know this is simply how the sim works.
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Re: Build a Franchise (Season 9) Discussion Thread- Bubble schedule pg. 47- Announcement on pg. 48 

Post#956 » by Busta Bucket » Thu Sep 11, 2025 4:21 pm

Thanks to everyone for the feedback so far on minimum FA salaries, both publicly and privately. Just a few quick thoughts/reactions to the above discussions:

    - I do not believe there is anything stopping other GMs from proposing additional rule changes. :)
    - The rookie extension rule may well be another one to look at tweaking. However, I think that being able to extend rookies for (relatively) cheap actually serves to restore some of the value to draft picks (1st rounders anyway) that is stripped by the lack of FA minimum salaries. Once there is a reasonable FA minimum salary, that strengthens the argument that rookies should cost more to extend.
    - If there is not consensus support to establish minimum FA salaries, I would advocate for other ways to restore value to draft picks, particularly 2nd round picks - e.g., the ability to release newly-drafted 2nd round picks (before the season starts) without them counting against the cap.
    - Re: the PJ Washington example, I think that highlights a different issue which is that in the current blind bidding system everyone is working with different sets of information, which inevitably leads to some nonsensical outcomes. I've heard about previous attempts to fix the system and I'm not inclined to open that can of worms right now :). But I will say that although I've only been through one FA period, IMO a fully open system where the leading bids are a) known to all, and b) simply the most cumulative money offered (e.g. 30/3 (90) beats 40/2 (80), but not 25/4 (100)) would almost certainly lead to more reasonable outcomes overall (and, not for nothing, would also be much easier for bish to administer).

At this point I'll meekly point to the sign:
Busta Bucket wrote:If you have any thoughts/concerns/suggestions at all, please send them directly to me via PM (I do not want to derail this thread with discussion/debate! :) )
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Re: Build a Franchise (Season 9) Discussion Thread- Bubble schedule pg. 47- Announcement on pg. 48 

Post#957 » by NewEra » Thu Sep 11, 2025 4:49 pm

Hezi brought up something I’ve been wondering about. The whole “the sim is a year behind” thing. People have said it for years, but where did that actually come from, and is it proven?

Take Dyson Daniels for example: when the ratings drop for this upcoming season 9 of BaF, are they based on his 2023-24 stats or on this past season (2024-25), when he won Most Improved Player? If it’s always a year behind, then his breakout year wouldn’t be factored in yet.

I’m just trying to get clarity on what “a year behind” really means, how we know it, and whether it’s actually confirmed.
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Re: Build a Franchise (Season 9) Discussion Thread- Bubble schedule pg. 47- Announcement on pg. 48 

Post#958 » by mpharris36 » Thu Sep 11, 2025 5:03 pm

NewEra wrote:Hezi brought up something I’ve been wondering about. The whole “the sim is a year behind” thing. People have said it for years, but where did that actually come from, and is it proven?

Take Dyson Daniels for example: when the ratings drop for this upcoming season 9 of BaF, are they based on his 2023-24 stats or on this past season (2024-25), when he won Most Improved Player? If it’s always a year behind, then his breakout year wouldn’t be factored in yet.

I’m just trying to get clarity on what “a year behind” really means, how we know it, and whether it’s actually confirmed.



I think the "a year behind" comes from if a player breaks out early in the season and he becomes a major piece you don't reap that reward until the following year the SIM comes out because there are no in-season updates. Now the SIM seems to have rankings/potential so it does its own in season evaluation I think but based in our SIM and not real life.

For example.

Knecht might be a tough play for you this year but lets say he has a major breakout this year and is playing a 20 ppg level over 40% 3 shooting. Your not going to get any of that production in real time in our Season 9...you would have to wait until the following year to see the ratings jump.
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Re: Build a Franchise (Season 9) Discussion Thread- Bubble schedule pg. 47- Announcement on pg. 48 

Post#959 » by HEZI » Thu Sep 11, 2025 5:17 pm

NewEra wrote:Hezi brought up something I’ve been wondering about. The whole “the sim is a year behind” thing. People have said it for years, but where did that actually come from, and is it proven?

Take Dyson Daniels for example: when the ratings drop for this upcoming season 9 of BaF, are they based on his 2023-24 stats or on this past season (2024-25), when he won Most Improved Player? If it’s always a year behind, then his breakout year wouldn’t be factored in yet.

I’m just trying to get clarity on what “a year behind” really means, how we know it, and whether it’s actually confirmed.


Player ratings are based on previous season production

So for example

2025-2026 BAF player ratings will be based off of 2024-2025 NBA season player production

So yes a guy like Dyson Daniels should certainly be getting a sim bump for this upcoming 25-26 BAF season based on his breakout NBA year in 24-25
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Re: Build a Franchise (Season 9) Discussion Thread- Bubble schedule pg. 47- Announcement on pg. 48 

Post#960 » by NewEra » Thu Sep 11, 2025 5:21 pm

mpharris36 wrote:
NewEra wrote:Hezi brought up something I’ve been wondering about. The whole “the sim is a year behind” thing. People have said it for years, but where did that actually come from, and is it proven?

Take Dyson Daniels for example: when the ratings drop for this upcoming season 9 of BaF, are they based on his 2023-24 stats or on this past season (2024-25), when he won Most Improved Player? If it’s always a year behind, then his breakout year wouldn’t be factored in yet.

I’m just trying to get clarity on what “a year behind” really means, how we know it, and whether it’s actually confirmed.



I think the "a year behind" comes from if a player breaks out early in the season and he becomes a major piece you don't reap that reward until the following year the SIM comes out because there are no in-season updates. Now the SIM seems to have rankings/potential so it does its own in season evaluation I think but based in our SIM and not real life.

For example.

Knecht might be a tough play for you this year but lets say he has a major breakout this year and is playing a 20 ppg level over 40% 3 shooting. Your not going to get any of that production in real time in our Season 9...you would have to wait until the following year to see the ratings jump.

Thanks for the clarification! Has Wolverine Studios ever addressed this? I’m wondering if there are still no in-season evaluations based on real life, or if that’s changed since we first started. Maybe updates are now released during the season, but I’m not sure how that might affect Bish’s system since I don’t fully understand how it works. It just seems like having real life updates throughout the season would make things feel much more realistic.
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