And now for something completely different...

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Garf
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And now for something completely different... 

Post#1 » by Garf » Fri Oct 22, 2010 7:00 pm

Hi,
I'm a beginner as far as FB is concerned. However, I've been reading for a couple of days about it, and would like to start a league with rules completely different from what you might know. I call it "FBlite".

Why? Although I like all kinds of games and riddles, I'm here as an NBA fan, and what I don't like about regular FB is that it has relatively little to do with basketball, and more with being able to exploit the rules of the game. In auction drafts, it seems that many people get their LeBrons for $90, add most of the squad for $1, and then play the FA market heavily. 87 trades later, they have a great team. For this and other reasons, I'd like to try something slightly different. I'll list the issues I can see, together with my ideas how to fix them.

Problem 1. There are 30x5=150 starters in the NBA, thus around 200 players that could become starters at any time. In most FB leagues I see there are 12 teams, thus 12x13=156 players. Meaning it's always easy to pick up a FA guy that might play 30 minutes tomorrow. I don't like it. My first instinct told me to forbid FA and trades, but then it's too boring some might say. So instead, how about limiting them, to e.g. 5 per season? Plus, what I really dream of is a very deep league: 20 teams of 15 players. Both those changes should also make it easier on those who don't have unlimited free time on a daily basis during the whole season. And since it's supposed not to take too much of your time, anybody could easily play his good old FB, and what I'm proposing here.

Problem 2. Most NBA rotations actively use about 10 players, i.e. 2 per position. That's how a basketball team is built. In order to give 10 guys their minutes, and still avoid injury trouble, I'd take 2x each position + 5 bench players = 15. Brings it closer to basketball, if you ask me.

Problem 3. Scoring system. I have no experience, so waiting for your advice. However, both H2H and roto sound a bit artificial to me, so I'd suggest normal points, with coefficients chosen in some kind of standard way. Hopefully a lot of them, to bring the game closer to basketball again. E.g. Yahoo lets me choose from 20+, and I'm sure there are some PhD theses out there giving you a nice set of those. (Right?)

Problem 4: type of draft. I started off by whining about how the auctions are far from realistic, so you can imagine that's the way I want to go. Snake is just boring anyway, right? And yes, I know this way the veterans will eat me for breakfast :-)

Problem 5: when and where. I live in Europe, so I'm thinking Sunday 15h00 East Coast (12h00 West Coast, 21h00 CEST). Yahoo, ESPN, something else? Which is the best?

'nuff said. Give me some wise words of advice, and/or let me know if you'd like to try it.

Cheers!
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Garf
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Re: And now for something completely different... 

Post#2 » by Garf » Sat Oct 23, 2010 5:52 am

Update: by now more experienced people convinced me that roto is what I want for fairness. And it seems ESPN is much quicker than Yahoo, which will be very important for such a deep draft.

Also, in case there are not enough people, we'll make the teams even bigger to keep it deep, and then I'm prepared to loosen up (or completely forget?) the trade limit.

Anyway, after posting this idea in many forums, it seems we will be able to pull it off! :-)
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Re: And now for something completely different... 

Post#3 » by Garf » Sun Oct 24, 2010 10:07 am

The league is now set up.
You can find it at http://games.espn.go.com/fba/leagueoffi ... eId=150192
The draft will take place today at 3PM ET (9PM CEST).
Please feel free to join directly, first come first serve (note that this project is being discussed on multiple forums simultaneously).
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Re: And now for something completely different... 

Post#4 » by Garf » Mon Oct 25, 2010 1:23 pm

Update: yesterday we pulled it off, but the draft was a bit disappointing due to a couple of absent GMs. And since this project is designed to require very little time during the season, and I don't mind playing a couple of roto leagues, there will be more tonight!

Two attempts of draft (one might be cancelled because of lack of people, since it's a Monday: some Americans might not be ready for 4PM ET, and the Europeans might find 7PM ET way too late), please join BOTH if any of the two could be doable for you:

4PM:
http://games.espn.go.com/fba/leagueoffi ... eId=165674

7PM:
http://games.espn.go.com/fba/leagueoffi ... eId=163349
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Re: And now for something completely different... 

Post#5 » by theman » Mon Oct 25, 2010 3:25 pm

A few points:

I'm not sure what you want but I prefer H2H to Roto. With H2H you don't get people setting their lineup and completely forgetting about the league. Roto is often over by mid season. Also, with H2H you get match up issues. I might be strong in five areas weak in the other four while my opponent is weak in five but stronger in two of the same areas I am strong in.

More teams is better. It is not who you get in the first round that is important but who you get towards the end. 20 teams is good.

Did you consider a keeper league. That makes it more interesting. Do I draft for youth or the proven winner?

I have never played but think being able to set you lineup weekly (in H2H) would be a great way to go as it would limit the effects of streaming and add some strategy, "Do I play Chris Paul who has 3 games or Andre Miller who has four?".

Lastly I think bidding not with funny money but with wins or points or stats would be interesting. I was thinking about a simulation league. Thirty teams each GM gets the players who are on an NBA team. But you have to bid how many wins you would give up to get that team. So if a GM gets Miami they might start the season with 25 loses to even them with Cleveland.
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Re: And now for something completely different... 

Post#6 » by Garf » Mon Oct 25, 2010 7:35 pm

theman wrote:A few points:

I'm not sure what you want but I prefer H2H to Roto. With H2H you don't get people setting their lineup and completely forgetting about the league. Roto is often over by mid season. Also, with H2H you get match up issues. I might be strong in five areas weak in the other four while my opponent is weak in five but stronger in two of the same areas I am strong in.

More teams is better. It is not who you get in the first round that is important but who you get towards the end. 20 teams is good.

Did you consider a keeper league. That makes it more interesting. Do I draft for youth or the proven winner?

I have never played but think being able to set you lineup weekly (in H2H) would be a great way to go as it would limit the effects of streaming and add some strategy, "Do I play Chris Paul who has 3 games or Andre Miller who has four?".

Lastly I think bidding not with funny money but with wins or points or stats would be interesting. I was thinking about a simulation league. Thirty teams each GM gets the players who are on an NBA team. But you have to bid how many wins you would give up to get that team. So if a GM gets Miami they might start the season with 25 loses to even them with Cleveland.

Nice thoughts, thanks for sharing!

First off, I must admit that although I'm very motivated, this is going to be my first fantasy season. Maybe apart from football (which ignorants call soccer :-P). I'm fully aware that most veterans won't touch roto, because it's less exciting. However, I read some articles and it's a relatively clear to me I want to go with roto. It just fits my personality. I love all kinds of games, and e.g. in board games, I hate those that depend on luck (as in: who got hurt? who's playing how many games? is this the week Jason Terry shoots me out of the games, or keep me in them?), while I love those where you have to excel at long-term planning. In Football Manager, I'd contract my players, schedule their games and training sessions, and then go on holidays for a couple of months, instead of following how they actually kick the ball. Same applies when I compare roto to H2H, you get the point.

Why not keeper? One profound reason, and another simple one. The former is that I believe it's only fun with people you know and people that will stick around for years. In my first season I will get to know those people, and then we'll create the best keeper league ever! (Yep, consider yourself a target!) The latter reason is that ESPN (which has a much faster draft than Y) doesn't allow a standard keeper league. For non-standard, I'd have to send invitations. And I fear I wouldn't find 20 people. Today I went standard and many people are showing up, it's definitely on!

Bidding with games? Love it! Bring it! :-)
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Re: And now for something completely different... 

Post#7 » by Garf » Tue Oct 26, 2010 12:12 pm

Two final auction drafts, please join BOTH if any timeslot of the two could be doable for you.

3PM ET:
http://games.espn.go.com/fba/leagueoffi ... eId=175073

6PM ET:
http://games.espn.go.com/fba/leagueoffi ... eId=175075

(Yes, I've been creating a couple of those in the last few days. And don't get me wrong, the ones already drafted were all full and the draft was fun, so they have my full attention, but I'm still hoping for that one great pool where almost all owners are active. Therefore, I will give it my final shot tonight.)
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