trex_8063 wrote:Knowing that participation dwindles in the later stages, I was hoping to beef up the size of the panel a little more than this, but it is what it is. Perhaps we'll get a few "Johnny come lately's" after the project starts.
Anyway, I wanted to go over an alternate voting protocol than that which is listed in the OP. Just for clarity (since there apparently was some confusion), the protocol in OP is as follows:
Each panel member submits a vote for ONE player. If a player has, at the end of the 48-hour voting window a
majority of the total vote (NOT having more votes than any other one player, but an actual majority; that is: >50% of the total vote), he will be awarded the spot. In the event that no player has >50% of the total vote, we would enter a 24-hour run-off vote where panel members will choose between the top two vote recipients. Winner of the run-off is awarded the spot.
But as voting alternatives have been suggested by more than one poster, I'll propose an alternate ballot method, which would be as follows:
Each panel member will state their 1st ballot choice (that is: your top pick), a 2nd ballot choice, and a 3rd ballot choice. Points will be awarded to each ballot choice----I suggest probably a 3-2-1 weighting (3pts for 1st ballot, 2pts for 2nd ballot, 1pt for 3rd ballot), though that is open for debate. The player with the most points at the end of the 48-hour voting window is awarded the spot.
Or we could also discuss and vote upon some stipulations for when the point totals are really close......e.g. perhaps if the top two are separated by 2pts or less, we enter a 24-hour run-off between the top two, or if the player with the most points doesn't have at least .400 (or whatever) "shares", we must enter a run-off between the top two.
We can hash out those latter details later, if necessary. What I want to know from you guys right now is if you would prefer the ballot method instead of the single-vote method in OP.
The more I think about it, the ballot method does seem potentially better.
Advantages:
*Should make "strategic voting" or other attempts to manipulate the vote less effective.
**Probably ends up more fairly reflecting opinions of the panel around certain polarizing players.
***Will likely stimulate more discussion, as there will be more players on the table to discuss.
****Hypothetically it should allow us to get thru the project about a month sooner (by avoiding so many 24-hour run-offs).
Disadvantages:
*Does require a little more time on all our parts, as we now have THREE players to present arguments for instead of just one.
I am paging everyone on the voter panel, as well as those on "trial period" (who presumably/hopefully will be on the panel in due time), to get a feel of what you guys want.
So please, everyone take a moment to reply here. Which method would you prefer: single-vote or ballot system?eminence wrote:.
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