Future Draft Games

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Re: Future Draft Games 

Post#341 » by Hawk Eye » Sat Jul 7, 2018 3:51 pm

Laimbeer wrote:
Hawk Eye wrote:...


Do you want to start a steal game? I'd be down with whatever rules you decide.

If not I'll take a shot at it.


I don’t have the time to run/commish one of these but if someone else does I’d be happy to sign up.
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Re: Future Draft Games 

Post#342 » by Laimbeer » Sat Jul 7, 2018 5:21 pm

Dr Positivity wrote:..


Fadeaway_J wrote:..


Hawk Eye wrote:...


dantley4prez wrote:...


You folks or anyone, what are your thought on this? Am I missing scenarios that make this unfair or imbalanced?

Each team can make one steal.
Each team can only be stolen from once.
A particular player can be stolen any number of times.
Comments to rationalize bad contracts -
1) It's less than the MLE
2) He can be traded later
3) It's only __% of the cap
4) The cap is going up
5) It's only __ years
6) He's a good mentor/locker room guy
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Re: Future Draft Games 

Post#343 » by euroleague » Sat Jul 7, 2018 6:01 pm

Laimbeer wrote:
Dr Positivity wrote:..


Fadeaway_J wrote:..


Hawk Eye wrote:...


dantley4prez wrote:...


You folks or anyone, what are your thought on this? Am I missing scenarios that make this unfair or imbalanced?

Each team can make one steal.
Each team can only be stolen from once.
A particular player can be stolen any number of times.

Should have first round protections, otherwise the last pick will be too powerful

Also who replaces the stolen player? Your steal?
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Re: Future Draft Games 

Post#344 » by Laimbeer » Sat Jul 7, 2018 6:06 pm

euroleague wrote:
Also who replaces the stolen player? Your steal?


Yes. We'd have a nine round draft. I wouldn't put people on the clock as soon as the steal is made. They'd simply pick whenever they come up.
Comments to rationalize bad contracts -
1) It's less than the MLE
2) He can be traded later
3) It's only __% of the cap
4) The cap is going up
5) It's only __ years
6) He's a good mentor/locker room guy
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Re: Future Draft Games 

Post#345 » by Dr Positivity » Sat Jul 7, 2018 6:18 pm

I think a player should only be stolen once, otherwise Lebron could just get stolen repeatedly in the first round or something. Also steals should only be allowed within the round they're taken. Overall I'm leaning towards passing on the game though, so you guys can decide whatever you want. The concept is cool but in execution I can't think of a way that avoids the holes, most likely draft order would determine the game
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Re: Future Draft Games 

Post#346 » by Laimbeer » Sat Jul 7, 2018 6:23 pm

Dr Positivity wrote:I think a player should only be stolen once, otherwise Lebron could just get stolen repeatedly in the first round or something. Also steals should only be allowed within the round they're taken.


Why would you steal LeBron with, say, the second pick if you know the person right behind you can steal him? It seems like your scenario would only happen if people aren't using strategy or thinking ahead.

I mean, if I have the top pick I'm not even sure if I take LeBron / elite player.
Comments to rationalize bad contracts -
1) It's less than the MLE
2) He can be traded later
3) It's only __% of the cap
4) The cap is going up
5) It's only __ years
6) He's a good mentor/locker room guy
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Re: Future Draft Games 

Post#347 » by Dr Positivity » Sat Jul 7, 2018 6:40 pm

Laimbeer wrote:Why would you steal LeBron with, say, the second pick if you know the person right behind you can steal him? It seems like your scenario would only happen if people aren't using strategy or thinking ahead.


I guess that's fair. But then does the person at the end of the 2nd round get Lebron without any risk of him getting stolen? This could be balanced out I guess, by picking high in rd 2 and 3 being disadvantageous for them. Or do we say players from any previous round can get stolen? That brings up a whole other bunch of other chaos and issues and potential for butthurt ruined teams if it's allowed to steal a 1st round player in the 8th round

If we also say that each team can be stolen from once, it also makes it vital to steal after you've been stolen from. For example say a player took Lebron 1st, then Lebron got stolen somewhere in the first round. If Lebron was eligible to be stolen in the 2nd round, the player who took him 1st could steal Lebron back permanently. Or if not Lebron, he could have permanent MJ or whatever. If each team can be stolen from once, I would suggest it's a very good thing to be stolen from as early as you can be.
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Re: Future Draft Games 

Post#348 » by Fadeaway_J » Sat Jul 7, 2018 6:42 pm

I'm not a fan of this idea so I won't bother weighing in.
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Re: Future Draft Games 

Post#349 » by 8on » Sat Jul 7, 2018 7:56 pm

I think it’s safest and most interesting to see what happens with one steal per team, one player stolen from each team at most, one player per steal.
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Re: Future Draft Games 

Post#350 » by Laimbeer » Sat Jul 7, 2018 8:35 pm

Dr Positivity wrote:
Laimbeer wrote:Why would you steal LeBron with, say, the second pick if you know the person right behind you can steal him? It seems like your scenario would only happen if people aren't using strategy or thinking ahead.


I guess that's fair. But then does the person at the end of the 2nd round get Lebron without any risk of him getting stolen? This could be balanced out I guess, by picking high in rd 2 and 3 being disadvantageous for them. Or do we say players from any previous round can get stolen? That brings up a whole other bunch of other chaos and issues and potential for butthurt ruined teams if it's allowed to steal a 1st round player in the 8th round

If we also say that each team can be stolen from once, it also makes it vital to steal after you've been stolen from. For example say a player took Lebron 1st, then Lebron got stolen somewhere in the first round. If Lebron was eligible to be stolen in the 2nd round, the player who took him 1st could steal Lebron back permanently. Or if not Lebron, he could have permanent MJ or whatever. If each team can be stolen from once, I would suggest it's a very good thing to be stolen from as early as you can be.


The problem with waiting until round 8 to steal is you could end up with only one team you can steal from. Remember, a team can only be stolen from once. As rounds go on and steals are exercised, the list of teams and players they have shrinks.

I'm guessing this will come down to some late round chess type strategy. I haven't walked through all the scenarios and probably can't imagine them all. It would be pretty much unlike any others, I just think it would be a fun change of pace.
Comments to rationalize bad contracts -
1) It's less than the MLE
2) He can be traded later
3) It's only __% of the cap
4) The cap is going up
5) It's only __ years
6) He's a good mentor/locker room guy
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Re: Future Draft Games 

Post#351 » by euroleague » Sat Jul 7, 2018 8:48 pm

Laimbeer wrote:
Dr Positivity wrote:
Laimbeer wrote:Why would you steal LeBron with, say, the second pick if you know the person right behind you can steal him? It seems like your scenario would only happen if people aren't using strategy or thinking ahead.


I guess that's fair. But then does the person at the end of the 2nd round get Lebron without any risk of him getting stolen? This could be balanced out I guess, by picking high in rd 2 and 3 being disadvantageous for them. Or do we say players from any previous round can get stolen? That brings up a whole other bunch of other chaos and issues and potential for butthurt ruined teams if it's allowed to steal a 1st round player in the 8th round

If we also say that each team can be stolen from once, it also makes it vital to steal after you've been stolen from. For example say a player took Lebron 1st, then Lebron got stolen somewhere in the first round. If Lebron was eligible to be stolen in the 2nd round, the player who took him 1st could steal Lebron back permanently. Or if not Lebron, he could have permanent MJ or whatever. If each team can be stolen from once, I would suggest it's a very good thing to be stolen from as early as you can be.


The problem with waiting until round 8 to steal is you could end up with only one team you can steal from. Remember, a team can only be stolen from once. As rounds go on and steals are exercised, the list of teams and players they have shrinks.

I'm guessing this will come down to some late round chess type strategy. I haven't walked through all the scenarios and probably can't imagine them all. It would be pretty much unlike any others, I just think it would be a fun change of pace.

In theory it’s fun

In practice, I think draft winners will be decided by steals not strategy
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Re: Future Draft Games 

Post#352 » by Dr Positivity » Mon Jul 9, 2018 4:47 pm

I think Fadeaway's Scavenger game would be a good idea, but other than that two games I was considering on tap were the 3 Degrees of One on One game and Batman and Robin redux, there was support for both a while back
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Re: Future Draft Games 

Post#353 » by Fadeaway_J » Mon Jul 9, 2018 11:52 pm

Dr Positivity wrote:I think Fadeaway's Scavenger game would be a good idea, but other than that two games I was considering on tap were the 3 Degrees of One on One game and Batman and Robin redux, there was support for both a while back

I don't think I'll be taking on running another game so soon so you can go ahead after the latest one wraps up.

From a selfish perspective I'd lean against the One on One idea (don't think I'd have the time), but what type of spin were you planning to put on the Batman and Robin game?
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Re: Future Draft Games 

Post#354 » by Dr Positivity » Tue Jul 10, 2018 2:50 am

Fadeaway_J wrote:
Dr Positivity wrote:I think Fadeaway's Scavenger game would be a good idea, but other than that two games I was considering on tap were the 3 Degrees of One on One game and Batman and Robin redux, there was support for both a while back

I don't think I'll be taking on running another game so soon so you can go ahead after the latest one wraps up.

From a selfish perspective I'd lean against the One on One idea (don't think I'd have the time), but what type of spin were you planning to put on the Batman and Robin game?


Probably post merger

I'm a bit iffy on the one on one game as well, but it did win two separate polls if I remember correctly, so I guess it should be played at some point
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Re: Future Draft Games 

Post#355 » by lilroddyb » Wed Jul 11, 2018 12:08 am

I was thinking about a game were you can jump up few spots by wasting your own fga, if you jump up one spot you have to waste 1 fga from your 90 fga

lets say you got the 5th pick and really want lebron. You know Lebron won't fall to you so for you to catch him you would have to be quicker than the first guy to post in the draft thread and you would have to spend 4fga of your 90 to jump over all of the guys in front of you. so you would only have 86 fga left and then you have to add the fga that Lebron spends.

This game could be fun because some might get monster duos but that would cost lots of extra fga. Another factor is if you don't want to send list because one guy is in front of you you could just spend one fga and call it a night :)



could also add some other factors like if its your turn and guys takes your spot the fga he wasted to get in front of you would be added to your fga


It happens so many times that you are close to getting the perfect duo/trio and the guy in front of you takes the guy. Now you can't blame anyone but yourself for being slow or not willing to spend fga
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Re: Future Draft Games 

Post#356 » by euroleague » Sat Jul 14, 2018 1:38 am

Fadeaway_J wrote:
Dr Positivity wrote:I think Fadeaway's Scavenger game would be a good idea, but other than that two games I was considering on tap were the 3 Degrees of One on One game and Batman and Robin redux, there was support for both a while back

I don't think I'll be taking on running another game so soon so you can go ahead after the latest one wraps up.

From a selfish perspective I'd lean against the One on One idea (don't think I'd have the time), but what type of spin were you planning to put on the Batman and Robin game?


I like the one on one idea, but I’m trying a new format to see if I can balance teams out a bit. Right now, benches seem kind of pointless - I’m adding some new FGA Restrictions to see if I can balance it out.

One on one is nice because it’s over so fast. Takes like 10 minutes to do a draft
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Re: Future Draft Games 

Post#357 » by migya » Sat Jul 14, 2018 2:36 pm

How about a draft where everyone has to pick a player from each draft year, starting from say 1990, drafting in inverse order with each year, until drafting ten players total. Over two decade and you can decide to skip a year but have to draft the following round, so have to pick at least every two years. ie. Can draft 1998, skip 1999 but not 2000, can't skip two straight draft years.
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Re: Future Draft Games 

Post#358 » by Dr Positivity » Sat Jul 14, 2018 5:04 pm

migya wrote:How about a draft where everyone has to pick a player from each draft year, starting from say 1990, drafting in inverse order with each year, until drafting ten players total. Over two decade and you can decide to skip a year but have to draft the following round, so have to pick at least every two years. ie. Can draft 1998, skip 1999 but not 2000, can't skip two straight draft years.


We usually play 8 players total in a game, so drafting a player in every 2 year window and 8 players each leads to 16 years total. 2002-2018?
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Re: Future Draft Games 

Post#359 » by migya » Sat Jul 14, 2018 5:15 pm

Dr Positivity wrote:
migya wrote:How about a draft where everyone has to pick a player from each draft year, starting from say 1990, drafting in inverse order with each year, until drafting ten players total. Over two decade and you can decide to skip a year but have to draft the following round, so have to pick at least every two years. ie. Can draft 1998, skip 1999 but not 2000, can't skip two straight draft years.


We usually play 8 players total in a game, so drafting a player in every 2 year window and 8 players each leads to 16 years total. 2002-2018?



Nothing wrong with forming teams with ten players since there are five positions. Starting sag 1980 or 1990 allows for players who have had full careers to be picked and a fuller comparison to be capable.
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Re: Future Draft Games 

Post#360 » by Dr Positivity » Sat Jul 14, 2018 5:24 pm

migya wrote:
Dr Positivity wrote:
migya wrote:How about a draft where everyone has to pick a player from each draft year, starting from say 1990, drafting in inverse order with each year, until drafting ten players total. Over two decade and you can decide to skip a year but have to draft the following round, so have to pick at least every two years. ie. Can draft 1998, skip 1999 but not 2000, can't skip two straight draft years.


We usually play 8 players total in a game, so drafting a player in every 2 year window and 8 players each leads to 16 years total. 2002-2018?



Nothing wrong with forming teams with ten players since there are five positions. Starting sag 1980 or 1990 allows for players who have had full careers to be picked and a fuller comparison to be capable.


I think a couple advantages of going 8 man rotation

- Drafting an extra 2 bench rounds makes the end of the draft slower, which causes people to get bored and lose interest
- 9th and 10th rounds would most likely be full of low FGA scrubs who aren't going to impact the result very much. There isn't really much value in spending FGAs on guys who will be getting a minimum amount of minutes, so people would rather save them for the better players.

If every starter plays 38 minutes, it leads to 50 minutes to divide between the bench. With 3 bench players this is pretty reasonable. Sometimes the 6th man may be playing 25-30+ and then the others split the rest. Also it's realistic to real life since a lot of playoff rotations play 8 guys or less.
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