The Mother of all Stats...

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King Ken
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Re: The Mother of all Stats... 

Post#21 » by King Ken » Tue Oct 22, 2019 5:53 pm

ILOVEIT wrote:Eye test > stats :nod:

Depends on the viewer. A lot of realgm posters have terrible eyes
lolathon234
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Re: The Mother of all Stats... 

Post#22 » by lolathon234 » Wed Feb 12, 2020 10:39 pm

mrsocko wrote:Could somebody not make a stat like “points created” like Bill James did for Baseball? Linear weighting rebounds, steals, points free throws ...etc to a given point allowance and adding it up to get a total points created. Then do the same for the players on the other team at the same position. Then take the points a player created and the points the player he was guarding created and use the Pythagorean theorem on these numbers would give you a winning percentage.

So let’s say an average shooting guard created 15 points a game. Steph Curry created 35 points a game and shooter guards he played against created 12.

.895 winning % for Curry.

It would show a defensive impact as well as offensive.


Yes, it can easily be done. Basketball is pretty much solvable from a mathematical standpoint and I’m sure teams/the league have a model that has done so. But the reality is that the results of said model might not fit the league/corporate sponsors agenda as it would likely impair many players marketability, both historically and moving forward. So instead we end up with obscure stats with ambiguous coefficients I.e. RPM so that the narrative can be manipulated and naive fans will buy in regardless
dice
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Re: The Mother of all Stats... 

Post#23 » by dice » Mon Mar 2, 2020 4:13 am

lolathon234 wrote:
mrsocko wrote:Could somebody not make a stat like “points created” like Bill James did for Baseball? Linear weighting rebounds, steals, points free throws ...etc to a given point allowance and adding it up to get a total points created. Then do the same for the players on the other team at the same position. Then take the points a player created and the points the player he was guarding created and use the Pythagorean theorem on these numbers would give you a winning percentage.

So let’s say an average shooting guard created 15 points a game. Steph Curry created 35 points a game and shooter guards he played against created 12.

.895 winning % for Curry.

It would show a defensive impact as well as offensive.


Yes, it can easily be done. Basketball is pretty much solvable from a mathematical standpoint

no, no it's not. not in the short-to-medium term. not nearly enough data/lineup iterations
the donald, always unpopular, did worse in EVERY state in 2020. and by a greater margin in red states! 50 independently-run elections, none of them rigged
NYG
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Re: The Mother of all Stats... 

Post#24 » by NYG » Fri May 1, 2020 12:21 pm

Is there a web site that includes it all from various sites with a filter so you could do say 1 or greater in Stat X and 2 or great in Stat Y and compile the resulting list?
Dutchball97
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Re: The Mother of all Stats... 

Post#25 » by Dutchball97 » Sat May 2, 2020 10:05 am

According to PER, Anthony Davis is the 3rd best player of All-Time. According to WS/48 David Robinson and Neil Johnston are top 5 players of All-Time. BPM is all over the place. VORP is pretty good I guess comparably but even that isn't a catch all stat.

Imo stats should be used as a supplement, not as the guideline. Sure CP3, David Robinson and James Harden are insanely loved by advanced stats but if you're taking them over someone like KAJ or Bird most people with eyes would call you insane.
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Re: The Mother of all Stats... 

Post#26 » by SNPA » Tue May 12, 2020 6:30 am

lolathon234 wrote:
mrsocko wrote:Could somebody not make a stat like “points created” like Bill James did for Baseball? Linear weighting rebounds, steals, points free throws ...etc to a given point allowance and adding it up to get a total points created. Then do the same for the players on the other team at the same position. Then take the points a player created and the points the player he was guarding created and use the Pythagorean theorem on these numbers would give you a winning percentage.

So let’s say an average shooting guard created 15 points a game. Steph Curry created 35 points a game and shooter guards he played against created 12.

.895 winning % for Curry.

It would show a defensive impact as well as offensive.


Yes, it can easily be done. Basketball is pretty much solvable from a mathematical standpoint and I’m sure teams/the league have a model that has done so. But the reality is that the results of said model might not fit the league/corporate sponsors agenda as it would likely impair many players marketability, both historically and moving forward. So instead we end up with obscure stats with ambiguous coefficients I.e. RPM so that the narrative can be manipulated and naive fans will buy in regardless


Then solve it. Teams will pay you. You’ll be rich.

Side Note: the idea basketball is mathematically solvable is absurd.

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