Desertfox wrote:Just an idea on how to implement a cap system halfway thru, set it so its tied to the keeper system. Have everyone arrange their keepers in order of preference. #1 is worth X amount #2 is worth a smaller amount and so on. Rookies are worth a different amount. And set the cap limit so that anyone can keep their original top 6 keepers + a rookie going forward.
That is LITERALLY the system I proposed
Here, I'll post it again:
1) increase parity by not allowing those who amassed a bunch of talent perpetually sit on it.
2) Increase player movement, so everyone has a shot at massive jumps on performance from one season to another.
3) increase trade activity by adding another variable to your players value (his cost)
4) increase value of rookies by having them have lower cost and longer time under control (relatively speaking).
So this leads me to the following transition plan (starts 2 offseasons from now).
A) We define a cap (example: 150 MM)
B) Each manager chooses 8 keepers. 2 will be supermax players (4 Years/30M per), 2 max players (3 Years, 20M per), 2 medium players (2 Years, 10M per), 2 Fillers (1 Year/5M per). That's 130MM, and you have 20MM left to fill your other 5 positions at an average of 4M per position.
C) We run the draft only for rookies (that will make a certain someone happy). Rookies have a salary scale where 1st year is really cheap (2M) and it grows by 1M over his 4 year contract, so in his last year he is paid like a minimum keeper.
D) We run the FA by auction. You bid on a player by offering salary and length of time. If within 24hs noone outbids you, he's yours. Contracts can't be longer than X years, salary can't be higher than the Y max. We have bird rights for preference (previous owner wins if bids are equal), otherwise untie criteria can be available cap space or final position in last year.
We'll have a super class of FA in 4 years, but by then drafts and trades and shorter new contracts will have mixed things up enough to keep it all entertaining.