KqWIN wrote:Inigo Montoya wrote:KqWIN wrote:Tried to play Cyberpunk again...this game would be bad if it was made in 2010. It will take them years to fix all of the bugs, but the game mechanics are too much to overcome.
Yeah, I'm not touching this game for a long while. The thing is that it's not they cut content that never existed, they have systems they worked on that just weren't ready for the release and were cut so it's not like they'll have to start from scratch if they wanted to add them. I suspect that many of the bugs people are experiencing are due to cut content\systems that were supposed to interact with other things that remained in the game.
So yeah, fix the performance issue, then fix the bugs. Then, work on the AI, immersion, insertion of cut content (including additional choices and dialogue options) and then we'll see. As it stands, the only way I'd be willing to try this game at all is if they significantly enhance and flesh out the systems in this game, regardless of bugs.
They obviously knew their game was bad and released it anyways. The tinfoil hat theory I have is that they knew it was extra bad on consoles and tried to use that as a distraction. It’s literally unplayable on PS4 or Xbox One, so that is what they are tackling first. But making it work on a console doesn’t change the awful game mechanics that would exist if you played it on a top notch PC. It’s seriously an early 2000’s caliber game when you remove all the bugs. It might look beautiful when they optimize it better...but what about the awful game mechanics and cutting out a large portion of the story? Is that ever coming? Probably not. They are years away from simply fixing the bugs. Doubt they are planning a gameplay overhaul.
Regarding your conspiracy theory, they absolutely knew it was extra bad on consoles because they didn't let anyone play the game on consoles before launch and didn't let anyone use unapproved footage that CDPR didn't release themselves. I don't think they used it as distraction though, because it cost them a ton of money--Sony still won't sell their game, their stock lost 50% of its value since launch, investors lost a billion dollars in net worth, some of them are suing the company, and the company is now under the watchful eye of various consumer protection agencies and is subject to scrutiny and fines. And more. Seems like too much of a gamble.
I think the simple solution is that they felt pressure to release the game (they lied about that too in an investor call, btw, and said they didn't feel any special pressure to release the game other than the usual pressure). They were probably worried about fan reaction to a 4th (and maybe 5th and 6th) delay, especially if they pushed it back 6 months or more. And were also under the pressure of the investors who wanted to cash in on the timing of release in the end of the year around Xmas, and maybe also they thought investors wouldn't like the additional expense of 6-12 months of development, not including marketing expenses, without money coming in. They felt pressure from both sides and the Corpos won... The last delay was so they could remove all the content they didn't finish to develop imho. It probably broke the game even more.
And yes, even if the game ran perfectly and had no bugs, it would still be very superficial and lacking in a ton of aspects and poor mechanics. My opinion is that what they intended to have in a properly finished game would have much better and fleshed out mechanics, AI, story, dialogue, choices, and additional areas (apparently they had to cut out a huge underground system, for example). Frankly, if they want any kind of redemption, I don't think they have a choice in the matter. Simply optimizing the game and fixing the bugs still won't make up for the superficial gameplay experience. They have to do a gameplay overhaul, especially if they're using catch-phrases like 'No Man's Sky type of comeback' (leaving aside what I think about No Man's Sky). It will probably take them 6 months to optimize performance and deal with bugs. And then another 6-12 months of adding content (apart of the DLCs and expansions) to do that (I suspect much of it is at least partly made but unfinished). That's what they have to do. No excuses, they already made all their money back and then some in game sales. And for the love of Thor, scrap the multiplayer--nobody cares about that. Use these resources to fix the game faster or to put back what they took out.