ImageImageImageImage

Re-do the Lottery system

Moderators: ChosenSavior, UCF, Knightro, UCFJayBird, Def Swami, Howard Mass

Skybox
RealGM
Posts: 18,364
And1: 8,424
Joined: Jan 21, 2017
 

Re: Re-do the Lottery system 

Post#21 » by Skybox » Sun Apr 10, 2022 1:12 pm

IllMagic04 wrote:The system is fine the way it is. They made adjustments to the lottery odds. Now lets give it some more years to see how effects things. Lottery night is an exciting night

Sent from my SM-G970U using RealGM mobile app


I guess fine is in the eye of the beholder...with a half-dozen teams (who already suck) actively stepping DOWN their games for the last third of the season to chase completely unguaranteed odds to draft 18 year olds, many don't see it that way. I'm not so dumb that I can't understand why it's happening- I just think it's a travesty...I haven't bought tix in a couple of years - did the Magic tank their absurd ticket prices out of fairness, in recognition of the absolute s**t product?

How many strategic deep thinkers on here are buying tickets to show their support for the organization's direction...subsidizing them while they reorganize things?
p0peye
Lead Assistant
Posts: 5,838
And1: 3,341
Joined: Feb 27, 2006
 

Re: Re-do the Lottery system 

Post#22 » by p0peye » Sun Apr 10, 2022 3:54 pm

Here's healthy excersize: go to tankathon.com site and simulate lottery. See if you can get no more than one lower ranked team (outside of worst 4) into top 4. That includes zero (all 4 teams with highest odds winning lottery). Out of ten simulations, how frequently did that happen? What does that mean?
User avatar
VFX
RealGM
Posts: 18,314
And1: 16,189
Joined: May 30, 2016

Re: Re-do the Lottery system 

Post#23 » by VFX » Sun Apr 10, 2022 4:36 pm

Just shorten the season so every game is worth more. No back to backs.

Give even odds to the teams that miss the playoffs and play in entirely. No team can get a top 3 pick in consecutive seasons.
IllMagic04
Assistant Coach
Posts: 3,812
And1: 1,873
Joined: Jul 06, 2012
Location: Baltimore MD
     

Re: Re-do the Lottery system 

Post#24 » by IllMagic04 » Sun Apr 10, 2022 7:43 pm

Skybox wrote:
IllMagic04 wrote:The system is fine the way it is. They made adjustments to the lottery odds. Now lets give it some more years to see how effects things. Lottery night is an exciting night

Sent from my SM-G970U using RealGM mobile app


I guess fine is in the eye of the beholder...with a half-dozen teams (who already suck) actively stepping DOWN their games for the last third of the season to chase completely unguaranteed odds to draft 18 year olds, many don't see it that way. I'm not so dumb that I can't understand why it's happening- I just think it's a travesty...I haven't bought tix in a couple of years - did the Magic tank their absurd ticket prices out of fairness, in recognition of the absolute s**t product?

How many strategic deep thinkers on here are buying tickets to show their support for the organization's direction...subsidizing them while they reorganize things?



Yes teams are still actively tanking. However on lottery night I guarantee 1 or possibly 2 tanking teams will get screwed on lottery night. It probably happen to us. Over time as people start to see a trend in how the lottery causes chaos with the new odds maybe teams will chill on it. If they want to tinker with the odds a bit more fine. But the system is fine how it is. Again lottery night provides tension and excitement for bad teams.

p0peye wrote:Here's healthy excersize: go to tankathon.com site and simulate lottery. See if you can get no more than one lower ranked team (outside of worst 4) into top 4. That includes zero (all 4 teams with highest odds winning lottery). Out of ten simulations, how frequently did that happen? What does that mean?


Doesn't mean anything. Only thing that matters is what happens when the actual lottery happens. I just ran it though. Pistons moved up 2 spots to 1. We picked 2nd. Kings moved up 4 spots to 3. Lakers pick moved up to 4. Rockets fall to 5. Thunder to 6.. chaos lol
User avatar
drsd
RealGM
Posts: 39,052
And1: 8,904
Joined: Mar 16, 2003
     

Re: Re-do the Lottery system 

Post#25 » by drsd » Sun Apr 10, 2022 7:55 pm

p0peye wrote:Here's healthy excersize: go to tankathon.com site and simulate lottery. See if you can get no more than one lower ranked team (outside of worst 4) into top 4. That includes zero (all 4 teams with highest odds winning lottery). Out of ten simulations, how frequently did that happen? What does that mean?


I can't be bothered to calculate the odds, but it must be more than 80% for a 5-16 to go top-4. Correct?


..
RichCollab
Assistant Coach
Posts: 4,317
And1: 1,401
Joined: Oct 23, 2019
         

Re: Re-do the Lottery system 

Post#26 » by RichCollab » Sun Apr 10, 2022 7:56 pm

IllMagic04 wrote:The system is fine the way it is. They made adjustments to the lottery odds. Now lets give it some more years to see how effects things. Lottery night is an exciting night

Sent from my SM-G970U using RealGM mobile app


It’s fine.
p0peye
Lead Assistant
Posts: 5,838
And1: 3,341
Joined: Feb 27, 2006
 

Re: Re-do the Lottery system 

Post#27 » by p0peye » Sun Apr 10, 2022 10:58 pm

drsd wrote:
p0peye wrote:Here's healthy excersize: go to tankathon.com site and simulate lottery. See if you can get no more than one lower ranked team (outside of worst 4) into top 4. That includes zero (all 4 teams with highest odds winning lottery). Out of ten simulations, how frequently did that happen? What does that mean?


I can't be bothered to calculate the odds, but it must be more than 80% for a 5-16 to go top-4. Correct?

..


Not sure on exact odds without calculation either, but you are right assuming it is really high.

EDIT: Calculating using odds on tankathon.com it should be 93% for at least one pick to go to teams 4-14, 45% at worst for two and 18.75% for three. If I'm not wrong, there is 8% chance that none of the 4 worst teams get TOP 4 pick.
User avatar
Max Power
Head Coach
Posts: 6,907
And1: 1,250
Joined: Nov 30, 2001
Location: Orlando

Re: Re-do the Lottery system 

Post#28 » by Max Power » Mon Apr 11, 2022 12:21 am

I think something with the lottery needs to change also. In this day and age you usually get 5-6 teams a year full on tanking to enhance their draft position. I understand it since it really is the only way to lay tracks towards contendership if you’re in the NBA’s basement. But is bad for low teams fanbases.

There’s some interesting ideas among you guys, it certainly can’t be as cut and dry as the NFL’s draft. The tanking would be half the league with that.
You look confused...let me fill you in.
User avatar
UCFJayBird
Forum Mod - Magic
Forum Mod - Magic
Posts: 27,234
And1: 3,647
Joined: Jul 26, 2003
Location: Orlando, FL
Contact:
     

Re: Re-do the Lottery system 

Post#29 » by UCFJayBird » Mon Apr 11, 2022 12:52 am

What if the odds were a composition of the team's record/performance at various checkpoints throughout the season? For example maybe half your odds were determined during the first third of the season. Then another quarter of those odds were determined during the second third, and then the last quarter were determined by the last quarter of the season? also maybe the lottery is more restricted in terms of potential movement. You can only move up 3 spots. So the top 4 have a chance at #1, and the worst team can't slip past 4, and 4th worst has a shot at 1, but can't slip further than 7th.

Because your standing is based on your compositional scored based on your performance during each third of the season, it's feasible that the team with the worst odds the first half of the season might not have the worst record for the year, because another team tanked hard in the late season.
I would also consider some kind of credit or knockage on your score based on injuries, but not sure how that would be evaluated.

I'm literally thinking of this as I type, so i might give this more thought later. A lot of weird things we could come up with to help, but honestly at the end of the day there would be flaws with any system.

More realistically i'd say just implement the cap on potential movement i mentioned above, and more heavily weight teams to stay where they are in the lottery process. I don't think the worst team in the league should wind up at 4 more often than not. I think they should literally have the #1 pick most years. The odds the worst team gets #1 should be 50% at least.

There's no reason to allow the 14th best team to get the #1 pick, no matter how low the odds are. Sure it makes it "exciting". But the whole point of the draft is to help parity and give struggling teams a chance to get significantly better. We're a perfect example of when the system fails, because we keep having great odds and getting pushed back in the draft, and not getting that marquee player that could help turn things around more quickly.
User avatar
drsd
RealGM
Posts: 39,052
And1: 8,904
Joined: Mar 16, 2003
     

Re: Re-do the Lottery system 

Post#30 » by drsd » Mon Apr 11, 2022 8:55 am

UCFJayBird wrote:What if the odds were a composition of the team's record/performance at various checkpoints throughout the season? For example maybe half your odds were determined during the first third of the season. Then another quarter of those odds were determined during the second third, and then the last quarter were determined by the last quarter of the season? also maybe the lottery is more restricted in terms of potential movement. You can only move up 3 spots. So the top 4 have a chance at #1, and the worst team can't slip past 4, and 4th worst has a shot at 1, but can't slip further than 7th.


That would promote a 1994-95 Houston Rockets roster. That is, injured players for the first third of the season leading to aged vets to miss lots of the season and then get healthy as a 6-seed to win a title.

The players would 100% get behind this and I do think the fans would like to see such rosters (as the Nets is a popular example this year).

,..

But what about a young team that simply sucks for half a season, and then "gets it" late season, should they be punushed for playing better ball?

..

It is an interesting idea, but I am not sure how it would effect competition itself.
BCS
Sixth Man
Posts: 1,929
And1: 709
Joined: Feb 15, 2012
   

Re: Re-do the Lottery system 

Post#31 » by BCS » Mon Apr 11, 2022 12:43 pm

UCFJayBird wrote:What if the odds were a composition of the team's record/performance at various checkpoints throughout the season? For example maybe half your odds were determined during the first third of the season. Then another quarter of those odds were determined during the second third, and then the last quarter were determined by the last quarter of the season? also maybe the lottery is more restricted in terms of potential movement. You can only move up 3 spots. So the top 4 have a chance at #1, and the worst team can't slip past 4, and 4th worst has a shot at 1, but can't slip further than 7th.

Because your standing is based on your compositional scored based on your performance during each third of the season, it's feasible that the team with the worst odds the first half of the season might not have the worst record for the year, because another team tanked hard in the late season.
I would also consider some kind of credit or knockage on your score based on injuries, but not sure how that would be evaluated.

I'm literally thinking of this as I type, so i might give this more thought later. A lot of weird things we could come up with to help, but honestly at the end of the day there would be flaws with any system.

More realistically i'd say just implement the cap on potential movement i mentioned above, and more heavily weight teams to stay where they are in the lottery process. I don't think the worst team in the league should wind up at 4 more often than not. I think they should literally have the #1 pick most years. The odds the worst team gets #1 should be 50% at least.

There's no reason to allow the 14th best team to get the #1 pick, no matter how low the odds are. Sure it makes it "exciting". But the whole point of the draft is to help parity and give struggling teams a chance to get significantly better. We're a perfect example of when the system fails, because we keep having great odds and getting pushed back in the draft, and not getting that marquee player that could help turn things around more quickly.
Interesting take, so, wait, you want more tanking?

Sent from my SM-A716U using RealGM mobile app
User avatar
UCFJayBird
Forum Mod - Magic
Forum Mod - Magic
Posts: 27,234
And1: 3,647
Joined: Jul 26, 2003
Location: Orlando, FL
Contact:
     

Re: Re-do the Lottery system 

Post#32 » by UCFJayBird » Mon Apr 11, 2022 1:32 pm

drsd wrote:
UCFJayBird wrote:What if the odds were a composition of the team's record/performance at various checkpoints throughout the season? For example maybe half your odds were determined during the first third of the season. Then another quarter of those odds were determined during the second third, and then the last quarter were determined by the last quarter of the season? also maybe the lottery is more restricted in terms of potential movement. You can only move up 3 spots. So the top 4 have a chance at #1, and the worst team can't slip past 4, and 4th worst has a shot at 1, but can't slip further than 7th.


That would promote a 1994-95 Houston Rockets roster. That is, injured players for the first third of the season leading to aged vets to miss lots of the season and then get healthy as a 6-seed to win a title.

The players would 100% get behind this and I do think the fans would like to see such rosters (as the Nets is a popular example this year).

,..

But what about a young team that simply sucks for half a season, and then "gets it" late season, should they be punushed for playing better ball?

..

It is an interesting idea, but I am not sure how it would effect competition itself.


Regarding the Rockets scenario - if you make the playoffs, you're not in the lottery. But even if they just barely miss the playoffs, i'm envisioning a system where a) that late surge pushes you up far enough in the lottery that you can't get a top 5 pick, and b) there'd be some kind of adjustment made to your odds/positioning that factors in key injuries. For example if you've got an all-star that misses a large portion of the season because of injury your score gets bumped higher, because when he's healthy your team is significantly better than the record dictates. Unless it's a career ending surgery or something to that effect, because then you're punishing a team more that just lost a potential franchise player. Maybe there's nuance to how the adjustment is made. Did he miss the whole season or only part of it? did he miss the first half of the season or second half? Was it one injury or several? etc.

Or maybe, random thought as i'm writing, maybe your draft position should be more of an average over the last few years. Lottery odds are predicated on your performance over the last 3 seasons, not just this last year. This would prevent a team like Golden State having their best players out a single year and landing a top 5 pick because of it. edit: maybe with the average you wouldn't even need the lottery, just go in order by worst record over the last few seasons. A team would have to commit to tanking for several years to get into the top picks.

That would be easier to implement and teams would have to tank for longer, making it less advantangeous.

BCS wrote:Interesting take, so, wait, you want more tanking?


Of course not. i think this type of system would discourage it, because most teams don't actively try to tank the entire season. There's a few who are just bad, but you don't really see true tanking until at least the midway point. So maybe this causes teams to tank the whole year, but I think fans wouldn't put up with that and we'd see drop in ticket sales, etc quite quickly, so teams wouldn't be able to sustain it. It's one thing to tank half the season, it's another to tank from the jump. So I think teams would still be trying the first half of the season, then because their draft position isn't as significant (odds aren't as heavily impacted by late season and injuries, plus if they're at 10th, even if they tank to 7th they wouldn't be able to get higher than the 4th pick, and that's if they got lucky). A lot of variables though, and certainly could be ineffective.

Just trying to think outside the box, lol.
p0peye
Lead Assistant
Posts: 5,838
And1: 3,341
Joined: Feb 27, 2006
 

Re: Re-do the Lottery system 

Post#33 » by p0peye » Mon Apr 11, 2022 1:59 pm

I think intention of lottery is helping bad teams get better prospects, but not awarding tanking. Current settings seems to be doing that, but with no guarantees (it is a lottery). I personally would like one more pick to include into lottery, so tanking assures 6th pick at best.

Return to Orlando Magic