New GM A Team Ideas

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Which new GM a Team idea should we try?

Keep it the way it is.
5
26%
Take top 30 players, and replace them with top 30 players from a past year, including keeping same salaries (Keeslinator's idea)
0
No votes
Start it normally, then draft in past players based on mid-game rankings without changing any current players (Warriorfan's idea)
0
No votes
Incorporate HOF teams into the league like the Bad Boy Pistons and Showtime Lakers (Warriorfan's idea)
0
No votes
Take a team that someone else used in a past GMAT game, and use that as the teams (Babyjax idea)
4
21%
Take a 3 year period, and use the players from that. Keeps current players if overlaps occur. Trade, draft legends into the league. Trade more, then use remaining legends and 2012 draftees as the 2012 draft. (Blazer50's idea)
1
5%
Take an old year, and use that. So like start at 2008 and go to 2009 instead of '11 to '12 (Lukekarts idea)
9
47%
Other combination of ideas
0
No votes
 
Total votes: 19

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New GM A Team Ideas 

Post#1 » by -Kees- » Fri Sep 16, 2011 10:06 pm

I know I should be posting this in the think tank thread, but no one is on that (even when someone posted their recently), so please don't delete this mods.

I, personally, feel that GM A Team has become a bit repetitive. The new CBA idea that we did this game was a good idea, but it wasn't a huge change.

So what I'm looking for from you guys (current and former GM a Team players) is weather or not we want to change it, and if thats a yes, how.

I don't think any sort of fantasy draft will work with current players. I've thought of tons of ways to try that, but I just don't think it can work.

I have, however, thought of something using past players. We could pick a season from the past, determine their salary based on talent, use them as a draft pool, but use the current benches since not very many people know much about former bench players.

Or we could take the top 30 players from the this year, replace them with former top 30 players of a certain year, then distribute that way.

I'm more looking for other ideas and feedback, so that we can get the discussion going before people are getting antsy to start the next game.

So please, I'd love some feedback!

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Re: New GM A Team Ideas, Looking for Feedback! 

Post#2 » by Warriorfan » Fri Sep 16, 2011 10:21 pm

i like the idea of using past years if we have a source that would list salaries it is easy to adjust for inflation but the mj years where he made 36 mil would be cap buster
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Re: New GM A Team Ideas, Looking for Feedback! 

Post#3 » by Warriorfan » Fri Sep 16, 2011 10:26 pm

My idea would be to start out normaly rank the teams then just like the draft the GM who finished 30 last picks a new team to start for second half probably one of the best teams
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Re: New GM A Team Ideas, Looking for Feedback! 

Post#4 » by Warriorfan » Fri Sep 16, 2011 10:27 pm

My idea would be to start out normaly rank the teams then just like the draft the GM who finished 30 last picks a new team to start for second half probably one of the best teams so on until the best GM restarts with one of the worst teams
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Re: New GM A Team Ideas, Looking for Feedback! 

Post#5 » by -Kees- » Sat Sep 17, 2011 2:07 pm

To your first post: I think we would determine the salaries ourselves, because the average salary was lower back then. So like Jordan would be paid like Kobe, Malone like Dirk, Drexler like Wade, ect (if we do '90s as an era)

To your second posts: Thats a very interesting idea. It shakes the game up, but it's sorta like 2 games in one. I'd like to get some other people's feedback.


I think that my proposal would be to rank the top 30 players in the current league (1. LBJ, 2. Dwight, 3. Wade, ect), and then have them, in order, pick from the top 30 players in a certain year, say 93. So then LeBron would be replaced by MJ, Dwight by Barkley, Wade by Hakeem, ect. but the teams get to pick.

That prevents the talent level from being the same (thats why fantasy drafts dont work) and still the young teams and crappy teams get to rebuild, since the talent level isn't even. so DET wouldn't get a top 30 player, so they could still crash and hope for the 1st pick (which we could also use former drafts if we wanted)

Still looking for more feedback!
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Re: New GM A Team Ideas, Looking for Feedback! 

Post#6 » by babyjax13 » Sat Sep 17, 2011 5:09 pm

I think it does need some changes to become more interesting, and I actually think it might be fun to take teams from some of our past games and use them now (eg. you sign up to manage a team that is completely different from what really happened in the NBA).
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Re: New GM A Team Ideas, Looking for Feedback! 

Post#7 » by -Kees- » Sat Sep 17, 2011 5:37 pm

babyjax13 wrote:I think it does need some changes to become more interesting, and I actually think it might be fun to take teams from some of our past games and use them now (eg. you sign up to manage a team that is completely different from what really happened in the NBA).



Like if LAL never traded Shaq and stuff like that? Yeah that would be really fun
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Re: New GM A Team Ideas, Looking for Feedback! 

Post#8 » by SamBone » Sat Sep 17, 2011 5:38 pm

some good ideas, it really it s completly different then GM a Team but could work, similar games have been tryed but it is VERY difficult getting people to stay active. We tryed a similar thing a while ago using an old season and going from that and having expansion drafts and everything, it just started to fall apart because of inactivity/lack of interest after a few seasons. but anything with a twist is interesting, just be warned that the likelyhood of finishing a longer game is very low
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Re: New GM A Team Ideas, Looking for Feedback! 

Post#9 » by -Kees- » Sat Sep 17, 2011 5:43 pm

SamBone wrote:some good ideas, it really it s completly different then GM a Team but could work, similar games have been tryed but it is VERY difficult getting people to stay active. We tryed a similar thing a while ago using an old season and going from that and having expansion drafts and everything, it just started to fall apart because of inactivity/lack of interest after a few seasons. but anything with a twist is interesting, just be warned that the likelyhood of finishing a longer game is very low



Well my idea (idk about Babyjax's) has just inserting past stars into current stars roles. Then we start from now, go just through where we normally do (2012 FA) where whoever they pick has the same contract and everything.

For example...

top 3 players in the current NBA are 1. LBJ, 2. Dwight, 3. Wade

So the Miami GM would have 1st pick (and say we use '93 for an example year again), they could chose say MJ. Then Jordan would have LBJs contract, but in his '93 form and age. Then 2nd would go to Orlando GM, and maybe they take Drob, and he would have Dwights contract, but in '93 age and form. Then Miami would go again, and maybe take Stockton or something, and he would take on Wade's contract, but in '93 form and age. You get the picture.

Basically that keeps the general idea of GM a Team, same salaries, just with different players to shake things up.

I also like Babyjax idea, but it would be hard to do year in and year out stuff with 30 GMs
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Re: New GM A Team Ideas, Looking for Feedback! 

Post#10 » by MagicalMe » Sat Sep 17, 2011 9:25 pm

I'll keep it short.
In my opinion, it's ok as it is.
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Re: New GM A Team Ideas, Looking for Feedback! 

Post#11 » by Blazer50 » Sat Sep 17, 2011 11:16 pm

These games are all subjective, but the active GMs do have a good grasp of the current players and how their skills mesh with others. However, given all the guys who are starting school, etc, their historical perspective is very suspect.

I viewed part of another 'historical' game felt there were players who were selected on some stat sheet only. There seemed to be far better players available and some guys were played out of position. MY point - you have to limit the historical players to the late 90s to get more realistic rosters.

You need to pick 3 years (1998-2000) and list the 6 best players by position for those 3 seasons. Any Active players will be omitted from the "legends" pool. That gives us 6X5 = 30 players x 3 seasons =90. However, a lot of overlaps and currents will be eliminated. It would be ideal to have about 50 -65 players to pick from.

Assign 2011 teams - set CBA salaries - and provide an amnesty so each team gets to a 10 player roster - cut salaries are forgiven. 1 week of trading to move players around base on GMs philosophies. Hold a 1 round Legends Draft (out of the legends pool). (NOTE: Commissioner has to assign a salary to each player - all 3 year level contracts - from $4M to $12M). Trade for another 3 weeks - 1 week free agent period - panel determines winner - draft order.

Hold the 2012 Draft with balance of Legends in the draft - pick either 2012 draftees or remaining legends. Another 2 weeks of Trading and do the write-ups. Don't Drag it out. Update Rosters!!!
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Re: New GM A Team Ideas, Looking for Feedback! 

Post#12 » by -Kees- » Sun Sep 18, 2011 12:59 am

A few things about what Blazer said...

Blazer50 wrote:These games are all subjective, but the active GMs do have a good grasp of the current players and how their skills mesh with others. However, given all the guys who are starting school, etc, their historical perspective is very suspect.

I viewed part of another 'historical' game felt there were players who were selected on some stat sheet only. There seemed to be far better players available and some guys were played out of position. MY point - you have to limit the historical players to the late 90s to get more realistic rosters.

You need to pick 3 years (1998-2000) and list the 6 best players by position for those 3 seasons. Any Active players will be omitted from the "legends" pool. That gives us 6X5 = 30 players x 3 seasons =90. However, a lot of overlaps and currents will be eliminated. It would be ideal to have about 50 -65 players to pick from.


I am young myself (still in high school) and I know a lot about past players in the 90's myself. Some of it has been from the Keeper league I'm currently in. The other part is research. There are tons of videos of past players, lots of stats, and also lots of writings and other things about them. I think that if we only have the top 30 or so players, that the top 15 most people will know by name (Jordan, Robinson, Barkely for 93 for instance) and the others some know, or some can find stats/videos/writings about them. I think having players from 2000 will be too close to current times.

And if push comes to shove, I or the commish can post a small description of the players from the past so that the younger generation knows more.

Assign 2011 teams - set CBA salaries - and provide an amnesty so each team gets to a 10 player roster - cut salaries are forgiven. 1 week of trading to move players around base on GMs philosophies. Hold a 1 round Legends Draft (out of the legends pool). (NOTE: Commissioner has to assign a salary to each player - all 3 year level contracts - from $4M to $12M). Trade for another 3 weeks - 1 week free agent period - panel determines winner - draft order.

Hold the 2012 Draft with balance of Legends in the draft - pick either 2012 draftees or remaining legends. Another 2 weeks of Trading and do the write-ups. Don't Drag it out. Update Rosters!!!


There are 2 issues I have with this idea.

1. Part of the fun of this game is taking a bad team and making them good. Having a fantasy draft in almost any way really closes that, because it balances the talent. A team like Detroit getting MJ in the middle of the game really makes them good, and then they don't work for a great rating because they get the GOAT automatically.

2. With past stars and current stars, the talent pool will be very big. Lots of talented players, because you're taking the top players from 4 different years (98, 99, 00, 11) and putting them into 1 NBA.


Basically, my point is that if we do a fantasy draft, we have to take out the stars of the current league, and draft based on the current talent (IE team with LBJ has 1st pick in fantasy draft, team with Dwight has 2nd, ect).

And (my opinion) I also think that if we keep a small # of legends, most people will know them, or at worst, I can post a little description of them. It keeps the basic idea, same salaries so that doesn't get out of wack, and keeps bad teams bad, so they can land top picks or take a bad team to make them good.
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Re: New GM A Team Ideas, Looking for Feedback! 

Post#13 » by Warriorfan » Sun Sep 18, 2011 3:24 pm

To incorporate some Hall of Fame players id replace the current teams with showtime lakers,MJ H Grant bulls , Bird Celtics, Bad Boy Pistons,dream clyde rockets
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Re: New GM A Team Ideas, Looking for Feedback! 

Post#14 » by lukekarts » Sun Sep 18, 2011 3:40 pm

I say we go back in time, to rosters as they were then. We have the benefit of knowing most of the players, and everyone in upcoming drafts


E.g. we take 2008 as the starting year, and play through through 08/09 & 09/10, for example.

Or an old school GM A Team, from the 90's or something.
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Re: New GM A Team Ideas, Looking for Feedback! 

Post#15 » by -Kees- » Sun Sep 18, 2011 4:33 pm

I like both those ideas TBH. One concern is former bench players, not many people know them, and there aren't videos or anything about them. If we do a more current time (2008 for instance) then its possible, but maybe we want to have old teams (either from different years like Warriorfan proposed, or 1 year like Luke proposed), and just use there starting lines and current benches so that we can know the bench players. But then we run into the problems of contracts, and that gets complicated.

Luke, do you know a website with old salaries? because I can't find one
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Re: New GM A Team Ideas, Looking for Feedback! 

Post#16 » by lukekarts » Mon Sep 19, 2011 8:04 am

Keeslinator wrote:I like both those ideas TBH. One concern is former bench players, not many people know them, and there aren't videos or anything about them. If we do a more current time (2008 for instance) then its possible, but maybe we want to have old teams (either from different years like Warriorfan proposed, or 1 year like Luke proposed), and just use there starting lines and current benches so that we can know the bench players. But then we run into the problems of contracts, and that gets complicated.

Luke, do you know a website with old salaries? because I can't find one


Nope, unfortunately I have no idea either. Our best bet would - unfortunately - be to look through the archived rosters on this forum!
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Re: New GM A Team Ideas, Looking for Feedback! 

Post#17 » by -Kees- » Mon Sep 19, 2011 10:45 am

Ok, I know theres one out there, i think SamBone (?) showed me one once. But I can't seem to find it using Google or one of the more reliable bball websites (82games, basketball-reference, ect)

Either way, we can find out the exact salaries later, I'm stilll concerned with which format we are planning to use.
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Re: New GM A Team Ideas, Looking for Votes! 

Post#18 » by -Kees- » Mon Sep 19, 2011 10:31 pm

I put a poll in. We've gotten quite a few ideas, now lets try to limit it to a few or 1 so that we can prepare to do it for the next game.
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Re: New GM A Team Ideas, Looking for Votes! 

Post#19 » by Mascot » Mon Sep 19, 2011 10:41 pm

hmmmm I dont have the time to play but the game | would like to try would be.


We assign players as franchise players.

i.e LeBron, Kobe, Wade....etc...
they all get the same salary.....say 15 mill per.

we then go down to the next player who is the tier 2 franchise who makes say 12 million.

we do this for all players.....which could take a while.

your all star players could be at 8 million.
your 6th man could be at 5 million

medicore players are paid like 2 million.


I think it would be a great game to do....you are allowed to trade to get a 2nd franchise if you want and if you can get 5 then go for it.


when i get time say next june ill definitely try to get one of these on the go for the summer.


just thought of this one....remove all players who have been an all star and have a game to see what kinda 6th man team people end up with.
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Re: New GM A Team Ideas, Looking for Votes! 

Post#20 » by -Kees- » Mon Sep 19, 2011 10:48 pm

The problem with distributing the talent evenly, is that there is no challenge for anyone because everyone is essentially equal. (Not exactly sure if that's what you meant by your 1st idea, but that's what i got out of it).

I love your 2nd idea. That seems like a fun game, but with 30 teams it could get slow for some, so maybe we could do that in a side game? I'm not sure

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