GM A Team - PHASE II - simulations in progress

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Re: GM A Team - PHASE II - post depth charts (19 of 30 in) 

Post#21 » by TMACFORMVP » Thu Jan 22, 2009 12:32 am

Miami Heat

PG- James Jones (38) Yao Ming (10)
SG- Yakuhba Diawara (40) Joe Johnson (8)
SF- Jason Maxiell (40) John Salmons (8)
PF- Marcus Banks (38) Rasheed Wallace (10)
C- Aaron Brooks (40) Chris Quinn (10)

Inactive: Powell
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Re: GM A Team - PHASE II - post depth charts (19 of 30 in) 

Post#22 » by roc » Thu Jan 22, 2009 12:52 am

TMACFORMVP wrote:Miami Heat

PG- James Jones (38) Yao Ming (10)
SG- Yakuhba Diawara (40) Joe Johnson (8)
SF- Jason Maxiell (40) John Salmons (8)
PF- Marcus Banks (38) Rasheed Wallace (10)
C- Aaron Brooks (40) Chris Quinn (10)

Inactive: Powell

LMAO that crap won't fly and where is Billups?

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Re: GM A Team - PHASE II - post depth charts (19 of 30 in) 

Post#23 » by dockingsched » Thu Jan 22, 2009 1:34 am

i told tmac this via aim but nba2k9 won't allow u to assign minutes at specific positions, so yao isn't going to play anything but center. it also won't let you completely tank as eventually it will adjust the minutes to a more realistic number. the purpose of having u create a depth chart here is so that you get your math right and don't assign your centers like 70 minutes and your pg's 20 minutes. when it comes time to input this info into the game, all you do is give each player a total number of minutes, and the cpu will play the player at whatever position is natural for the player.
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Re: GM A Team - PHASE II - post depth charts (19 of 30 in) 

Post#24 » by Viktory » Thu Jan 22, 2009 5:56 am

Raps

Lucky"Luke Ridnour 26 /Roko Ukic 15/Delonte West 8
Jason Richardson 30/Delonte West12 /Jason Kapono 6
Jamario Moon 28 / Andrea Bargnani 20
Chris Bosh 30/ Andrea Bargnani 10/Luis Scola 8/
Drew Gooden 28/Anderson Varejao 10/Luis Scola 10
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Re: GM A Team - PHASE II - post depth charts (19 of 30 in) 

Post#25 » by bcortell » Thu Jan 22, 2009 6:09 am

dcash4 wrote:i told tmac this via aim but nba2k9 won't allow u to assign minutes at specific positions, so yao isn't going to play anything but center. it also won't let you completely tank as eventually it will adjust the minutes to a more realistic number. the purpose of having u create a depth chart here is so that you get your math right and don't assign your centers like 70 minutes and your pg's 20 minutes. when it comes time to input this info into the game, all you do is give each player a total number of minutes, and the cpu will play the player at whatever position is natural for the player.

So can we have him redo it with real minutes or just have you do his depth chart if he is going to do that.
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Re: GM A Team - PHASE II - post depth charts (19 of 30 in) 

Post#26 » by dockingsched » Thu Jan 22, 2009 6:13 am

no, i won't be doing anything, its his team.

its really pointless though, since like i mentioned, nba2k9 will fix his rotation anyway.

this is just ammo for critics when judging time comes imo.
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Re: GM A Team - PHASE II - post depth charts (19 of 30 in) 

Post#27 » by Gremz » Thu Jan 22, 2009 8:07 am

Ok, i've updated all rotation listed. Can i get a deadline for other teams so i can get the sims over with?
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Re: GM A Team - PHASE II - post depth charts (19 of 30 in) 

Post#28 » by roc » Thu Jan 22, 2009 10:46 am

Don't forget to add Billups to the Heat roster and they only have 10 active players listed.

and

If 2K9 fixes his roster the way it should be(the Heat are a 'win now' team) cool beans otherwise...
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Re: GM A Team - PHASE II - post depth charts (19 of 30 in) 

Post#29 » by roc » Thu Jan 22, 2009 11:01 am

Detroit Pistons

Stuckey 34/Watson 14/Rudy
Rudy 28/Morrow 14/Carney 6
Thad 30/Batum 18/Al(inactive)
Amir 24/Moore 18/Sharpe 6/Cardinal(inactive)
Bynum 32/R Swift 12/Amir 4/Blount(inactive)
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Re: GM A Team - PHASE II - post depth charts (19 of 30 in) 

Post#30 » by Sports Arsenal » Thu Jan 22, 2009 12:56 pm

PG Kirk Hinrich (29)/ Jarret Jack (19) / John Lucas III
SG Vince Carter(32)/ Brent Barry(16)/ DJ Strawberry
SF Andres Nocioni(30)/Von Wafer(18)/Jamerio Davidson
PF Dirk Nowitzki(32)/Nick Collison(6)/ Brandon Bass (10) /
C Pau Gasol (30)/ Nick Collison(18)/

Davidson, Lucas III, Strawberry not in rotation
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Re: GM A Team - PHASE II - post depth charts (19 of 30 in) 

Post#31 » by LeQuitterNotMVP » Thu Jan 22, 2009 3:54 pm

I think the teams that do very well in 2k9 should definitely get some bonus points when it comes to judging.
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Re: GM A Team - PHASE II - post depth charts (19 of 30 in) 

Post#32 » by ninja416 » Thu Jan 22, 2009 7:18 pm

UTAH JAZZ LINEUP:

Williams (36) / Price (12)
Hamilton (34) / Korver (14) / Bellinelli / Head
Miles (24) / Kirilenko (24) / Graham / Almond
Millsap (36) / Kirilenko (12) / Randolph / Tolliver
Okur (34) / Koufos (14)
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Re: GM A Team - PHASE II - post depth charts (19 of 30 in) 

Post#33 » by Sports Arsenal » Thu Jan 22, 2009 7:28 pm

LBJ4MVP23 wrote:I think the teams that do very well in 2k9 should definitely get some bonus points when it comes to judging.


I don't. Does NBA 2K9 factor in improvement of players this year such as Devin Harris or Von Wafer?
Or how well Rookies such as Mbah Moute have performed?
Is there some way of modifying their play that I don't know about that is going to be instilled in the 2k9 simulation?
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Re: GM A Team - PHASE II - post depth charts (19 of 30 in) 

Post#34 » by CellarDoor » Thu Jan 22, 2009 8:06 pm

Alston(30)/Wade(18)
Wade(20)/Gordon(28)
Battier(34)/Marion(14)
Marion(20)/Landry(15)/Boone(13)
Haywood(32)/Diop(16)

Note: I forgot how badly Haywood was rated in that game...ugh.

Anthony, Williams, Harris, and Curry are non rotation palyers.
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Re: GM A Team - PHASE II - post depth charts (19 of 30 in) 

Post#35 » by LeQuitterNotMVP » Thu Jan 22, 2009 8:44 pm

ShaqSux wrote:
LBJ4MVP23 wrote:I think the teams that do very well in 2k9 should definitely get some bonus points when it comes to judging.


I don't. Does NBA 2K9 factor in improvement of players this year such as Devin Harris or Von Wafer?
Or how well Rookies such as Mbah Moute have performed?
Is there some way of modifying their play that I don't know about that is going to be instilled in the 2k9 simulation?
Well this is how we're determining the order of the draft, so whoever wins in 2K9 also "wins" in our league (for the 08-09 season).
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Re: GM A Team - PHASE II - post depth charts (19 of 30 in) 

Post#36 » by skorff26 » Thu Jan 22, 2009 9:48 pm

LBJ4MVP23 wrote:I think the teams that do very well in 2k9 should definitely get some bonus points when it comes to judging.


That's kind of a bad idea since for example Boston and the Lakers should definitely be playoff teams because of the teams that they started with, while a few other teams would be a very big surprise if they made the playoffs at the beginning of the game

So, I don't think that people should be rewarded for picking teams that started out better.
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Re: GM A Team - PHASE II - post depth charts (19 of 30 in) 

Post#37 » by CellarDoor » Thu Jan 22, 2009 10:23 pm

Additionally, 2k9's ratings are far from accurate in many instances.
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Re: GM A Team - PHASE II - post depth charts (19 of 30 in) 

Post#38 » by LeQuitterNotMVP » Thu Jan 22, 2009 11:09 pm

CellarDoor wrote:Additionally, 2k9's ratings are far from accurate in many instances.
Well then it shouldn't be used for the draft... :roll:

I'm basically just saying that it would be like extra recognition; I mean why should someone who picks Boston or the Lakers be penalized because the team was good in the 1st place? That makes no sense!
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Re: GM A Team - PHASE II - post depth charts (19 of 30 in) 

Post#39 » by ballboy4life » Thu Jan 22, 2009 11:16 pm

I agree LBJ, but just to point out, the Boston guy hasn't made a single roster change. I'm sure he'll be active during FA and the draft, but if his team remains like it was from the beginning, obviously he shouldn't win just cause his team was already good.
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Re: GM A Team - PHASE II - post depth charts (19 of 30 in) 

Post#40 » by MJallday59 » Thu Jan 22, 2009 11:25 pm

Well I know Dcash suggested a updated roster site that was pretty solid. Either way, i'm kinda geeked to see the results.

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