retrobro90 wrote:slick_watts wrote:i'm reticent at best when it comes to pairing chet with another big, even one as talented as hartenstein. and this acquisition means that this will occur something like 5-10 minutes or more per game.
but i have to get props to sam presti. the nba is a talent league and talent usually trumps all. given what i imagine his constraints were (no big 2026-27 salary additions), hartenstein may have been the best or close to the best talent he could have added in the summer to this group. i like the idea of adding talent and then figuring out, even if i don't like the idea of chet being neutered with a big man next to him specifically. hartenstein has been blowing up aio metrics for years now and is probably a lot better than his boxscore numbers would indicate. i'm not sure who our starting pf is but swapping out giddey for caruso and hartenstein is about as good as it gets for an offseason of work.
This is exactly where I'm at right now. Fit is imperfect and curious about the minutes distribution as we all are. Ready to rationalize though as I agree Hart is a great role player and I would rather they add imperfect talent than none at all. As you mentioned he has always been an adv stats darling.
Neither starting nor coming off the bench would surprise me for Hart but I think a reasonable minutes breakdown might look as follows:
Chet - 25-35 mpg
Hartenstein - 15-30 mpg
Chet with Hartenstein - 7-20mpg
(All depending on matchups)
I'd guess there's a 60% chance he actually starts because I think they're mostly going to close with Chet at the 5 and they'll need to play him a certain amount to not cause any rift
If we count on 28-30 mins for IH and 30-32 mins for Chet that’s only 14 mins a game where there’s overlap.
Might not be a fit from the start and the team need to adjust but realistically in terms of asset cost, IH was the most available and impact wise he’s probably the top end of the available/realistic options.
If we trust that the the players are talented and the coach is talented , we should be able to vary our playstyle based on who’s playing. Rest of roster is kind of plug and play in terms of skill set